--- a/ui/winui/winui.vcxproj Fri Oct 06 19:38:10 2023 +0200 +++ b/ui/winui/winui.vcxproj Tue Oct 10 10:58:14 2023 +0200 @@ -1,159 +1,153 @@ -<?xml version="1.0" encoding="utf-8"?> -<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <Import Project="..\..\make\vs\packages\Microsoft.WindowsAppSDK.1.3.230331000\build\native\Microsoft.WindowsAppSDK.props" Condition="Exists('..\..\make\vs\packages\Microsoft.WindowsAppSDK.1.3.230331000\build\native\Microsoft.WindowsAppSDK.props')" /> - <Import Project="..\..\make\vs\packages\Microsoft.Windows.SDK.BuildTools.10.0.22621.1\build\Microsoft.Windows.SDK.BuildTools.props" Condition="Exists('..\..\make\vs\packages\Microsoft.Windows.SDK.BuildTools.10.0.22621.1\build\Microsoft.Windows.SDK.BuildTools.props')" /> - <Import Project="..\..\make\vs\packages\Microsoft.Windows.CppWinRT.2.0.230225.1\build\native\Microsoft.Windows.CppWinRT.props" Condition="Exists('..\..\make\vs\packages\Microsoft.Windows.CppWinRT.2.0.230225.1\build\native\Microsoft.Windows.CppWinRT.props')" /> +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="15.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <Import Project="..\..\make\vs\packages\Microsoft.WindowsAppSDK.1.3.230602002\build\native\Microsoft.WindowsAppSDK.props" Condition="Exists('..\..\make\vs\packages\Microsoft.WindowsAppSDK.1.3.230602002\build\native\Microsoft.WindowsAppSDK.props')" /> + <Import Project="..\..\make\vs\packages\Microsoft.Windows.SDK.BuildTools.10.0.22621.755\build\Microsoft.Windows.SDK.BuildTools.props" Condition="Exists('..\..\make\vs\packages\Microsoft.Windows.SDK.BuildTools.10.0.22621.755\build\Microsoft.Windows.SDK.BuildTools.props')" /> + <Import Project="..\..\make\vs\packages\Microsoft.Windows.CppWinRT.2.0.220929.3\build\native\Microsoft.Windows.CppWinRT.props" Condition="Exists('..\..\make\vs\packages\Microsoft.Windows.CppWinRT.2.0.220929.3\build\native\Microsoft.Windows.CppWinRT.props')" /> + <PropertyGroup Label="Globals"> + <CppWinRTOptimized>true</CppWinRTOptimized> + <CppWinRTRootNamespaceAutoMerge>true</CppWinRTRootNamespaceAutoMerge> + <MinimalCoreWin>true</MinimalCoreWin> + <ProjectGuid>{59f97886-bf49-4b3f-9ef6-fa7a84f3ab56}</ProjectGuid> + <ProjectName>winui</ProjectName> + <RootNamespace>winui</RootNamespace> + <!-- + $(TargetName) should be same as $(RootNamespace) so that the produced binaries (.exe/.pri/etc.) + have a name that matches the .winmd + --> + <TargetName>$(RootNamespace)</TargetName> + <DefaultLanguage>de-DE</DefaultLanguage> + <MinimumVisualStudioVersion>16.0</MinimumVisualStudioVersion> + <AppContainerApplication>false</AppContainerApplication> + <AppxPackage>false</AppxPackage> + <ApplicationType>Windows Store</ApplicationType> + <ApplicationTypeRevision>10.0</ApplicationTypeRevision> + <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion> + <WindowsTargetPlatformMinVersion>10.0.17763.0</WindowsTargetPlatformMinVersion> + <UseWinUI>true</UseWinUI> + <EnableMsixTooling>true</EnableMsixTooling> + <WindowsPackageType>None</WindowsPackageType> + <WindowsAppSDKSelfContained>true</WindowsAppSDKSelfContained> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <ItemGroup Label="ProjectConfigurations"> <ProjectConfiguration Include="Debug|Win32"> <Configuration>Debug</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> - <ProjectConfiguration Include="Release|Win32"> - <Configuration>Release</Configuration> - <Platform>Win32</Platform> - </ProjectConfiguration> <ProjectConfiguration Include="Debug|x64"> <Configuration>Debug</Configuration> <Platform>x64</Platform> </ProjectConfiguration> + <ProjectConfiguration Include="Debug|ARM64"> + <Configuration>Debug</Configuration> + <Platform>ARM64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> <ProjectConfiguration Include="Release|x64"> <Configuration>Release</Configuration> <Platform>x64</Platform> </ProjectConfiguration> + <ProjectConfiguration