Wed, 21 Jan 2015 16:02:30 +0100
added context menus (Qt)
/* * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. * * Copyright 2012 Olaf Wintermann. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ #include <stdio.h> #include <stdlib.h> #include <ui/ui.h> #include <ucx/buffer.h> #include <ucx/utils.h> typedef struct Person { char *name; char *mail; } Person; typedef struct Document { UiText text; } Document; void action_close(UiEvent *event, void *data) { ui_close(event->obj); } char* person_getvalue(Person *p, int column) { switch(column) { case 0: return p->name; case 1: return p->mail; } return NULL; } UiString name; UiString mail; UIWIDGET tabview = NULL; void action_activate(UiEvent *event, void *data) { UiListSelection *selection = event->eventdata; printf("activate: %d\n", event->intval); } void action_select(UiEvent *event, void *data) { UiListSelection *selection = event->eventdata; printf("selection[%d]: ", selection->count); for(int i=0;i<selection->count;i++) { printf("%d ", selection->rows[i]); } printf("\n"); } void action_button(UiEvent *event, void *data) { printf("button: %d\n", event->intval); //char *s = ui_gettext(event->obj, "text"); char *s = ui_getval(name); printf("{%s}\n", s); //printf("name: {%s}\n", ui_getval(name)); //printf("mail: {%s}\n", ui_getval(mail)); //ui_select_tab(tabview, 1); } void action_check(UiEvent *event, void *data) { printf("check: %d\n", event->intval); } void action_test(UiEvent *event, void *data) { //ui_select_tab(tabview, 0); } int main(int argc, char** argv) { ui_init("app1", argc, argv); ui_locales_dir("/opt/app1/locales"); ui_load_lang_def(NULL, "en_EN"); //ui_openfilefunc(action_new, NULL); ui_menu("File"); ui_menuitem_st(UI_STOCK_CLOSE, action_close, NULL); ui_checkitem("Test", action_check, NULL); //ui_checkitem("Check", action_button, NULL); ui_toolitem_st("button", UI_STOCK_GO_BACK, action_button, NULL); ui_toolbar_add_default("button"); printf("create window\n"); UiObject *window = ui_window("Mod0", NULL); UiModelInfo *model = ui_model_info(window->ctx, UI_STRING, "Name", UI_STRING, "Email", -1); model->getvalue = (ui_model_getvalue_f)person_getvalue; model->activate = action_activate; model->selection = action_select; UiList *list = ui_list_new(); Person *p1 = ui_malloc(window->ctx, sizeof(Person)); Person *p2 = ui_malloc(window->ctx, sizeof(Person)); Person *p3 = ui_malloc(window->ctx, sizeof(Person)); Person *p4 = ui_malloc(window->ctx, sizeof(Person)); p1->name = "Some Näme"; p1->mail = "mail@host.com"; p2->name = "押井守"; p2->mail = "other.person@provider.com"; p3->name = "My Self"; p3->mail = "my@self.org"; p4->name = "Gregory House"; p4->mail = "greg@pp"; ui_list_append(list, p1); ui_list_append(list, p2); ui_list_append(list, p3); ui_list_append(list, p4); ui_listview(window, list, (ui_model_getvalue_f)person_getvalue, action_activate, NULL); ui_contextmenu(window); ui_widget_menuitem(window, "OK", action_test, NULL); ui_widget_menuitem(window, "1", action_test, NULL); ui_widget_menuitem(window, "2", action_test, NULL); ui_widget_menuitem(window, "3", action_test, NULL); ui_widget_menuitem(window, "4", action_test, NULL); ui_widget_menuitem_st(window, UI_STOCK_CLOSE, action_test, NULL); ui_show(window); ui_main(); return (EXIT_SUCCESS); }