ui/winui/container.cpp

Sun, 17 Nov 2024 15:21:50 +0100

author
Olaf Wintermann <olaf.wintermann@gmail.com>
date
Sun, 17 Nov 2024 15:21:50 +0100
branch
newapi
changeset 387
80edb1a93f7a
parent 378
d41b1ffc5f77
permissions
-rw-r--r--

add public function for getting the UiContext UCX mempool

/*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
*
* Copyright 2023 Olaf Wintermann. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
*   1. Redistributions of source code must retain the above copyright
*      notice, this list of conditions and the following disclaimer.
*
*   2. Redistributions in binary form must reproduce the above copyright
*      notice, this list of conditions and the following disclaimer in the
*      documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/

#include "pch.h"

#include "container.h"

#include "../common/context.h"
#include "../common/object.h"

#include "util.h"


void ui_container_begin_close(UiObject* obj) {
	UiContainer* ct = uic_get_current_container(obj);
	ct->close = 1;
}

int ui_container_finish(UiObject* obj) {
	UiContainer* ct = uic_get_current_container(obj);
	if (ct->close) {
		ui_end(obj);
		return 0;
	}
	return 1;
}


// --------------------- UiBoxContainer ---------------------

static UIWIDGET ui_box(UiObject* obj, UiContainerArgs args, UiBoxContainerType type) {
	UiObject* current = uic_current_obj(obj);
	UI_APPLY_LAYOUT1(current, args);

	Grid grid = Grid();
	current->container->Add(grid, true);

	UIElement elm = grid;
	UiWidget* widget = new UiWidget(elm);
	ui_context_add_widget_destructor(current->ctx, widget);

	UiObject* newobj = uic_object_new(obj, widget);
	newobj->container = new UiBoxContainer(grid, type, args.margin, args.spacing);
	ui_context_add_container_destructor(current->ctx, newobj->container);
	uic_obj_add(obj, newobj);

	return widget;
}

UIWIDGET ui_vbox_create(UiObject* obj, UiContainerArgs args) {
	return ui_box(obj, args, UI_BOX_CONTAINER_VBOX);
}

UIWIDGET ui_hbox_create(UiObject* obj, UiContainerArgs args) {
	return ui_box(obj, args, UI_BOX_CONTAINER_HBOX);
}

UiBoxContainer::UiBoxContainer(Grid grid, enum UiBoxContainerType type, int margin, int spacing) {
	this->grid = grid;
	this->type = type;

	Thickness t = { (double)margin, (double)margin, (double)margin, (double)margin };
	grid.Margin(t);
	grid.ColumnSpacing((double)spacing);
	grid.RowSpacing((double)spacing);

	GridLength gl;
	gl.Value = 1;
	gl.GridUnitType = GridUnitType::Star;

	// hbox needs one row def, vbox needs one col def
	// all other col/row defs are created when elements are added
	if (type == UI_BOX_CONTAINER_HBOX) {
		boxRowDef = RowDefinition();
		boxRowDef.Height(gl);
		grid.RowDefinitions().Append(boxRowDef);
	} else {
		boxColDef = ColumnDefinition();
		boxColDef.Width(gl);
		grid.ColumnDefinitions().Append(boxColDef);
	}

	ui_reset_layout(layout);
}

void UiBoxContainer::Add(FrameworkElement control, UiBool fill) {
	if (this->layout.fill != UI_LAYOUT_UNDEFINED) {
		fill = ui_lb2bool(this->layout.fill);
	}

	GridLength gl;
	if (fill) {
		gl.Value = 1;
		gl.GridUnitType = GridUnitType::Star;
	}
	else {
		gl.Value = 0;
		gl.GridUnitType = GridUnitType::Auto;
	}

	control.HorizontalAlignment(HorizontalAlignment::Stretch);
	control.VerticalAlignment(VerticalAlignment::Stretch);

	if (type == UI_CONTAINER_HBOX) {
		ColumnDefinition coldef = ColumnDefinition();
		coldef.Width(gl);
		grid.ColumnDefinitions().Append(coldef);
		grid.SetColumn(control, grid.Children().Size());
		grid.SetRow(control, 0);
	} else {
		RowDefinition rowdef = RowDefinition();
		rowdef.Height(gl);
		grid.RowDefinitions().Append(rowdef);
		grid.SetRow(control, grid.Children().Size());
		grid.SetColumn(control, 0);
	}

	grid.Children().Append(control);

	ui_reset_layout(layout);
}


// --------------------- UiGridContainer ---------------------

UIWIDGET ui_grid_create(UiObject* obj, UiContainerArgs args) {
	UiObject* current = uic_current_obj(obj);
	UI_APPLY_LAYOUT1(current, args);

	Grid grid = Grid();
	current->container->Add(grid, true);

	UIElement elm = grid;
	UiWidget* widget = new UiWidget(elm);
	ui_context_add_widget_destructor(current->ctx, widget);

