ui/winui/winui.vcxproj

Tue, 23 May 2023 11:42:39 +0200

author
Olaf Wintermann <olaf.wintermann@gmail.com>
date
Tue, 23 May 2023 11:42:39 +0200
branch
newapi
changeset 179
34f4d78647be
parent 177
e79a60b3a7cb
child 180
f34953bf4ac7
permissions
-rw-r--r--

add ui common to vs build system

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <Import Project="..\..\make\vs\packages\Microsoft.WindowsAppSDK.1.3.230331000\build\native\Microsoft.WindowsAppSDK.props" Condition="Exists('..\..\make\vs\packages\Microsoft.WindowsAppSDK.1.3.230331000\build\native\Microsoft.WindowsAppSDK.props')" />
  <Import Project="..\..\make\vs\packages\Microsoft.Windows.SDK.BuildTools.10.0.22621.1\build\Microsoft.Windows.SDK.BuildTools.props" Condition="Exists('..\..\make\vs\packages\Microsoft.Windows.SDK.BuildTools.10.0.22621.1\build\Microsoft.Windows.SDK.BuildTools.props')" />
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  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Debug|Win32">
      <Configuration>Debug</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Win32">
      <Configuration>Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Debug|x64">
      <Configuration>Debug</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|x64">
      <Configuration>Release</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <VCProjectVersion>16.0</VCProjectVersion>
    <Keyword>Win32Proj</Keyword>
    <ProjectGuid>{04d5ee2c-6076-4c7c-8b70-b0f6d602ff55}</ProjectGuid>
    <RootNamespace>winui</RootNamespace>
    <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
    <WindowsAppSDKSelfContained>true</WindowsAppSDKSelfContained>
    <WindowsPackageType>None</WindowsPackageType>
    <AppxPackage>false</AppxPackage>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <UseDebugLibraries>true</UseDebugLibraries>
    <PlatformToolset>v143</PlatformToolset>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <PlatformToolset>v143</PlatformToolset>
    <WholeProgramOptimization>true</WholeProgramOptimization>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
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    <ConfigurationType>StaticLibrary</ConfigurationType>
    <UseDebugLibraries>true</UseDebugLibraries>
    <PlatformToolset>v143</PlatformToolset>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <PlatformToolset>v143</PlatformToolset>
    <WholeProgramOptimization>true</WholeProgramOptimization>
    <CharacterSet>Unicode</CharacterSet>
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  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>
  <ImportGroup Label="Shared">
  </ImportGroup>
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    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
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    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <OutDir>$(SolutionDir)..\..\build\vs\$(Platform)\$(Configuration)\</OutDir>
    <IntDir>..\..\build\vs\winui\$(Platform)\$(Configuration)\</IntDir>
  </PropertyGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <ClCompile>
      <WarningLevel>Level3</WarningLevel>
      <SDLCheck>true</SDLCheck>
      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <ConformanceMode>true</ConformanceMode>
    </ClCompile>
    <Link>
      <SubSystem>Console</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <ClCompile>
      <WarningLevel>Level3</WarningLevel>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <SDLCheck>true</SDLCheck>
      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <ConformanceMode>true</ConformanceMode>
    </ClCompile>
    <Link>
      <SubSystem>Console</SubSystem>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
      <GenerateDebugInformation>true</GenerateDebugInformation>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <ClCompile>
      <WarningLevel>Level3</WarningLevel>
      <SDLCheck>true</SDLCheck>
      <PreprocessorDefinitions>_DEBUG;_CONSOLE;UI_WINUI;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <ConformanceMode>true</ConformanceMode>
      <LanguageStandard_C>stdc17</LanguageStandard_C>
      <AdditionalIncludeDirectories>$(SolutionDir)..\..\ucx;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <AdditionalOptions>
      </AdditionalOptions>
    </ClCompile>
    <Link>
      <SubSystem>Console</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <ClCompile>
      <WarningLevel>Level3</WarningLevel>
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      <SDLCheck>true</SDLCheck>
      <PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <ConformanceMode>true</ConformanceMode>
    </ClCompile>
    <Link>
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      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
      <GenerateDebugInformation>true</GenerateDebugInformation>
    </Link>
  </ItemDefinitionGroup>
  <ItemGroup>
    <ClCompile Include="..\common\context.c" />
    <ClCompile Include="..\common\document.c" />
    <ClCompile Include="..\common\menu.c" />
    <ClCompile Include="..\common\object.c" />
    <ClCompile Include="..\common\properties.c" />
    <ClCompile Include="..\common\types.c" />
    <ClCompile Include="..\common\ucx_properties.c" />
    <ClCompile Include="toolkit.cpp" />
    <ClCompile Include="window.cpp" />
  </ItemGroup>
  <ItemGroup>
    <None Include="packages.config" />
  </ItemGroup>
  <ItemGroup>
    <ClInclude Include="..\common\context.h" />
    <ClInclude Include="..\common\document.h" />
    <ClInclude Include="..\common\menu.h" />
    <ClInclude Include="..\common\object.h" />
    <ClInclude Include="..\common\properties.h" />
    <ClInclude Include="..\common\types.h" />
    <ClInclude Include="..\common\ucx_properties.h" />
    <ClInclude Include="toolkit.h" />
    <ClInclude Include="window.h" />
  </ItemGroup>
  <ItemGroup>
    <ProjectReference Include="..\..\make\vs\ucx\ucx.vcxproj">
      <Project>{27da0164-3475-43e2-a1a4-a5d07d305749}</Project>
    </ProjectReference>
  </ItemGroup>
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  </ImportGroup>
  <Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
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      <ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them.  For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
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