Thu, 05 Oct 2023 18:50:42 +0200
add semi-functional table (WinUI3)
/* * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. * * Copyright 2017 Olaf Wintermann. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ #include <stdio.h> #include <stdlib.h> #include <ui/ui.h> #include <cx/buffer.h> #include <cx/utils.h> typedef struct { UiText *text; } MyDocument; MyDocument *doc1; MyDocument *doc2; void action_menu(UiEvent *event, void *userdata) { printf("action_menu: %s\n", (char*)userdata); } void action_button(UiEvent *event, void *userdata) { printf("button test\n"); MyDocument *doc = event->document; if(!doc) { printf("no document\n"); return; } char *text = doc->text->get(doc->text); printf("text: {\n%s\n}\n", text); } void action_switch(UiEvent *event, void *userdata) { if(event->document == doc1) { ui_set_document(event->obj, doc2); } else { ui_set_document(event->obj, doc1); } } MyDocument* create_doc(void) { MyDocument *doc = ui_document_new(sizeof(MyDocument)); UiContext *docctx = ui_document_context(doc); doc->text = ui_text_new(docctx, "text"); return doc; } void application_startup(UiEvent *event, void *data) { UiObject *obj = ui_window("Test", NULL); ui_textarea_nv(obj, "text"); ui_button(obj, "Test", action_button, NULL); ui_button(obj, "Switch Document", action_switch, NULL); doc1 = create_doc(); doc2 = create_doc(); ui_attach_document(obj->ctx, doc1); ui_show(obj); } int main(int argc, char** argv) { ui_init("app1", argc, argv); ui_onstartup(application_startup, NULL); // menu ui_menu("_File"); ui_menuitem("_Hello", action_menu, NULL); ui_submenu("Submenu1"); ui_submenu("Submenu2"); ui_menuitem("item2", action_menu, NULL); ui_submenu_end(); ui_menuitem("item3", action_menu, NULL); ui_submenu_end(); ui_menuitem("item4", action_menu, NULL); ui_main(); return (EXIT_SUCCESS); }