Sun, 01 Oct 2023 17:22:17 +0200
add toggle switch (WinUI3)
/* * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. * * Copyright 2023 Olaf Wintermann. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ #include "menu.h" #include <stdarg.h> #include <cx/linked_list.h> #include <cx/array_list.h> static UiMenu *menus_begin; static UiMenu *menus_end; static CxList *current; static void add_menu(UiMenu *menu) { cx_linked_list_add( (void**)&menus_begin, (void**)&menus_end, offsetof(UiMenu, item.prev), offsetof(UiMenu, item.next), menu); } static void add_item(UiMenuItemI *item) { UiMenu *menu = cxListAt(current, 0); cx_linked_list_add( (void**)&menu->items_begin, (void**)&menu->items_end, offsetof(UiMenu, item.prev), offsetof(UiMenu, item.next), item); } void ui_menu(char *label) { if(!current) { current = cxLinkedListCreate(cxDefaultAllocator, NULL, CX_STORE_POINTERS); } else { // free current menu hierarchy cxListClear(current); } // create menu UiMenu *menu = malloc(sizeof(UiMenu)); menu->item.prev = NULL; menu->item.next = NULL; menu->item.type = UI_MENU; menu->label = label; menu->items_begin = NULL; menu->items_end = NULL; menu->parent = NULL; add_menu(menu); cxListAdd(current, menu); } void ui_submenu(char *label) { UiMenu *menu = malloc(sizeof(UiMenu)); menu->item.prev = NULL; menu->item.next = NULL; menu->item.type = UI_MENU_SUBMENU; menu->label = label; menu->items_begin = NULL; menu->items_end = NULL; menu->parent = NULL; // add submenu to current menu add_item((UiMenuItemI*)menu); // set the submenu to current menu cxListInsert(current, 0, menu); } void ui_submenu_end() { if(current->size < 2) { return; } cxListRemove(current, 0); } void ui_menuitem(char *label, ui_callback f, void *userdata) { ui_menuitem_gr(label, f, userdata, -1); } void ui_menuitem_st(char *stockid, ui_callback f, void *userdata) { ui_menuitem_stgr(stockid, f, userdata, -1); } void ui_menuitem_gr(char *label, ui_callback f, void *userdata, ...) { if(!current) { return; } UiMenuItem *item = malloc(sizeof(UiMenuItem)); item->item.prev = NULL; item->item.next = NULL; item->item.type = UI_MENU_ITEM; item->label = label; item->userdata = userdata; item->callback = f; item->groups = NULL; // add groups va_list ap; va_start(ap, userdata); int group; while((group = va_arg(ap, int)) != -1) { if(!item->groups) { item->groups = cxArrayListCreate(cxDefaultAllocator, NULL, sizeof(int), 8); } cxListAdd(item->groups, &group); } va_end(ap); add_item((UiMenuItemI*)item); } void ui_menuitem_stgr(char *stockid, ui_callback f, void *userdata, ...) { if(!current) { return; } UiStMenuItem *item = malloc(sizeof(UiStMenuItem)); item->item.prev = NULL; item->item.next = NULL; item->item.type = UI_MENU_STOCK_ITEM; item->stockid = stockid; item->userdata = userdata; item->callback = f; item->groups = NULL; // add groups va_list ap; va_start(ap, userdata); int group; while((group = va_arg(ap, int)) != -1) { if(!item->groups) { item->groups = cxArrayListCreate(cxDefaultAllocator, NULL, sizeof(int), 8); } cxListAdd(item->groups, &group); } va_end(ap); add_item((UiMenuItemI*)item); } void ui_menuseparator() { if(!current) { return; } UiMenuItemI *item = malloc(sizeof(UiMenuItemI)); item->prev = NULL; item->next = NULL; item->type = UI_MENU_SEPARATOR; add_item((UiMenuItemI*)item); } void ui_checkitem(char *label, ui_callback f, void *userdata) { if(!current) { return; } UiCheckItem *item = malloc(sizeof(UiCheckItem)); item->item.prev = NULL; item->item.next = NULL; item->item.type = UI_MENU_CHECK_ITEM; item->label = label; item->callback = f; item->userdata = userdata; add_item((UiMenuItemI*)item); } void ui_checkitem_nv(char *label, char *vname) { if(!current) { return; } UiCheckItemNV *item = malloc(sizeof(UiCheckItemNV)); item->item.prev = NULL; item->item.next = NULL; item->item.type = UI_MENU_CHECK_ITEM_NV; item->varname = vname; item->label = label; add_item((UiMenuItemI*)item); } void ui_menuitem_list(UiList *items, ui_callback f, void *userdata) { if(!current) { return; } UiMenuItemList *item = malloc(sizeof(UiMenuItemList)); item->item.prev = NULL; item->item.next = NULL; item->item.type = UI_MENU_ITEM_LIST; item->callback = f; item->userdata = userdata; item->list = items; add_item((UiMenuItemI*)item); } void ui_menuitem_list_nv(const char *varname, ui_callback f, void *userdata) { if(!current) { return; } UiMenuItemListNV *item = malloc(sizeof(UiMenuItemListNV)); item->item.prev = NULL; item->item.next = NULL; item->item.type = UI_MENU_ITEM_LIST; item->callback = f; item->userdata = userdata; item->varname = varname; add_item((UiMenuItemI*)item); } UiMenu* uic_get_menu_list(void) { return menus_begin; }