Sun, 22 Sep 2024 19:47:26 +0200
add headerbar (GTK)
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adds drawingarea (WPF)
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1 | #include <stdio.h> |
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2 | #include <stdlib.h> |
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3 | |
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4 | #include "graphics.h" |
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5 | #include "container.h" |
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6 | #include "../../ucx/mempool.h" |
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7 | #include "../common/context.h" |
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8 | #include "../common/object.h" |
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9 | |
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10 | UIWIDGET ui_drawingarea(UiObject *obj, ui_drawfunc f, void *userdata) { |
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11 | UiDrawEvent *eventdata = NULL; |
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12 | ui_draw_callback cb = NULL; |
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13 | if(f) { |
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14 | eventdata = malloc(sizeof(UiDrawEvent)); |
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15 | eventdata->obj = obj; |
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16 | eventdata->draw = f; |
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17 | eventdata->userdata = userdata; |
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18 | cb = ui_draw_event; |
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19 | } |
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20 | |
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21 | UiContainer *container = uic_get_current_container(obj); |
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22 | return UIdrawingarea(container, cb, eventdata); |
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23 | } |
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24 | |
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25 | void ui_draw_event(void *gc, UiDrawEvent *event, int width, int height) { |
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26 | UiEvent e; |
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27 | e.obj = event->obj; |
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28 | e.window = e.obj->window; |
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29 | e.document = e.obj->ctx->document; |
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30 | e.eventdata = NULL; |
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31 | e.intval = 0; |
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32 | |
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33 | UiWPFGraphics g; |
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34 | g.g.width = width; |
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35 | g.g.height = height; |
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36 | g.gc = gc; |
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37 | |
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38 | event->draw(&e, &g.g, event->userdata); |
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39 | } |
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40 | |
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41 | |
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42 | void ui_drawingarea_mousehandler(UiObject *obj, UIWIDGET widget, ui_callback f, void *u) { |
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43 | |
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44 | } |
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45 | |
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46 | void ui_drawingarea_getsize(UIWIDGET drawingarea, int *width, int *height) { |
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47 | |
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48 | } |
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49 | |
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50 | void ui_drawingarea_redraw(UIWIDGET drawingarea) { |
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51 | UIdrawingarea_redraw(drawingarea); |
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52 | } |
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53 | |
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54 | |
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55 | /* ------------------------- drawing functions ------------------------- */ |
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56 | |
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57 | void ui_graphics_color(UiGraphics *g, int red, int green, int blue) { |
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58 | UiWPFGraphics *wg = (UiWPFGraphics*)g; |
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59 | UIgraphics_color(wg->gc, red, green, blue); |
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60 | } |
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61 | |
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62 | void ui_draw_line(UiGraphics *g, int x1, int y1, int x2, int y2) { |
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63 | UiWPFGraphics *wg = (UiWPFGraphics*)g; |
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64 | UIdraw_line(wg->gc, x1, y1, x2, y2); |
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65 | } |
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66 | |
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67 | void ui_draw_rect(UiGraphics *g, int x, int y, int w, int h, int fill) { |
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68 | UiWPFGraphics *wg = (UiWPFGraphics*)g; |
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69 | UIdraw_rect(wg->gc, x, y, w, h, fill); |
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70 | } |
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71 | |
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72 | void ui_draw_text(UiGraphics *g, int x, int y, UiTextLayout *text) { |
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73 | |
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74 | } |