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/*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
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*
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* Copyright 2021 Mike Becker, Olaf Wintermann All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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/**
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* \file hash_map.h
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* \brief Hash map implementation.
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* \author Mike Becker
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* \author Olaf Wintermann
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* \copyright 2-Clause BSD License
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*/
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#ifndef UCX_HASH_MAP_H
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#define UCX_HASH_MAP_H
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#include "map.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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/** Internal structure for an element of a hash map. */
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struct cx_hash_map_element_s;
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/**
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* Internal structure for a hash map.
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*/
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struct cx_hash_map_s {
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/**
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* Base structure for maps.
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*/
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struct cx_map_s base;
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/**
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* The buckets of this map, each containing a linked list of elements.
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*/
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struct cx_hash_map_element_s **buckets;
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/**
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* The number of buckets.
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*/
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size_t bucket_count;
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};
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/**
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* Creates a new hash map with the specified number of buckets.
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*
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* If \p buckets is zero, an implementation defined default will be used.
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*
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* If \p item_size is CX_STORE_POINTERS, the created map will be created as if
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* cxMapStorePointers() was called immediately after creation.
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*
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* @note Iterators provided by this hash map implementation provide the remove operation.
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* The index value of an iterator is incremented when the iterator advanced without removal.
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* In other words, when the iterator is finished, \c index==size .
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*
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* @param allocator the allocator to use
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* @param itemsize the size of one element
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* @param buckets the initial number of buckets in this hash map
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* @return a pointer to the new hash map
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*/
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__attribute__((__nonnull__, __warn_unused_result__))
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CxMap *cxHashMapCreate(
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CxAllocator const *allocator,
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size_t itemsize,
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size_t buckets
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);
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* Creates a new hash map with a default number of buckets.
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*
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* If \p item_size is CX_STORE_POINTERS, the created map will be created as if
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* cxMapStorePointers() was called immediately after creation.
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*
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* @note Iterators provided by this hash map implementation provide the remove operation.
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* The index value of an iterator is incremented when the iterator advanced without removal.
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* In other words, when the iterator is finished, \c index==size .
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*
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* @param itemsize the size of one element
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* @return a pointer to the new hash map
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*/
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#define cxHashMapCreateSimple(itemsize) \
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cxHashMapCreate(cxDefaultAllocator, itemsize, 0)
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/**
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* Increases the number of buckets, if necessary.
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*
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* The load threshold is \c 0.75*buckets. If the element count exceeds the load
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* threshold, the map will be rehashed. Otherwise, no action is performed and
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* this function simply returns 0.
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*
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* The rehashing process ensures, that the number of buckets is at least
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* 2.5 times the element count. So there is enough room for additional
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* elements without the need of another soon rehashing.
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*
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* You can use this function after filling a map to increase access performance.
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*
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* @note If the specified map is not a hash map, the behavior is undefined.
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*
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* @param map the map to rehash
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* @return zero on success, non-zero if a memory allocation error occurred
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*/
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__attribute__((__nonnull__))
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int cxMapRehash(CxMap *map);
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#ifdef __cplusplus
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} // extern "C"
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#endif
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#endif // UCX_HASH_MAP_H
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