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1 /* |
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2 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. |
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3 * |
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4 * Copyright 2023 Olaf Wintermann. All rights reserved. |
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5 * |
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6 * Redistribution and use in source and binary forms, with or without |
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7 * modification, are permitted provided that the following conditions are met: |
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8 * |
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9 * 1. Redistributions of source code must retain the above copyright |
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10 * notice, this list of conditions and the following disclaimer. |
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11 * |
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12 * 2. Redistributions in binary form must reproduce the above copyright |
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13 * notice, this list of conditions and the following disclaimer in the |
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14 * documentation and/or other materials provided with the distribution. |
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15 * |
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16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
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17 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
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18 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
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19 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE |
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20 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
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21 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
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22 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
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23 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
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24 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
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25 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
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26 * POSSIBILITY OF SUCH DAMAGE. |
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27 */ |
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28 |
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29 #include "pch.h" |
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30 |
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31 #include "commandbar.h" |
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32 |
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33 #include "util.h" |
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34 #include "../common/object.h" |
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35 #include "../common/context.h" |
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36 |
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37 #include "button.h" |
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38 #include "appmenu.h" |
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39 #include "icons.h" |
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40 |
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41 using namespace winrt; |
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42 using namespace Microsoft::UI::Xaml; |
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43 using namespace Microsoft::UI::Xaml::Controls; |
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44 using namespace Microsoft::UI::Xaml::XamlTypeInfo; |
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45 using namespace Microsoft::UI::Xaml::Markup; |
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46 using namespace Windows::UI::Xaml::Interop; |
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47 |
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48 static void create_item(UiObject* obj, Windows::Foundation::Collections::IObservableVector<ICommandBarElement> cb, UiToolbarItemI* i); |
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49 static void create_cmditem(UiObject* obj, Windows::Foundation::Collections::IObservableVector<ICommandBarElement> cb, UiToolbarItem* item); |
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50 static void create_toggleitem(UiObject* obj, Windows::Foundation::Collections::IObservableVector<ICommandBarElement> cb, UiToolbarToggleItem* item); |
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51 static void create_menuitem(UiObject* obj, Windows::Foundation::Collections::IObservableVector<ICommandBarElement> cb, UiToolbarMenuItem* item); |
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52 |
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53 static void create_appmenu_items(UiObject* obj, Windows::Foundation::Collections::IObservableVector<ICommandBarElement> cb, UiToolbarMenuItem* i); |
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54 |
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55 CommandBar ui_create_toolbar(UiObject *obj, CxList* defaults, bool addappmenu) { |
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56 |
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57 CommandBar cb = CommandBar(); |
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58 cb.DefaultLabelPosition(CommandBarDefaultLabelPosition::Right); |
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59 |
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60 // add pre-configured items |
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61 CxIterator i = cxListIterator(defaults); |
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62 cx_foreach(char*, def, i) { |
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63 UiToolbarItemI* item = uic_toolbar_get_item(def); |
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64 if (!item) { |
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65 exit(-1); // TODO: maybe an error dialog? |
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66 } |
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67 create_item(obj, cb.PrimaryCommands(), item); |
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68 } |
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69 |
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70 // add appmenu |
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71 if (addappmenu) { |
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72 UiToolbarMenuItem* appmenu = uic_get_appmenu(); |
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73 if (appmenu) { |
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74 create_appmenu_items(obj, cb.SecondaryCommands(), appmenu); |
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75 } |
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76 } |
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77 |
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78 return cb; |
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79 } |
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80 |
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81 static void create_item(UiObject* obj, Windows::Foundation::Collections::IObservableVector<ICommandBarElement> cb, UiToolbarItemI* i) { |
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82 switch (i->type) { |
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83 case UI_TOOLBAR_ITEM: { |
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84 create_cmditem(obj, cb, (UiToolbarItem*)i); |
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85 break; |
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86 } |
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87 case UI_TOOLBAR_TOGGLEITEM: { |
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88 create_toggleitem(obj, cb, (UiToolbarToggleItem*)i); |
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89 break; |
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90 } |
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91 case UI_TOOLBAR_MENU: { |
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92 create_menuitem(obj, cb, (UiToolbarMenuItem*)i); |
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93 break; |
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94 } |
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95 } |
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96 } |
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97 |
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98 static void create_appmenu_items(UiObject* obj, Windows::Foundation::Collections::IObservableVector<ICommandBarElement> cb, UiToolbarMenuItem* i) { |
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99 for (UiMenuItemI* mi = i->menu.items_begin; mi; mi = mi->next) { |
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100 // convert UiMenuItemI to UiToolbarItemI |
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101 switch (mi->type) { |
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102 case UI_MENU: { |
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103 UiMenu* mitem = (UiMenu*)mi; |
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104 UiToolbarMenuItem tbitem; |
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105 memset(&tbitem, 0, sizeof(UiToolbarMenuItem)); |
