Sun, 17 Nov 2024 15:21:50 +0100
add public function for getting the UiContext UCX mempool
/* * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. * * Copyright 2014 Olaf Wintermann. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ #include <stdio.h> #include <stdlib.h> #include "stock.h" #include "../ui/properties.h" #include <cx/hash_map.h> static CxMap *stock_items; void ui_stock_init() { stock_items = cxHashMapCreate(cxDefaultAllocator, CX_STORE_POINTERS, 64); ui_add_stock_item(UI_STOCK_NEW, "New", "Ctrl<Key>N", "Ctrl+N", NULL); ui_add_stock_item(UI_STOCK_OPEN, "Open", "Ctrl<Key>O", "Ctrl+O", NULL); ui_add_stock_item(UI_STOCK_SAVE, "Save", "Ctrl<Key>S", "Ctrl+S", NULL); ui_add_stock_item(UI_STOCK_SAVE_AS, "Save as ...", NULL, NULL, NULL); ui_add_stock_item(UI_STOCK_REVERT_TO_SAVED, "Revert to saved", NULL, NULL, NULL); ui_add_stock_item(UI_STOCK_CLOSE, "Close", "Ctrl<Key>W", "Ctrl+W", NULL); ui_add_stock_item(UI_STOCK_UNDO, "Undo", "Ctrl<Key>Z", "Ctrl+Z", NULL); ui_add_stock_item(UI_STOCK_REDO, "Redo", NULL, NULL, NULL); ui_add_stock_item(UI_STOCK_GO_BACK, "Back", NULL, NULL, NULL); ui_add_stock_item(UI_STOCK_GO_FORWARD, "Forward", NULL, NULL, NULL); ui_add_stock_item(UI_STOCK_CUT, "Cut", "Ctrl<Key>X", "Ctrl+X", NULL); ui_add_stock_item(UI_STOCK_COPY, "Copy", "Ctrl<Key>C", "Ctrl+C", NULL); ui_add_stock_item(UI_STOCK_PASTE, "Paste", "Ctrl<Key>V", "Ctrl+V", NULL); ui_add_stock_item(UI_STOCK_DELETE, "Delete", NULL, NULL, NULL); } void ui_add_stock_item(char *id, char *label, char *accelerator, char *accelerator_label, void *icon) { UiStockItem *i = malloc(sizeof(UiStockItem)); i->label = label; i->accelerator = accelerator; i->accelerator_label = accelerator_label; // TODO: icon cxMapPut(stock_items, id, i); } UiStockItem* ui_get_stock_item(char *id) { UiStockItem *item = cxMapGet(stock_items, id); if(item) { char *label = uistr_n(id); if(label) { item->label = label; } } return item; }