Thu, 12 Oct 2023 13:52:18 +0200
add custom titlebar (WinUI3)
/* * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. * * Copyright 2012 Olaf Wintermann. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ #include <stdio.h> #include <stdlib.h> #include <string.h> #import "window.h" #import "menu.h" #import "toolbar.h" #import "container.h" #import <ucx/mempool.h> #import "../common/context.h" static int window_default_width = 600; static int window_default_height = 500; @implementation UiCocoaWindow - (UiCocoaWindow*) init: (NSRect)frame object: (UiObject*)obj { self = [self initWithContentRect:frame styleMask:NSTitledWindowMask | NSResizableWindowMask | NSClosableWindowMask | NSMiniaturizableWindowMask backing:NSBackingStoreBuffered defer:false]; uiobj = obj; UcxAllocator *allocator = uiobj->ctx->mempool->allocator; menus = ucx_map_new_a(allocator, 8); items = ucx_map_new_a(allocator, 64); return self; } - (UiObject*) object { return uiobj; } - (void) setObject:(UiObject*)obj { uiobj = obj; } - (void) setMenuItems:(UcxList*)menuItems { UcxAllocator *allocator = uiobj->ctx->mempool->allocator; UCX_FOREACH(elm, menuItems) { UiStateItem *item = elm->data; NSMenu *menu = [item->item menu]; // create UiMenuItem which represents an NSMenuItem for a Window UiMenuItem *windowItem = ucx_mempool_malloc(uiobj->ctx->mempool, sizeof(UiMenuItem)); windowItem->item = item->item; windowItem->state = 0; if(item->var) { // bind value UiVar *var = uic_connect_var(uiobj->ctx, item->var, UI_VAR_INTEGER); if(var) { UiInteger *value = var->value; value->obj = windowItem; value->get = ui_menuitem_get; value->set = ui_menuitem_set; value = 0; } else { // TODO: error } } // add item UiAbstractMenuItem *abstractItem = malloc(sizeof(UiAbstractMenuItem)); abstractItem->update = ui_update_item; abstractItem->item_data = windowItem; UcxList *itemList = ucx_map_get(menus, ucx_key(&menu, sizeof(void*))); itemList = ucx_list_append_a(allocator, itemList, abstractItem); ucx_map_put(menus, ucx_key(&menu, sizeof(void*)), itemList); ucx_map_put(items, ucx_key(&windowItem->item, sizeof(void*)), windowItem); } } - (void) setMenuItemLists:(UcxList*)itemLists { UcxAllocator *allocator = uiobj->ctx->mempool->allocator; UCX_FOREACH(elm, itemLists) { UiMenuItemList *list = elm->data; UiAbstractMenuItem *abstractItem = malloc(sizeof(UiAbstractMenuItem)); abstractItem->update = ui_update_item_list; abstractItem->item_data = list; UcxList *itemList = ucx_map_get(menus, ucx_key(&list->menu, sizeof(void*))); itemList = ucx_list_append_a(allocator, itemList, abstractItem); ucx_map_put(menus, ucx_key(&list->menu, sizeof(void*)), itemList); } } - (UiMenuItem*) getMenuItem:(NSMenuItem*)item { return ucx_map_get(items, ucx_key(&item, sizeof(void*))); } - (void) updateMenu:(NSMenu*)menu { UcxList *itemList = ucx_map_get(menus, ucx_key(&menu, sizeof(void*))); UCX_FOREACH(elm, itemList) { UiAbstractMenuItem *item = elm->data; item->update(self, item->item_data); } // update group items // TODO: use only one loop for all items int ngroups = 0; int *groups = ui_active_groups(uiobj->ctx, &ngroups); NSArray *groupItems = [menu itemArray]; int count = [groupItems count]; for(int i=0;i<count;i++) { id item = [groupItems objectAtIndex:i]; if([item class] == [UiGroupMenuItem class]) { [item checkGroups: groups count:ngroups]; } } free(groups); } @end /* ------------------------------ public API ------------------------------ */ UiObject* ui_window(char *title, void *window_data) { UcxMempool *mp = ucx_mempool_new(256); UiObject *obj = ucx_mempool_calloc(mp, 1, sizeof(UiObject)); obj->ctx = uic_context(obj, mp); // create native window NSRect frame = NSMakeRect( 300, 200, window_default_width, window_default_height); /* UiCocoaWindow *window = [[UiCocoaWindow alloc] initWithContentRect:frame styleMask:NSTitledWindowMask | NSResizableWindowMask | NSClosableWindowMask | NSMiniaturizableWindowMask backing:NSBackingStoreBuffered defer:false]; */ UiCocoaWindow *window = [[UiCocoaWindow alloc] init:frame object:obj]; NSString *titleStr = [[NSString alloc] initWithUTF8String:title]; [window setTitle:titleStr]; UiMenuDelegate *menuDelegate = ui_menu_delegate(); [window setMenuItems: [menuDelegate items]]; [window setMenuItemLists: [menuDelegate lists]]; NSToolbar *toolbar = ui_create_toolbar(obj); [window setToolbar: toolbar]; obj->widget = (NSView*)window; obj->window = window_data; obj->container = ui_window_container(obj, window); return obj; } void ui_close(UiObject *obj) { // TODO } char* ui_openfiledialog(UiObject *obj) { NSOpenPanel* op = [NSOpenPanel openPanel]; if ([op runModal] == NSOKButton) { NSArray *urls = [op URLs]; NSURL *url = [urls objectAtIndex:0]; const char *str = [[url path] UTF8String]; return (char*)strdup(str); } return NULL; } char* ui_savefiledialog(UiObject *obj) { NSSavePanel* sp = [NSSavePanel savePanel]; if ([sp runModal] == NSOKButton) { NSURL *url = [sp URL]; const char *str = [[url path] UTF8String]; return (char*)strdup(str); } return NULL; }