ui/cocoa/text.m

changeset 500
95ab1710993f
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/ui/cocoa/text.m	Sun Mar 16 13:53:30 2025 +0100
@@ -0,0 +1,43 @@
+/*
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
+ *
+ * Copyright 2025 Olaf Wintermann. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ *   1. Redistributions of source code must retain the above copyright
+ *      notice, this list of conditions and the following disclaimer.
+ *
+ *   2. Redistributions in binary form must reproduce the above copyright
+ *      notice, this list of conditions and the following disclaimer in the
+ *      documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
+ * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#import "text.h"
+#import "EventData.h"
+#import "Container.h"
+#import <objc/runtime.h>
+
+UIWIDGET ui_textarea_create(UiObject *obj, UiTextAreaArgs args) {
+    //NSScrollView *scrollview = [[NSScrollView alloc] initWithFrame:(NSRect){ 0, 0, 40, 40}];
+    NSTextView *textview = [[NSTextView alloc] initWithFrame:(NSRect){ 0, 0, 40, 40}];
+    //scrollview.documentView = textview;
+    
+    UiLayout layout = UI_INIT_LAYOUT(args);
+    ui_container_add(obj, textview, &layout, TRUE);
+    
+    return (__bridge void*)textview;
+}

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