application/main.c

Wed, 22 Nov 2017 09:49:26 +0100

author
Olaf Wintermann <olaf.wintermann@gmail.com>
date
Wed, 22 Nov 2017 09:49:26 +0100
changeset 150
5cee4cb5ad79
parent 149
479209198de3
child 151
11f3bb408051
permissions
-rw-r--r--

fixes uic_copy_binding

/*
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
 *
 * Copyright 2017 Olaf Wintermann. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *
 *   1. Redistributions of source code must retain the above copyright
 *      notice, this list of conditions and the following disclaimer.
 *
 *   2. Redistributions in binary form must reproduce the above copyright
 *      notice, this list of conditions and the following disclaimer in the
 *      documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 * POSSIBILITY OF SUCH DAMAGE.
 */

#include <stdio.h>
#include <stdlib.h>

#include <ui/ui.h>
#include <ucx/buffer.h>
#include <ucx/utils.h>

typedef struct Document {
    UiText *text;
    UiString *t1;
    UiString *t2;
    UiString *t3;
    UiInteger *i;
    UiDouble *d;
    UiRange *r;
    UiList *list;
    UiDouble *progress;
} Document;

typedef struct Entry {
    char *name;
    char *desc;
} Entry;

Document *d1;
Document *d2;
int n = 1;

UiImage *img;

Document* create_doc(char *str);

Document* next_doc(void) {
    Document *doc = d1;
    if(n == 1) {
        doc = d2;
        printf("doc2\n");
    } else {
        printf("doc1\n");
    }
    n++;
    n = n%2;
    return doc;
}

void action_menu(UiEvent *event, void *data) {
    printf("action_menu\n");
    
    Document *doc = event->document;
    char *s = doc->text->get(doc->text);
    printf("text: {\n%s\n}\n", s);
    //int i = doc->i->get(doc->i);
    //printf("i: %d\n", i);
    
    fflush(stdout);
}

void list_data_get(UiEvent *event, UiSelection *selection, UiList *l, int i) {
    ui_selection_settext(selection, "Hello World!", -1);
}

void list_drop(UiEvent *event, UiSelection *selection, UiList *l, int i) {
    char *text = ui_selection_gettext(selection);
    printf("dnd drop: {%s}\n", text);
    free(text);
}

Document* create_doc(char *str) {
    Document *doc = ui_document_new(sizeof(Document));
    UiContext *ctx = ui_document_context(doc);
    
    doc->text = ui_text_new(ctx, "text");
    doc->t1 = ui_string_new(ctx, "t1");
    doc->t2 = ui_string_new(ctx, "t2");
    doc->t3 = ui_string_new(ctx, "t3");
    
    doc->i = ui_int_new(ctx, "int");
    doc->d = ui_double_new(ctx, "d");
    doc->r = ui_range_new(ctx, "r");
    
    doc->progress = ui_double_new(ctx, "progress");
    
    doc->list = ui_list_new(ctx, "list");
    Entry *e1 = calloc(1, sizeof(Entry));
    e1->name = "test";
    e1->desc = "test file";
    Entry *e2 = calloc(1, sizeof(Entry));
    e2->name = str;
    e2->desc = "important document";
    ui_list_append(doc->list, e1);
    ui_list_append(doc->list, e2);
    
    return doc;
}

void* model_get(Entry *e, int col) {
    if(col == 0) {
        return img;
    } else if(col == 1) {
        return e->name;
    } else if(col == 2) {
        return e->desc;
    }
    return NULL;
}

void action_newdoc(UiEvent *event, void *data) {
    printf("new doc;\n    ");
    
    Document *newd = next_doc();
    ui_set_document(event->obj, newd);
}

void observ(UiEvent *event, void *data) {
    printf("observ: %s\n", (char*)data);
}

void doublechanged(UiEvent *event, void *data) {
    UiDouble *d = event->eventdata;
    printf("d: %f\n", (float)d->get(d));
}

void application_startup(UiEvent *event, void *data) {
    UiIcon *icon = ui_icon("folder", 16);
    img = ui_icon_image(icon);
    if(!img) {
        fprintf(stderr, "Cannot load folder icon\n");
    }
    
    //Document *doc = create_doc();
    d1 = create_doc("doc1");
    d2 = create_doc("doc2");
    
    UiObject *obj = ui_window("Test", NULL);
    ui_set_document(obj, d1);
    
    //ui_textarea_nv(obj, "text");
    ui_radiobutton_nv(obj, "1", "int");
    ui_radiobutton_nv(obj, "2", "int");
    ui_radiobutton_nv(obj, "3", "int");
    
    ui_textfield_nv(obj, "t1");
    //ui_textarea_nv(obj, "text");
    //d1->t1->observers = ui_add_observer(d1->t1->observers, observ, "t1");
    //d1->text->observers = ui_add_observer(d1->text->observers, observ, "text");
    
    UiModel *model = ui_model(obj->ctx, UI_ICON_TEXT, "name", UI_STRING, "desc", -1);
    model->getvalue = (ui_getvaluefunc)model_get;
    model->drop = list_drop;
    model->data_get = list_data_get;
    UiListCallbacks cb = {NULL, NULL, NULL};
    UIWIDGET table = ui_table_nv(obj, "list", model, cb);
    ui_table_dragsource(table, 0, "text/plain", NULL);
    
    //ui_spinner_setrange(ui_spinnerf_nv(obj, 1, 0, "d"), 0, 1000);
    ui_spinnerr_nv(obj, "r");
    d1->r->setrange(d1->r, 0, 10);
    d1->r->setextent(d1->r, 1);
    d1->d->observers = ui_add_observer(d1->d->observers, doublechanged, NULL);
    
    ui_progressbar_nv(obj, "progress");
    ui_button(obj, "Switch Document", action_newdoc, NULL);
    
    ui_show(obj);
}

int main(int argc, char** argv) { 
    ui_init("app1", argc, argv);
    ui_onstartup(application_startup, NULL);
    
    // menu
    ui_menu("File");
    ui_menuitem("Hello", action_menu, NULL);
    ui_submenu("Submenu1");
    ui_submenu("Submenu2");
    ui_menuitem("item2", action_menu, NULL);
    ui_submenu_end();
    ui_menuitem("item3", action_menu, NULL);
    ui_submenu_end();
    ui_menuitem("item4", action_menu, NULL);

    
    ui_main();
    
    return (EXIT_SUCCESS);
}

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