Thu, 14 Nov 2024 17:26:16 +0100
implement ui groups/states (WINUI)
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Olaf Wintermann <olaf.wintermann@gmail.com>
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1 | /* |
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2 | * To change this license header, choose License Headers in Project Properties. |
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3 | * To change this template file, choose Tools | Templates |
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4 | * and open the template in the editor. |
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5 | */ |
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6 | |
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7 | /* |
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8 | * File: graphics.h |
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9 | * Author: Olaf |
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Olaf Wintermann <olaf.wintermann@gmail.com>
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10 | * |
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11 | * Created on 22. Januar 2017, 18:34 |
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12 | */ |
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13 | |
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14 | #ifndef GRAPHICS_H |
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15 | #define GRAPHICS_H |
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16 | |
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17 | #include "toolkit.h" |
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18 | #include "../ui/graphics.h" |
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19 | |
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20 | #ifdef __cplusplus |
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21 | extern "C" { |
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22 | #endif |
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23 | |
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24 | typedef struct UiDrawEvent { |
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25 | UiObject *obj; |
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26 | ui_drawfunc draw; |
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27 | void *userdata; |
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28 | } UiDrawEvent; |
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29 | |
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30 | typedef struct UiWPFGraphics { |
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31 | UiGraphics g; |
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32 | void *gc; |
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33 | } UiWPFGraphics; |
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34 | |
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35 | typedef void(*ui_draw_callback)(void *gc, UiDrawEvent *event, int width, int height); |
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36 | |
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37 | UI_IMPORT UIWIDGET __stdcall UIdrawingarea(void *container, ui_draw_callback f, void *userdata); |
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38 | |
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39 | UI_IMPORT void __stdcall UIdrawingarea_redraw(UIWIDGET drawingarea); |
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40 | |
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41 | void ui_draw_event(void *gc, UiDrawEvent *event, int width, int height); |
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42 | |
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43 | // drawing functions |
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44 | |
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45 | UI_IMPORT void __stdcall UIgraphics_color(UiGraphics *g, int red, int green, int blue); |
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46 | UI_IMPORT void __stdcall UIdraw_line(UiGraphics *g, int x1, int y1, int x2, int y2); |
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47 | UI_IMPORT void __stdcall UIdraw_rect(UiGraphics *g, int x, int y, int w, int h, int fill); |
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48 | //void UIdraw_text(UiGraphics *g, int x, int y, UiTextLayout *text); |
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49 | |
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50 | |
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51 | #ifdef __cplusplus |
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52 | } |
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53 | #endif |
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54 | |
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55 | #endif /* GRAPHICS_H */ |
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Olaf Wintermann <olaf.wintermann@gmail.com>
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56 |