ui/winui/text.cpp

changeset 3
f154867f54dc
parent 0
2483f517c562
child 8
726b24766437
--- a/ui/winui/text.cpp	Sat Jan 27 17:50:19 2024 +0100
+++ b/ui/winui/text.cpp	Sun Jan 28 16:31:34 2024 +0100
@@ -114,7 +114,7 @@
 
 // -------------------------- getter/setter for textfield UiString --------------------------
 
-char* ui_string_get(UiString* str, std::wstring &value) {
+char* ui_wstring_get(UiString* str, std::wstring &value) {
     if (str->value.ptr) {
         str->value.free(str->value.ptr);
     }
@@ -125,7 +125,7 @@
     return str->value.ptr;
 }
 
-std::wstring ui_string_set(UiString* str, const char* value) {
+std::wstring ui_wstring_set(UiString* str, const char* value) {
     if (str->value.ptr) {
         str->value.free(str->value.ptr);
     }
@@ -145,13 +145,13 @@
     UiWidget* widget = (UiWidget*)str->obj;
     TextBox box = widget->uielement.as<TextBox>();
     std::wstring wstr(box.Text());
-    return ui_string_get(str, wstr);
+    return ui_wstring_get(str, wstr);
 }
 
 void  ui_textfield_set(UiString * str, const char* newvalue) {
     UiWidget* widget = (UiWidget*)str->obj;
     TextBox box = widget->uielement.as<TextBox>();
-    box.Text(ui_string_set(str, newvalue));
+    box.Text(ui_wstring_set(str, newvalue));
 }
 
 
@@ -159,13 +159,13 @@
     UiWidget* widget = (UiWidget*)str->obj;
     PasswordBox box = widget->uielement.as<PasswordBox>();
     std::wstring wstr(box.Password());
-    return ui_string_get(str, wstr);
+    return ui_wstring_get(str, wstr);
 }
 
 void  ui_passwordfield_set(UiString * str, const char* newvalue) {
     UiWidget* widget = (UiWidget*)str->obj;
     PasswordBox box = widget->uielement.as<PasswordBox>();
-    box.Password(ui_string_set(str, newvalue));
+    box.Password(ui_wstring_set(str, newvalue));
 }
 
 
@@ -304,13 +304,13 @@
     UiPathTextField* widget = (UiPathTextField*)str->obj;
     TextBox box = widget->textbox;
     std::wstring wstr(box.Text());
-    return ui_string_get(str, wstr);
+    return ui_wstring_get(str, wstr);
 }
 
 void  ui_path_textfield_set(UiString* str, const char* newvalue) {
     UiPathTextField* widget = (UiPathTextField*)str->obj;
     TextBox box = widget->textbox;
-    box.Text(ui_string_set(str, newvalue));
+    box.Text(ui_wstring_set(str, newvalue));
     ui_pathtextfield_update(widget, newvalue);
 }
 

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