Wed, 04 Dec 2024 08:55:49 +0100
add first working cocoa code
/* * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. * * Copyright 2017 Olaf Wintermann. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ #include <stdio.h> #include <stdlib.h> #include "object.h" #include "context.h" #include "../ui/container.h" void ui_end(UiObject *obj) { if(!obj->next) { return; } UiObject *prev = NULL; while(obj->next) { prev = obj; obj = obj->next; } if(prev) { // TODO: free last obj prev->next = NULL; } } void ui_end_new(UiObject *obj) { if(!obj->container_end) { return; } UiContainerX *rm = obj->container_end; uic_object_pop_container(obj); ui_free(obj->ctx, rm); } void ui_object_ref(UiObject *obj) { obj->ref++; } void ui_object_unref(UiObject *obj) { // it is possible to have 0 references, in case // a window was created but ui_show was never called if(obj->ref == 0 || --obj->ref == 0) { if(obj->destroy) { obj->destroy(obj); } else { uic_object_destroy(obj); } } } void uic_object_destroy(UiObject *obj) { if(obj->ctx->close_callback) { UiEvent ev; ev.window = obj->window; ev.document = obj->ctx->document; ev.obj = obj; ev.eventdata = NULL; ev.intval = 0; obj->ctx->close_callback(&ev, obj->ctx->close_data); } cxMempoolDestroy(obj->ctx->mp); } UiObject* uic_object_new(UiObject *toplevel, UIWIDGET widget) { return uic_ctx_object_new(toplevel->ctx, widget); } UiObject* uic_ctx_object_new(UiContext *ctx, UIWIDGET widget) { UiObject *newobj = cxCalloc(ctx->allocator, 1, sizeof(UiObject)); newobj->ctx = ctx; newobj->widget = widget; return newobj; } void uic_obj_add(UiObject *toplevel, UiObject *ctobj) { UiObject *current = uic_current_obj(toplevel); current->next = ctobj; } UiObject* uic_current_obj(UiObject *toplevel) { if(!toplevel) { return NULL; } UiObject *obj = toplevel; while(obj->next) { obj = obj->next; } return obj; } UiContainer* uic_get_current_container(UiObject *obj) { return uic_current_obj(obj)->container; } void uic_object_push_container(UiObject *toplevel, UiContainerX *newcontainer) { newcontainer->prev = toplevel->container_end; if(toplevel->container_end) { toplevel->container_end->next = newcontainer; toplevel->container_end = newcontainer; } else { toplevel->container_begin = newcontainer; toplevel->container_end = newcontainer; } } void uic_object_pop_container(UiObject *toplevel) { toplevel->container_end = toplevel->container_end->prev; if(toplevel->container_end) { toplevel->container_end->next = NULL; } else { toplevel->container_begin = NULL; } }