Include="Release|ARM64"> + <Configuration>Release</Configuration> + <Platform>ARM64</Platform> + </ProjectConfiguration> </ItemGroup> - <PropertyGroup Label="Globals"> - <VCProjectVersion>16.0</VCProjectVersion> - <Keyword>Win32Proj</Keyword> - <ProjectGuid>{04d5ee2c-6076-4c7c-8b70-b0f6d602ff55}</ProjectGuid> - <RootNamespace>winui</RootNamespace> - <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion> - <WindowsAppSDKSelfContained>true</WindowsAppSDKSelfContained> - <WindowsPackageType>None</WindowsPackageType> - <AppxPackage>false</AppxPackage> - </PropertyGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> - <ConfigurationType>Application</ConfigurationType> - <UseDebugLibraries>true</UseDebugLibraries> + <PropertyGroup Label="Configuration"> + <ConfigurationType>DynamicLibrary</ConfigurationType> <PlatformToolset>v143</PlatformToolset> <CharacterSet>Unicode</CharacterSet> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> - <ConfigurationType>Application</ConfigurationType> - <UseDebugLibraries>false</UseDebugLibraries> - <PlatformToolset>v143</PlatformToolset> - <WholeProgramOptimization>true</WholeProgramOptimization> - <CharacterSet>Unicode</CharacterSet> + <DesktopCompatible>true</DesktopCompatible> </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> - <ConfigurationType>DynamicLibrary</ConfigurationType> + <PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration"> <UseDebugLibraries>true</UseDebugLibraries> - <PlatformToolset>v143</PlatformToolset> - <CharacterSet>Unicode</CharacterSet> + <LinkIncremental>true</LinkIncremental> </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> - <ConfigurationType>Application</ConfigurationType> + <PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration"> <UseDebugLibraries>false</UseDebugLibraries> - <PlatformToolset>v143</PlatformToolset> <WholeProgramOptimization>true</WholeProgramOptimization> - <CharacterSet>Unicode</CharacterSet> + <LinkIncremental>false</LinkIncremental> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <ImportGroup Label="ExtensionSettings"> </ImportGroup> - <ImportGroup Label="Shared"> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> + <ImportGroup Label="PropertySheets"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <PropertyGroup Label="UserMacros" /> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> - <OutDir>$(SolutionDir)..\..\build\vs\$(Platform)\$(Configuration)\</OutDir> - <IntDir>..\..\build\vs\winui\$(Platform)\$(Configuration)\</IntDir> - </PropertyGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <ItemDefinitionGroup> <ClCompile> - <WarningLevel>Level3</WarningLevel> - <SDLCheck>true</SDLCheck> - <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> - <ConformanceMode>true</ConformanceMode> + <PrecompiledHeader>Use</PrecompiledHeader> + <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile> + <PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile> + <WarningLevel>Level4</WarningLevel> + <AdditionalOptions>%(AdditionalOptions) /bigobj</AdditionalOptions> + </ClCompile> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'"> + <ClCompile> + <PreprocessorDefinitions>_DEBUG;DISABLE_XAML_GENERATED_MAIN;UI_WINUI;UI_WINUI_PCH;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)..\..\ucx;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + </ClCompile> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)'=='Release'"> + <ClCompile> + <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> </ClCompile> <Link> - <SubSystem>Console</SubSystem> - <GenerateDebugInformation>true</GenerateDebugInformation> - </Link> - </ItemDefinitionGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> - <ClCompile> - <WarningLevel>Level3</WarningLevel> - <FunctionLevelLinking>true</FunctionLevelLinking> - <IntrinsicFunctions>true</IntrinsicFunctions> - <SDLCheck>true</SDLCheck> - <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> - <ConformanceMode>true</ConformanceMode> - </ClCompile> - <Link> - <SubSystem>Console</SubSystem> <EnableCOMDATFolding>true</EnableCOMDATFolding> <OptimizeReferences>true</OptimizeReferences> - <GenerateDebugInformation>true</GenerateDebugInformation> </Link> </ItemDefinitionGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> - <ClCompile> - <WarningLevel>Level3</WarningLevel> - <SDLCheck>true</SDLCheck> - <PreprocessorDefinitions>_DEBUG;_CONSOLE;UI_WINUI;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> - <ConformanceMode>true</ConformanceMode> - <LanguageStandard_C>stdc17</LanguageStandard_C> - <AdditionalIncludeDirectories>$(SolutionDir)..\..\ucx;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> - <AdditionalOptions> - </AdditionalOptions> - <PrecompiledHeader>NotUsing</PrecompiledHeader> - <PrecompiledHeaderFile>toolkit.h</PrecompiledHeaderFile> - </ClCompile> - <Link> - <SubSystem>Console</SubSystem> - <GenerateDebugInformation>true</GenerateDebugInformation> - </Link> - </ItemDefinitionGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> - <ClCompile> - <WarningLevel>Level3</WarningLevel> - <FunctionLevelLinking>true</FunctionLevelLinking> - <IntrinsicFunctions>true</IntrinsicFunctions> - <SDLCheck>true</SDLCheck> - <PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> - <ConformanceMode>true</ConformanceMode> - </ClCompile> - <Link> - <SubSystem>Console</SubSystem> - <EnableCOMDATFolding>true</EnableCOMDATFolding> - <OptimizeReferences>true</OptimizeReferences> - <GenerateDebugInformation>true</GenerateDebugInformation> - </Link> - </ItemDefinitionGroup> + <ItemGroup Condition="'$(WindowsPackageType)'!='None' and Exists('Package.appxmanifest')"> + <AppxManifest Include="Package.appxmanifest"> + <SubType>Designer</SubType> + </AppxManifest> + </ItemGroup> + <ItemGroup> + <Manifest Include="app.manifest" /> + </ItemGroup> <ItemGroup> - <ClCompile Include="..\common\context.c" /> - <ClCompile Include="..\common\document.c" /> - <ClCompile Include="..\common\menu.c" /> - <ClCompile Include="..\common\object.c" /> - <ClCompile Include="..\common\properties.c" /> - <ClCompile Include="..\common\types.c" /> - <ClCompile Include="..\common\ucx_properties.c" /> + <ClInclude Include="appmenu.h" /> + <ClInclude Include="button.h" /> + <ClInclude Include="commandbar.h" /> + <ClInclude Include="container.h" /> + <ClInclude Include="list.h" /> + <ClInclude Include="pch.h" /> + <ClInclude Include="App.xaml.h"> + <DependentUpon>App.xaml</DependentUpon> + </ClInclude> + <ClInclude Include="MainWindow.xaml.h"> + <DependentUpon>MainWindow.xaml</DependentUpon> + </ClInclude> + <ClInclude Include="table.h" /> + <ClInclude Include="text.h" /> + <ClInclude Include="toolkit.h" /> + <ClInclude Include="util.h" /> + <ClInclude Include="window.h" /> + </ItemGroup> + <ItemGroup> + <ApplicationDefinition Include="App.xaml" /> + <Page Include="MainWindow.xaml" /> + </ItemGroup> + <ItemGroup> <ClCompile Include="appmenu.cpp" /> <ClCompile Include="button.cpp" /> + <ClCompile Include="commandbar.cpp" /> <ClCompile Include="container.cpp" /> <ClCompile Include="list.cpp" /> + <ClCompile Include="pch.cpp"> + <PrecompiledHeader>Create</PrecompiledHeader> + </ClCompile> + <ClCompile Include="App.xaml.cpp"> + <DependentUpon>App.xaml</DependentUpon> + </ClCompile> + <ClCompile Include="MainWindow.xaml.cpp"> + <DependentUpon>MainWindow.xaml</DependentUpon> + </ClCompile> + <ClCompile Include="$(GeneratedFilesDir)module.g.cpp" /> <ClCompile Include="table.cpp" /> <ClCompile Include="text.cpp" /> <ClCompile Include="toolkit.cpp" /> @@ -161,65 +155,77 @@ <ClCompile Include="window.cpp" /> </ItemGroup> <ItemGroup> - <None Include="packages.config" /> + <Midl Include="App.idl"> + <SubType>Code</SubType> + <DependentUpon>App.xaml</DependentUpon> + </Midl> + <Midl Include="MainWindow.idl"> + <SubType>Code</SubType> + <DependentUpon>MainWindow.xaml</DependentUpon> + </Midl> + </ItemGroup> + <ItemGroup> + <Text Include="readme.txt"> + <DeploymentContent>false</DeploymentContent> + </Text> </ItemGroup> <ItemGroup> - <ClInclude Include="..