29 #include <stdio.h> |
29 #include <stdio.h> |
30 #include <stdlib.h> |
30 #include <stdlib.h> |
31 |
31 |
32 #include "stock.h" |
32 #include "stock.h" |
33 #include "../ui/properties.h" |
33 #include "../ui/properties.h" |
34 #include <ucx/map.h> |
34 #include <cx/hash_map.h> |
35 |
35 |
36 static UcxMap *stock_items; |
36 static CxMap *stock_items; |
37 |
37 |
38 void ui_stock_init() { |
38 void ui_stock_init() { |
39 stock_items = ucx_map_new(64); |
39 stock_items = cxHashMapCreate(cxDefaultAllocator, CX_STORE_POINTERS, 64); |
40 |
40 |
41 ui_add_stock_item(UI_STOCK_NEW, "New", "Ctrl<Key>N", "Ctrl+N", NULL); |
41 ui_add_stock_item(UI_STOCK_NEW, "New", "Ctrl<Key>N", "Ctrl+N", NULL); |
42 ui_add_stock_item(UI_STOCK_OPEN, "Open", "Ctrl<Key>O", "Ctrl+O", NULL); |
42 ui_add_stock_item(UI_STOCK_OPEN, "Open", "Ctrl<Key>O", "Ctrl+O", NULL); |
43 ui_add_stock_item(UI_STOCK_SAVE, "Save", "Ctrl<Key>S", "Ctrl+S", NULL); |
43 ui_add_stock_item(UI_STOCK_SAVE, "Save", "Ctrl<Key>S", "Ctrl+S", NULL); |
44 ui_add_stock_item(UI_STOCK_SAVE_AS, "Save as ...", NULL, NULL, NULL); |
44 ui_add_stock_item(UI_STOCK_SAVE_AS, "Save as ...", NULL, NULL, NULL); |
59 i->label = label; |
59 i->label = label; |
60 i->accelerator = accelerator; |
60 i->accelerator = accelerator; |
61 i->accelerator_label = accelerator_label; |
61 i->accelerator_label = accelerator_label; |
62 // TODO: icon |
62 // TODO: icon |
63 |
63 |
64 ucx_map_cstr_put(stock_items, id, i); |
64 cxMapPut(stock_items, id, i); |
65 } |
65 } |
66 |
66 |
67 UiStockItem* ui_get_stock_item(char *id) { |
67 UiStockItem* ui_get_stock_item(char *id) { |
68 UiStockItem *item = ucx_map_cstr_get(stock_items, id); |
68 UiStockItem *item = cxMapGet(stock_items, id); |
69 if(item) { |
69 if(item) { |
70 char *label = uistr_n(id); |
70 char *label = uistr_n(id); |
71 if(label) { |
71 if(label) { |
72 item->label = label; |
72 item->label = label; |
73 } |
73 } |