Sun, 10 Nov 2024 15:27:44 +0100
implement some missing WinUI functions
174 | 1 | /* |
2 | * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. | |
3 | * | |
4 | * Copyright 2023 Mike Becker, Olaf Wintermann All rights reserved. | |
5 | * | |
6 | * Redistribution and use in source and binary forms, with or without | |
7 | * modification, are permitted provided that the following conditions are met: | |
8 | * | |
9 | * 1. Redistributions of source code must retain the above copyright | |
10 | * notice, this list of conditions and the following disclaimer. | |
11 | * | |
12 | * 2. Redistributions in binary form must reproduce the above copyright | |
13 | * notice, this list of conditions and the following disclaimer in the | |
14 | * documentation and/or other materials provided with the distribution. | |
15 | * | |
16 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
17 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
18 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | |
19 | * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE | |
20 | * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR | |
21 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF | |
22 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS | |
23 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN | |
24 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) | |
25 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE | |
26 | * POSSIBILITY OF SUCH DAMAGE. | |
27 | */ | |
28 | /** | |
29 | * \file collection.h | |
30 | * \brief Common definitions for various collection implementations. | |
31 | * \author Mike Becker | |
32 | * \author Olaf Wintermann | |
33 | * \copyright 2-Clause BSD License | |
34 | */ | |
35 | ||
36 | #ifndef UCX_COLLECTION_H | |
37 | #define UCX_COLLECTION_H | |
38 | ||
39 | #include "allocator.h" | |
40 | #include "iterator.h" | |
324 | 41 | #include "compare.h" |
174 | 42 | |
43 | #ifdef __cplusplus | |
44 | extern "C" { | |
45 | #endif | |
46 | ||
47 | /** | |
48 | * Special constant used for creating collections that are storing pointers. | |
49 | */ | |
50 | #define CX_STORE_POINTERS 0 | |
51 | ||
52 | /** | |
324 | 53 | * Base attributes of a collection. |
174 | 54 | */ |
324 | 55 | struct cx_collection_s { |
56 | /** | |
57 | * The allocator to use. | |
58 | */ | |
59 | const CxAllocator *allocator; | |
60 | /** | |
61 | * The comparator function for the elements. | |
62 | */ | |
63 | cx_compare_func cmpfunc; | |
64 | /** | |
65 | * The size of each element. | |
66 | */ | |
67 | size_t elem_size; | |
68 | /** | |
69 | * The number of currently stored elements. | |
70 | */ | |
71 | size_t size; | |
72 | /** | |
73 | * An optional simple destructor for the collection's elements. | |
74 | * | |
75 | * @attention Read the documentation of the particular collection implementation | |
76 | * whether this destructor shall only destroy the contents or also free the memory. | |
77 | */ | |
78 | cx_destructor_func simple_destructor; | |
79 | /** | |
80 | * An optional advanced destructor for the collection's elements. | |
81 | * | |
82 | * @attention Read the documentation of the particular collection implementation | |
83 | * whether this destructor shall only destroy the contents or also free the memory. | |
84 | */ | |
85 | cx_destructor_func2 advanced_destructor; | |
86 | /** | |
87 | * The pointer to additional data that is passed to the advanced destructor. | |
88 | */ | |
89 | void *destructor_data; | |
90 | /** | |
91 | * Indicates if this list is supposed to store pointers | |
92 | * instead of copies of the actual objects. | |
93 | */ | |
94 | bool store_pointer; | |
95 | }; | |
174 | 96 | |
97 | /** | |
98 | * Use this macro to declare common members for a collection structure. | |
99 | */ | |
324 | 100 | #define CX_COLLECTION_BASE struct cx_collection_s collection |
101 | ||
102 | /** | |
103 | * Sets a simple destructor function for this collection. | |
104 | * | |
105 | * @param c the collection | |
106 | * @param destr the destructor function | |
107 | */ | |
108 | #define cxDefineDestructor(c, destr) \ | |
109 | (c)->collection.simple_destructor = (cx_destructor_func) destr | |
110 | ||
111 | /** | |
112 | * Sets a simple destructor function for this collection. | |
113 | * | |
114 | * @param c the collection | |
115 | * @param destr the destructor function | |
116 | */ | |
117 | #define cxDefineAdvancedDestructor(c, destr, data) \ | |
118 | (c)->collection.advanced_destructor = (cx_destructor_func2) destr; \ | |
119 | (c)->collection.destructor_data = data | |
174 | 120 | |
121 | /** | |
122 | * Invokes the simple destructor function for a specific element. | |
123 | * | |
124 | * Usually only used by collection implementations. There should be no need | |
125 | * to invoke this macro manually. | |
126 | * | |
127 | * @param c the collection | |
128 | * @param e the element | |
129 | */ | |
130 | #define cx_invoke_simple_destructor(c, e) \ | |
324 | 131 | (c)->collection.simple_destructor((c)->collection.store_pointer ? (*((void **) (e))) : (e)) |
174 | 132 | |
133 | /** | |
134 | * Invokes the advanced destructor function for a specific element. | |
135 | * | |
136 | * Usually only used by collection implementations. There should be no need | |
137 | * to invoke this macro manually. | |
138 | * | |
139 | * @param c the collection | |
140 | * @param e the element | |
141 | */ | |
142 | #define cx_invoke_advanced_destructor(c, e) \ | |
324 | 143 | (c)->collection.advanced_destructor((c)->collection.destructor_data, \ |
144 | (c)->collection.store_pointer ? (*((void **) (e))) : (e)) | |
174 | 145 | |
146 | ||
187
24ce2c326d85
implement toggle button (WinUI3)
Olaf Wintermann <olaf.wintermann@gmail.com>
parents:
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147 | /** |
24ce2c326d85
implement toggle button (WinUI3)
Olaf Wintermann <olaf.wintermann@gmail.com>
parents:
174
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changeset
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148 | * Invokes all available destructor functions for a specific element. |
24ce2c326d85
implement toggle button (WinUI3)
Olaf Wintermann <olaf.wintermann@gmail.com>
parents:
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changeset
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149 | * |
24ce2c326d85
implement toggle button (WinUI3)
Olaf Wintermann <olaf.wintermann@gmail.com>
parents:
174
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150 | * Usually only used by collection implementations. There should be no need |
24ce2c326d85
implement toggle button (WinUI3)
Olaf Wintermann <olaf.wintermann@gmail.com>
parents:
174
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changeset
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151 | * to invoke this macro manually. |
24ce2c326d85
implement toggle button (WinUI3)
Olaf Wintermann <olaf.wintermann@gmail.com>
parents:
174
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changeset
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152 | * |
24ce2c326d85
implement toggle button (WinUI3)
Olaf Wintermann <olaf.wintermann@gmail.com>
parents:
174
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153 | * @param c the collection |
24ce2c326d85
implement toggle button (WinUI3)
Olaf Wintermann <olaf.wintermann@gmail.com>
parents:
174
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154 | * @param e the element |
24ce2c326d85
implement toggle button (WinUI3)
Olaf Wintermann <olaf.wintermann@gmail.com>
parents:
174
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changeset
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155 | */ |
174 | 156 | #define cx_invoke_destructor(c, e) \ |
324 | 157 | if ((c)->collection.simple_destructor) cx_invoke_simple_destructor(c,e); \ |
158 | if ((c)->collection.advanced_destructor) cx_invoke_advanced_destructor(c,e) | |
174 | 159 | |
160 | #ifdef __cplusplus | |
161 | } // extern "C" | |
162 | #endif | |
163 | ||
164 | #endif // UCX_COLLECTION_H |