\common\context.h" /> - <ClInclude Include="..\common\document.h" /> - <ClInclude Include="..\common\menu.h" /> - <ClInclude Include="..\common\object.h" /> - <ClInclude Include="..\common\properties.h" /> - <ClInclude Include="..\common\types.h" /> - <ClInclude Include="..\common\ucx_properties.h" /> - <ClInclude Include="..\ui\button.h" /> - <ClInclude Include="..\ui\container.h" /> - <ClInclude Include="..\ui\display.h" /> - <ClInclude Include="..\ui\dnd.h" /> - <ClInclude Include="..\ui\entry.h" /> - <ClInclude Include="..\ui\graphics.h" /> - <ClInclude Include="..\ui\image.h" /> - <ClInclude Include="..\ui\menu.h" /> - <ClInclude Include="..\ui\properties.h" /> - <ClInclude Include="..\ui\range.h" /> - <ClInclude Include="..\ui\stock.h" /> - <ClInclude Include="..\ui\text.h" /> - <ClInclude Include="..\ui\toolbar.h" /> - <ClInclude Include="..\ui\toolkit.h" /> - <ClInclude Include="..\ui\tree.h" /> - <ClInclude Include="..\ui\ui.h" /> - <ClInclude Include="..\ui\window.h" /> - <ClInclude Include="appmenu.h" /> - <ClInclude Include="button.h" /> - <ClInclude Include="container.h" /> - <ClInclude Include="list.h" /> - <ClInclude Include="table.h" /> - <ClInclude Include="text.h" /> - <ClInclude Include="toolkit.h" /> - <ClInclude Include="util.h" /> - <ClInclude Include="window.h" /> + <Image Include="Assets\LockScreenLogo.scale-200.png" /> + <Image Include="Assets\SplashScreen.scale-200.png" /> + <Image Include="Assets\Square150x150Logo.scale-200.png" /> + <Image Include="Assets\Square44x44Logo.scale-200.png" /> + <Image Include="Assets\Square44x44Logo.targetsize-24_altform-unplated.png" /> + <Image Include="Assets\StoreLogo.png" /> + <Image Include="Assets\Wide310x150Logo.scale-200.png" /> + </ItemGroup> + <!-- + Defining the "Msix" ProjectCapability here allows the Single-project MSIX Packaging + Tools extension to be activated for this project even if the Windows App SDK Nuget + package has not yet been restored. + --> + <ItemGroup Condition="'$(DisableMsixProjectCapabilityAddedByProject)'!='true' and '$(EnableMsixTooling)'=='true'"> + <ProjectCapability Include="Msix" /> + </ItemGroup> + <ItemGroup> + <None Include="packages.config" /> </ItemGroup> <ItemGroup> <ProjectReference Include="..\..\make\vs\ucx\ucx.vcxproj"> <Project>{27da0164-3475-43e2-a1a4-a5d07d305749}</Project> </ProjectReference> + <ProjectReference Include="..\..\make\vs\uicommon\uicommon.vcxproj"> + <Project>{8b88698e-c185-4383-99fe-0c34d6deed2e}</Project> + </ProjectReference> </ItemGroup> + <!-- + Defining the "HasPackageAndPublishMenuAddedByProject" property here allows the Solution + Explorer "Package and Publish" context menu entry to be enabled for this project even if + the Windows App SDK Nuget package has not yet been restored. + --> + <PropertyGroup Condition="'$(DisableHasPackageAndPublishMenuAddedByProject)'!='true' and '$(EnableMsixTooling)'=='true'"> + <HasPackageAndPublishMenu>true</HasPackageAndPublishMenu> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> + <OutDir>$(SolutionDir)..\..\build\vs\$(Platform)\$(Configuration)\</OutDir> + <IntDir>..\..\build\vs\winui\$(Platform)\$(Configuration)\</IntDir> + </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> - 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Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText> + <ErrorText>Dieses Projekt verweist auf mindestens ein NuGet-Paket, das auf diesem Computer fehlt. Verwenden Sie die Wiederherstellung von NuGet-Paketen, um die fehlenden Dateien herunterzuladen. Weitere Informationen finden Sie unter "http://go.microsoft.com/fwlink/?LinkID=322105". 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