ui/winui/image.cpp

changeset 76
641dcc79e0ef
equal deleted inserted replaced
75:73c8a3780c72 76:641dcc79e0ef
1 /*
2 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
3 *
4 * Copyright 2024 Olaf Wintermann. All rights reserved.
5 *
6 * Redistribution and use in source and binary forms, with or without
7 * modification, are permitted provided that the following conditions are met:
8 *
9 * 1. Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer.
11 *
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
17 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
18 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
19 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
20 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
21 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
22 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
23 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
24 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
25 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
26 * POSSIBILITY OF SUCH DAMAGE.
27 */
28
29 #include "pch.h"
30
31 #include "image.h"
32
33 #include "toolkit.h"
34 #include "container.h"
35 #include "../common/object.h"
36 #include "../common/context.h"
37 #include "util.h"
38
39 using namespace winrt;
40 using namespace Microsoft::UI::Xaml;
41 using namespace Microsoft::UI::Xaml::Controls;
42 using namespace Windows::UI::Xaml::Interop;
43 using namespace winrt::Windows::Foundation;
44 using namespace winrt::Microsoft::UI::Xaml::Controls::Primitives;
45 using namespace winrt::Microsoft::UI::Xaml::Media::Imaging;
46 using namespace winrt::Microsoft::UI::Xaml::Media;
47
48 UiImageSource::UiImageSource(winrt::Microsoft::UI::Xaml::Media::ImageSource& src) : imgsrc(src) {}
49
50 UIEXPORT UIWIDGET ui_imageviewer_create(UiObject *obj, UiImageViewerArgs args) {
51 UiObject* current = uic_current_obj(obj);
52
53 Image image = Image();
54 FrameworkElement elm = image;
55 if (args.scrollarea) {
56 ScrollViewer scroll = ScrollViewer();
57 scroll.Content(image);
58 elm = scroll;
59 }
60
61 // create toolkit wrapper object and register destructor
62 UIElement uielm = image;
63 UiWidget* widget = new UiWidget(uielm);
64 ui_context_add_widget_destructor(current->ctx, widget);
65
66 // bind variable
67 UiVar* var = uic_widget_var(obj->ctx, current->ctx, args.value, args.varname, UI_VAR_GENERIC);
68 if (var) {
69 UiGeneric *value = (UiGeneric*)var->value;
70 value->obj = widget;
71 value->get = ui_image_get;
72 value->set = ui_image_set;
73 }
74
75 // add button to current container
76 UI_APPLY_LAYOUT1(current, args);
77
78 current->container->Add(elm, true);
79
80 return widget;
81 }
82
83 extern "C" void* ui_image_get(UiGeneric *g) {
84
85
86 return NULL;
87 }
88
89 extern "C" int ui_image_set(UiGeneric *g, void *data, const char *type) {
90 if(!type || strcmp(type, UI_IMAGE_OBJECT_TYPE)) {
91 return 1;
92 }
93
94 UiImageSource *imgdata = (UiImageSource*)data;
95 if (g->value) {
96 UiImageSource *prevData = (UiImageSource*)g->value;
97 delete prevData;
98 }
99 g->value = imgdata;
100
101 UiWidget* widget = (UiWidget*)g->obj;
102 Image image = widget->uielement.as<Image>();
103 image.Source(imgdata->imgsrc);
104
105 return 0;
106 }
107
108 UIEXPORT int ui_image_load_file(UiGeneric *obj, const char *path) {
109 wchar_t* wpath = str2wstr(path, nullptr);
110 std::wstring wPath = wpath;
111 std::wstring uriPath = L"file:///" + wPath;
112 Uri uri{ uriPath };
113
114 BitmapImage bitmapImage = BitmapImage();
115 bitmapImage.UriSource(uri);
116 ImageSource src = bitmapImage;
117
118 UiImageSource *imgdata = new UiImageSource(src);
119 obj->set(obj, imgdata, UI_IMAGE_OBJECT_TYPE);
120
121 free(wpath);
122
123 return 0;
124 }

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