application/window.c

Sun, 28 Jan 2024 16:31:34 +0100

author
Olaf Wintermann <olaf.wintermann@gmail.com>
date
Sun, 28 Jan 2024 16:31:34 +0100
changeset 3
f154867f54dc
parent 2
fbdfaacc4182
child 7
905ac52c910f
permissions
-rw-r--r--

add nav buttons, update toolkit

/*
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
 *
 * Copyright 2024 Olaf Wintermann. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *
 *   1. Redistributions of source code must retain the above copyright
 *      notice, this list of conditions and the following disclaimer.
 *
 *   2. Redistributions in binary form must reproduce the above copyright
 *      notice, this list of conditions and the following disclaimer in the
 *      documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 * POSSIBILITY OF SUCH DAMAGE.
 */

#include "window.h"

#include <ui/stock.h>


UiObject* window_create(void) {
	UiObject* obj = ui_window("iDAV", NULL);

	// navigation bar
	ui_hbox(obj, .fill = UI_OFF, .margin = 8) {
		ui_button(obj, .icon = "Back");
		ui_button(obj, .icon = "Forward");

		ui_path_textfield(obj, .fill = UI_ON);
	}

	// main content
	UiModel* model = ui_model(obj->ctx, UI_ICON_TEXT, "Name", UI_STRING, "Type", UI_STRING, "Last Modified", UI_STRING, "Size", -1);
	ui_table(obj, .fill = UI_ON, .model = model);

	// status bar
	ui_hbox(obj, .fill = UI_OFF) {
		ui_label(obj, .label = "");
	}

	ui_model_free(obj->ctx, model);

	return obj;
}

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