ui/winui/toolkit.cpp

branch
newapi
changeset 177
e79a60b3a7cb
parent 173
809581724cc7
child 179
34f4d78647be
--- a/ui/winui/toolkit.cpp	Sat Apr 15 21:06:45 2023 +0200
+++ b/ui/winui/toolkit.cpp	Sun Apr 16 10:20:21 2023 +0200
@@ -1,5 +1,134 @@
-#include "../ui/toolkit.h"
+/*
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
+ *
+ * Copyright 2023 Olaf Wintermann. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ *   1. Redistributions of source code must retain the above copyright
+ *      notice, this list of conditions and the following disclaimer.
+ *
+ *   2. Redistributions in binary form must reproduce the above copyright
+ *      notice, this list of conditions and the following disclaimer in the
+ *      documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
+ * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "toolkit.h"
+
+#include <Windows.h>
+#undef GetCurrentTime
+#include <winrt/Windows.Foundation.Collections.h>
+#include <winrt/Windows.UI.Xaml.Interop.h>
+#include <winrt/Microsoft.UI.Xaml.Controls.h>
+#include <winrt/Microsoft.UI.Xaml.Controls.Primitives.h>
+#include <winrt/Microsoft.UI.Xaml.XamlTypeInfo.h>
+#include <winrt/Microsoft.UI.Xaml.Markup.h>
+
+
+using namespace winrt;
+using namespace Microsoft::UI::Xaml;
+using namespace Microsoft::UI::Xaml::Controls;
+using namespace Microsoft::UI::Xaml::XamlTypeInfo;
+using namespace Microsoft::UI::Xaml::Markup;
+using namespace Windows::UI::Xaml::Interop;
+
+static const char* application_name;
+
+static ui_callback   startup_func;
+static void* startup_data;
+
+static ui_callback   open_func;
+void* open_data;
+
+static ui_callback   exit_func;
+void* exit_data;
+
+static ui_callback   appclose_fnc;
+
+static void* appclose_udata;
+
+
+static UiObject* active_window;
+
 
-int testfunc() {
-	return 123;
+class App : public ApplicationT<App, IXamlMetadataProvider> {
+public:
+	void OnLaunched(LaunchActivatedEventArgs const&) {
+		Resources().MergedDictionaries().Append(XamlControlsResources());
+		if (startup_func) {
+			startup_func(NULL, startup_data);
+		}
+	}
+	IXamlType GetXamlType(TypeName const& type) {
+		return provider.GetXamlType(type);
+	}
+	IXamlType GetXamlType(hstring const& fullname) {
+		return provider.GetXamlType(fullname);
+	}
+	com_array<XmlnsDefinition> GetXmlnsDefinitions() {
+		return provider.GetXmlnsDefinitions();
+	}
+private:
+	XamlControlsXamlMetaDataProvider provider;
+};
+
+
+
+void ui_init(const char* appname, int argc, char** argv) {
+	application_name = appname;
+}
+
+const char* ui_appname() {
+	return application_name;
+}
+
+UiContext* ui_global_context(void) {
+	return NULL;
 }
+
+void ui_context_closefunc(UiContext* ctx, ui_callback fnc, void* udata) {
+
+}
+
+void ui_onstartup(ui_callback f, void* userdata) {
+	startup_func = f;
+	startup_data = userdata;
+}
+
+void ui_onopen(ui_callback f, void* userdata) {
+	open_func = f;
+	open_data = userdata;
+}
+
+void ui_onexit(ui_callback f, void* userdata) {
+	exit_func = f;
+	exit_data = userdata;
+}
+
+void ui_main() {
+	init_apartment();
+	Application::Start([](auto&&) {make<App>(); });
+}
+
+void ui_show(UiObject* obj) {
+	UiWidget* w = (UiWidget*)obj->widget;
+	w->show();
+}
+
+void ui_close(UiObject* obj) {
+
+}
+

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