	UiObject* newobj = uic_object_new(obj, widget);
	newobj->container = new UiGridContainer(grid, args.margin, args.columnspacing, args.rowspacing);
	ui_context_add_container_destructor(current->ctx, newobj->container);
	uic_obj_add(obj, newobj);

	return widget;
}

UiGridContainer::UiGridContainer(Grid grid, int margin, int columnspacing, int rowspacing) {
	this->grid = grid;
	Thickness t = { (double)margin, (double)margin, (double)margin, (double)margin };
	grid.Margin(t);
	grid.ColumnSpacing((double)columnspacing);
	grid.RowSpacing((double)rowspacing);
	ui_reset_layout(layout);
}

void UiGridContainer::Add(FrameworkElement control, UiBool fill) {
	GridLength gl;

	bool hexpand = false;
	bool vexpand = false;
	bool hfill = false;
	bool vfill = false;
	if(layout.fill != UI_LAYOUT_UNDEFINED) {
		fill = ui_lb2bool(layout.fill);
	}
	if (layout.hexpand != UI_LAYOUT_UNDEFINED) {
		hexpand = layout.hexpand;
		hfill = true;
	}
	if (layout.vexpand != UI_LAYOUT_UNDEFINED) {
		vexpand = layout.vexpand;
		vfill = true;
	}
	if (fill) {
		hfill = true;
		vfill = true;
	}

	// create new RowDefinition for the new line
	if (layout.newline || y == -1) {
		x = 0;
		y++;
		RowDefinition rowdef = RowDefinition();
		if (vexpand) {
			gl.GridUnitType = GridUnitType::Star;
			gl.Value = 1;
		}
		else {
			gl.GridUnitType = GridUnitType::Auto;
			gl.Value = 0;
		}
		rowdef.Height(gl);
		grid.RowDefinitions().Append(rowdef);
	} else if (vexpand) {
		// adjust row
		gl.GridUnitType = GridUnitType::Star;
		gl.Value = 1;
		grid.RowDefinitions().GetAt(y).Height(gl);
	}

	// create new columndefinition, if a new column is added
	if (x == cols) {
		if (hexpand) {
			gl.GridUnitType = GridUnitType::Star;
			gl.Value = 1;
		}
		else {
			gl.GridUnitType = GridUnitType::Auto;
			gl.Value = 0;
		}
		ColumnDefinition coldef = ColumnDefinition();
		coldef.Width(gl);
		grid.ColumnDefinitions().Append(coldef);
		cols++;
	} else if(hexpand) {
		// adjust column
		if (layout.colspan == 0) {
			gl.GridUnitType = GridUnitType::Star;
			gl.Value = 1;
			grid.ColumnDefinitions().GetAt(x).Width(gl);
		} else {
			int adjust_col = x;
			bool adjust = true;
			for (int i = 0; i < layout.colspan; i++) {
				if (grid.ColumnDefinitions().Size() == x + i) {
					break;
				}
				adjust_col = x + i;
				GridLength w = grid.ColumnDefinitions().GetAt(adjust_col).Width();
				if (w.GridUnitType == GridUnitType::Star) {
					adjust = false;
					break;
				}
			}

			if (adjust) {
				gl.GridUnitType = GridUnitType::Star;
				gl.Value = 1;
				grid.ColumnDefinitions().GetAt(adjust_col).Width(gl);
			}
		}
	}

	// add control
	if (hfill) {
		control.HorizontalAlignment(HorizontalAlignment::Stretch);
	}
	if (vfill) {
		control.VerticalAlignment(VerticalAlignment::Stretch);
	}

	if (layout.colspan > 0) {
		grid.SetColumnSpan(control, layout.colspan);
	}
	if (layout.rowspan > 0) {
		grid.SetRowSpan(control, layout.rowspan);
	}

	grid.SetRow(control, y);
	grid.SetColumn(control, x);
	grid.Children().Append(control);

	x++;

	ui_reset_layout(layout);
}

// --------------------- UI Frame ---------------------

UIWIDGET ui_frame_create(UiObject* obj, UiFrameArgs args) {
	// create a grid for the frame, that contains the label and a sub-frame
	Grid frame = Grid();

	GridLength gl;
	gl.GridUnitType = GridUnitType::Star;
	gl.Value = 1;

	ColumnDefinition coldef = ColumnDefinition();
	coldef.Width(gl);
	frame.ColumnDefinitions().Append(coldef);

	RowDefinition rowdefFrame = RowDefinition();
	rowdefFrame.Height(gl);

	// label
	int row = 0;
	if (args.label) {
		RowDefinition rowdefLabel = RowDefinition();
		gl.GridUnitType = GridUnitType::Auto;
		gl.Value = 0;
		rowdefLabel.Height(gl);
		frame.RowDefinitions().Append(rowdefLabel);

		TextBlock label = TextBlock();
		wchar_t* wlabel = str2wstr(args.label, nullptr);
		winrt::hstring hstr(wlabel);
		label.Text(hstr);
		free(wlabel);

		frame.SetRow(label, row++);
		frame.SetColumn(label, 0);
		frame.Children().Append(label);
	}

