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2 winui Project Overview |
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3 ======================================================================== |
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4 |
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5 This project demonstrates how to get started writing WinUI3 apps directly |
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6 with standard C++, using the Windows App SDK and C++/WinRT packages and |
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7 XAML compiler support to generate implementation headers from interface |
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8 (IDL) files. These headers can then be used to implement the local |
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9 Windows Runtime classes referenced in the app's XAML pages. |
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10 |
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11 Steps: |
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12 1. Create an interface (IDL) file to define any local Windows Runtime |
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13 classes referenced in the app's XAML pages. |
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14 2. Build the project once to generate implementation templates under |
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15 the "Generated Files" folder, as well as skeleton class definitions |
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16 under "Generated Files\sources". |
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17 3. Use the skeleton class definitions for reference to implement your |
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18 Windows Runtime classes. |
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19 |
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20 ======================================================================== |
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21 Learn more about Windows App SDK here: |
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22 https://docs.microsoft.com/windows/apps/windows-app-sdk/ |
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23 Learn more about WinUI3 here: |
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24 https://docs.microsoft.com/windows/apps/winui/winui3/ |
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25 Learn more about C++/WinRT here: |
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26 http://aka.ms/cppwinrt/ |
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27 ======================================================================== |