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106 tbitem.item.type = UI_TOOLBAR_MENU; |
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107 tbitem.args.label = mitem->label; |
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108 tbitem.menu.items_begin = mitem->items_begin; |
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109 tbitem.menu.items_end = mitem->items_end; |
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110 create_menuitem(obj, cb, &tbitem); |
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111 break; |
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112 } |
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113 case UI_MENU_ITEM: { |
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114 UiMenuItem* mitem = (UiMenuItem*)mi; |
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115 UiToolbarItem tbitem; |
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116 memset(&tbitem, 0, sizeof(UiToolbarItem)); |
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117 tbitem.item.type = UI_TOOLBAR_ITEM; |
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118 tbitem.args.label = mitem->label; |
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119 tbitem.args.onclick = mitem->callback; |
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120 tbitem.args.onclickdata = mitem->userdata; |
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121 create_cmditem(obj, cb, &tbitem); |
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122 break; |
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123 } |
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124 } |
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125 } |
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126 } |
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127 |
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128 static void create_cmditem(UiObject* obj, Windows::Foundation::Collections::IObservableVector<ICommandBarElement> cb, UiToolbarItem* item) { |
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129 AppBarButton button = AppBarButton(); |
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130 if (item->args.label) { |
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131 wchar_t* wlabel = str2wstr(item->args.label, nullptr); |
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132 button.Label(wlabel); |
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133 free(wlabel); |
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134 } |
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135 if(item->args.icon) { |
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136 button.Icon(ui_get_icon(item->args.icon)); |
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137 } |
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138 |
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139 UIElement elm = button; |
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140 UiWidget* widget = new UiWidget(elm); |
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141 ui_context_add_widget_destructor(obj->ctx, widget); |
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142 ui_set_widget_groups(obj->ctx, widget, item->args.groups); |
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143 |
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144 // register callback |
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145 if (item->args.onclick) { |
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146 ui_callback cbfunc = item->args.onclick; |
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147 void* cbdata = item->args.onclickdata; |
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148 button.Click([cbfunc, cbdata, obj](Windows::Foundation::IInspectable const& sender, RoutedEventArgs) { |
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149 UiEvent evt; |
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150 evt.obj = obj; |
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151 evt.window = obj->window; |
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152 evt.document = obj->ctx->document; |
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153 evt.eventdata = nullptr; |
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154 evt.intval = 0; |
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155 cbfunc(&evt, cbdata); |
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156 }); |
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157 } |
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158 |
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159 cb.Append(button); |
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160 } |
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161 |
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162 static void create_toggleitem(UiObject *obj, Windows::Foundation::Collections::IObservableVector<ICommandBarElement> cb, UiToolbarToggleItem* item) { |
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163 AppBarToggleButton button = AppBarToggleButton(); |
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164 if (item->args.label) { |
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165 wchar_t* wlabel = str2wstr(item->args.label, nullptr); |
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166 button.Label(wlabel); |
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167 free(wlabel); |
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168 } |
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169 if (item->args.icon) { |
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170 button.Icon(ui_get_icon(item->args.icon)); |
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171 } |
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172 |
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173 UiVar* var = uic_widget_var(obj->ctx, obj->ctx, nullptr, item->args.varname, UI_VAR_INTEGER); |
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174 if (var) { |
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175 UIElement elm = button; |
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176 UiWidget* widget = new UiWidget(elm); |
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177 ui_context_add_widget_destructor(obj->ctx, widget); |
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178 ui_set_widget_groups(obj->ctx, widget, item->args.groups); |
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179 |
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180 UiInteger* value = (UiInteger*)var->value; |
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181 int64_t i = value->value; |
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182 value->get = ui_toggle_button_get; |
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183 value->set = ui_toggle_button_set; |
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184 value->obj = widget; |
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185 ui_toggle_button_set(value, i); // init togglebutton state |
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186 |
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187 // listener for notifying observers |
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188 togglebutton_register_checked_observers(button, obj, var); |
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189 togglebutton_register_unchecked_observers(button, obj, var); |
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190 } |
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191 |
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192 UiToggleArgs args = {}; |
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193 args.onchange = item->args.onchange; |
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194 args.onchangedata = item->args.onchangedata; |
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195 togglebutton_register_callback(button, obj, args); |
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196 |
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197 |
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198 cb.Append(button); |
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199 } |
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200 |
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201 static void create_menuitem(UiObject* obj, Windows::Foundation::Collections::IObservableVector<ICommandBarElement> cb, UiToolbarMenuItem* item) { |
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202 AppBarButton button = AppBarButton(); |
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203 if (item->args.label) { |
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204 wchar_t* wlabel = str2wstr(item->args.label, nullptr); |
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205 button.Label(wlabel); |
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206 free(wlabel); |
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207 } |
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208 if (item->args.icon) { |
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209 button.Icon(ui_get_icon(item->args.icon)); |
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210 } |
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211 |
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212 MenuFlyoutItem mi = MenuFlyoutItem(); |
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213 |
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214 MenuFlyout flyout = ui_create_menu_flyout(obj, &item->menu); |
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215 button.Flyout(flyout); |
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216 |
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217 cb.Append(button); |
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218 } |