Sun, 13 Oct 2024 19:37:00 +0200
add UiGeneric var type
/* * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. * * Copyright 2017 Olaf Wintermann. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ #pragma once #include "../ui/toolkit.h" struct UiIcon { //virtual ~UiIcon() = 0; virtual winrt::Microsoft::UI::Xaml::Controls::IconElement getIcon() = 0; }; struct UiSymbolIcon : UiIcon { winrt::Microsoft::UI::Xaml::Controls::Symbol symbol; UiSymbolIcon(winrt::Microsoft::UI::Xaml::Controls::Symbol sym); ~UiSymbolIcon(); winrt::Microsoft::UI::Xaml::Controls::IconElement getIcon(); }; struct UiImageIcon : UiIcon { winrt::Windows::Foundation::Uri uri{ nullptr }; UiImageIcon(const char* uristr); ~UiImageIcon(); winrt::Microsoft::UI::Xaml::Controls::IconElement getIcon(); }; struct UiBitmapIcon : UiIcon { winrt::Microsoft::UI::Xaml::Media::Imaging::BitmapSource bitmap{ nullptr }; UiBitmapIcon(winrt::Microsoft::UI::Xaml::Media::Imaging::BitmapSource bitmap); ~UiBitmapIcon(); winrt::Microsoft::UI::Xaml::Controls::IconElement getIcon(); }; winrt::Microsoft::UI::Xaml::Controls::IconElement ui_get_icon(const char* name); winrt::Microsoft::UI::Xaml::Media::Imaging::WriteableBitmap ui_dllicon2bitmap(const char* dll, int iconindex, bool large); UiIcon* ui_dllicon(const char* dll, int iconindex, bool large);