Sat, 14 Nov 2020 20:58:20 +0100
update build system
/* * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. * * Copyright 2017 Olaf Wintermann. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ #include <stdio.h> #include <stdlib.h> #include <ui/ui.h> #include <ucx/buffer.h> #include <ucx/utils.h> typedef struct Document { UiText *text; UiString *t1; UiString *t2; UiString *t3; UiInteger *i; UiDouble *d; UiRange *r; UiList *list; UiDouble *progress; } Document; typedef struct Entry { char *name; char *desc; } Entry; Document *d1; Document *d2; int n = 1; UiImage *img; Document* create_doc(char *str); Document* next_doc(void) { Document *doc = d1; if(n == 1) { doc = d2; printf("doc2\n"); } else { printf("doc1\n"); } n++; n = n%2; return doc; } void action_menu(UiEvent *event, void *data) { printf("action_menu\n"); Document *doc = event->document; char *s = doc->text->get(doc->text); printf("text: {\n%s\n}\n", s); //int i = doc->i->get(doc->i); //printf("i: %d\n", i); fflush(stdout); } void list_data_get(UiEvent *event, UiSelection *selection, UiList *l, int i) { ui_selection_settext(selection, "Hello World!", -1); } void list_drop(UiEvent *event, UiSelection *selection, UiList *l, int i) { char *text = ui_selection_gettext(selection); printf("dnd drop: {%s}\n", text); free(text); } Document* create_doc(char *str) { Document *doc = ui_document_new(sizeof(Document)); UiContext *ctx = ui_document_context(doc); doc->text = ui_text_new(ctx, "text"); doc->t1 = ui_string_new(ctx, "t1"); doc->t2 = ui_string_new(ctx, "t2"); doc->t3 = ui_string_new(ctx, "t3"); doc->i = ui_int_new(ctx, "int"); doc->d = ui_double_new(ctx, "d"); doc->r = ui_range_new(ctx, "r"); doc->progress = ui_double_new(ctx, "progress"); doc->list = ui_list_new(ctx, "list"); Entry *e1 = calloc(1, sizeof(Entry)); e1->name = "test"; e1->desc = "test file"; Entry *e2 = calloc(1, sizeof(Entry)); e2->name = str; e2->desc = "important document"; ui_list_append(doc->list, e1); ui_list_append(doc->list, e2); return doc; } void* model_get(Entry *e, int col) { if(col == 0) { return img; } else if(col == 1) { return e->name; } else if(col == 2) { return e->desc; } return NULL; } void action_newdoc(UiEvent *event, void *data) { printf("new doc;\n "); Document *newd = next_doc(); ui_set_document(event->obj, newd); } void observ(UiEvent *event, void *data) { printf("observ: %s\n", (char*)data); } void doublechanged(UiEvent *event, void *data) { UiDouble *d = event->eventdata; printf("d: %f\n", (float)d->get(d)); } void application_startup(UiEvent *event, void *data) { UiIcon *icon = ui_icon("folder", 16); img = ui_icon_image(icon); if(!img) { fprintf(stderr, "Cannot load folder icon\n"); } //Document *doc = create_doc(); d1 = create_doc("doc1"); d2 = create_doc("doc2"); UiObject *obj = ui_window("Test", NULL); ui_set_document(obj, d1); ui_textarea_nv(obj, "text"); //ui_radiobutton_nv(obj, "1", "int"); //ui_radiobutton_nv(obj, "2", "int"); //ui_radiobutton_nv(obj, "3", "int"); ui_textfield_nv(obj, "t1"); //ui_textarea_nv(obj, "text"); //d1->t1->observers = ui_add_observer(d1->t1->observers, observ, "t1"); //d1->text->observers = ui_add_observer(d1->text->observers, observ, "text"); UiModel *model = ui_model(obj->ctx, UI_ICON_TEXT, "name", UI_STRING, "desc", -1); model->getvalue = (ui_getvaluefunc)model_get; model->drop = list_drop; model->data_get = list_data_get; UiListCallbacks cb = {NULL, NULL, NULL}; //UIWIDGET table = ui_table_nv(obj, "list", model, cb); //ui_table_dragsource(table, 0, "text/plain", NULL); //ui_spinner_setrange(ui_spinnerf_nv(obj, 1, 0, "d"), 0, 1000); //ui_spinnerr_nv(obj, "r"); //d1->r->setrange(d1->r, 0, 10); //d1->r->setextent(d1->r, 1); //d1->d->observers = ui_add_observer(d1->d->observers, doublechanged, NULL); //ui_progressbar_nv(obj, "progress"); ui_textfield(obj, NULL); ui_button(obj, "Switch Document", action_newdoc, NULL); ui_show(obj); } int main(int argc, char** argv) { ui_init("app1", argc, argv); ui_onstartup(application_startup, NULL); // menu ui_menu("File"); ui_menuitem("Hello", action_menu, NULL); ui_submenu("Submenu1"); ui_submenu("Submenu2"); ui_menuitem("item2", action_menu, NULL); ui_submenu_end(); ui_menuitem("item3", action_menu, NULL); ui_submenu_end(); ui_menuitem("item4", action_menu, NULL); ui_main(); return (EXIT_SUCCESS); }