	// workarea frame
	frame.RowDefinitions().Append(rowdefFrame);

	Grid workarea = Grid();
	frame.SetRow(workarea, row);
	frame.SetColumn(workarea, 0);
	frame.Children().Append(workarea);

	// some styling for the workarea
	winrt::Microsoft::UI::Xaml::Media::SolidColorBrush brush{ winrt::Microsoft::UI::ColorHelper::FromArgb(150, 150, 150, 150) };
	workarea.BorderBrush(brush);
	CornerRadius radius{ 8, 8, 8, 8 };
	Thickness t = { 1, 1, 1, 1 };
	workarea.CornerRadius(radius);
	workarea.BorderThickness(t);

	Thickness padding = { 10, 10, 10, 10 };
	workarea.Padding(padding);

	// add frame to the parent container
	UiObject* current = uic_current_obj(obj);
	UI_APPLY_LAYOUT1(current, args);
	current->container->Add(frame, true);

	UIElement elm = frame;
	UiWidget* widget = new UiWidget(elm);
	ui_context_add_widget_destructor(current->ctx, widget);

	// sub container
	UiContainer* ctn = nullptr;
	switch (args.subcontainer) {
		default:
		case UI_CONTAINER_VBOX: {
			ctn = new UiBoxContainer(workarea, UI_BOX_CONTAINER_VBOX, args.margin, args.spacing);
			break;
		}
		case UI_CONTAINER_HBOX: {
			ctn = new UiBoxContainer(workarea, UI_BOX_CONTAINER_HBOX, args.margin, args.spacing);
			break;
		}
		case UI_CONTAINER_GRID: {
			ctn = new UiGridContainer(workarea, args.margin, args.columnspacing, args.rowspacing);
			break;
		}
	}
	ui_context_add_container_destructor(current->ctx, ctn);

	UiObject* newobj = uic_object_new(obj, widget);
	newobj->container = ctn;
	uic_obj_add(obj, newobj);

	return widget;
}

// --------------------- UI Expander ---------------------

UIWIDGET ui_expander_create(UiObject* obj, UiFrameArgs args) {
	Expander expander = Expander();
	if (args.label) {
		wchar_t* wlabel = str2wstr(args.label, nullptr);
		expander.Header(box_value(wlabel));
		free(wlabel);
	}
	expander.IsExpanded(args.isexpanded);

	// add frame to the parent container
	UiObject* current = uic_current_obj(obj);
	UI_APPLY_LAYOUT1(current, args);
	current->container->Add(expander, true);

	UIElement elm = expander;
	UiWidget* widget = new UiWidget(elm);
	ui_context_add_widget_destructor(current->ctx, widget);

	Grid content = Grid();
	expander.Content(content);

	UiContainer* ctn = nullptr;
	switch (args.subcontainer) {
		default: 
		case UI_CONTAINER_VBOX: {
			ctn = new UiBoxContainer(content, UI_BOX_CONTAINER_VBOX, args.margin, args.spacing);
			break;
		}
		case UI_CONTAINER_HBOX: {
			ctn = new UiBoxContainer(content, UI_BOX_CONTAINER_HBOX, args.margin, args.spacing);
			break;
		}
		case UI_CONTAINER_GRID: {
			ctn = new UiGridContainer(content, args.margin, args.columnspacing, args.rowspacing);
			break;
		}
	}
	ui_context_add_container_destructor(current->ctx, ctn);

	UiObject* newobj = uic_object_new(obj, widget);
	newobj->container = ctn;
	uic_obj_add(obj, newobj);

	return widget;
}

// --------------------- UI ScrolledWindow ---------------------

UIWIDGET ui_scrolledwindow_create(UiObject* obj, UiFrameArgs args) {
	ScrollViewer scrollW = ScrollViewer();

	// add frame to the parent container
	UiObject* current = uic_current_obj(obj);
	UI_APPLY_LAYOUT1(current, args);
	current->container->Add(scrollW, true);

	UIElement elm = scrollW;
	UiWidget* widget = new UiWidget(elm);
	ui_context_add_widget_destructor(current->ctx, widget);

	// create child container
	Grid content = Grid();
	scrollW.Content(content);

	UiContainer* ctn = nullptr;
	switch (args.subcontainer) {
		default:
		case UI_CONTAINER_VBOX: {
			ctn = new UiBoxContainer(content, UI_BOX_CONTAINER_VBOX, args.margin, args.spacing);
			break;
		}
		case UI_CONTAINER_HBOX: {
			ctn = new UiBoxContainer(content, UI_BOX_CONTAINER_HBOX, args.margin, args.spacing);
			break;
		}
		case UI_CONTAINER_GRID: {
			ctn = new UiGridContainer(content, args.margin, args.columnspacing, args.rowspacing);
			break;
		}
	}
	ui_context_add_container_destructor(current->ctx, ctn);

	UiObject* newobj = uic_object_new(obj, widget);
	newobj->container = ctn;
	uic_obj_add(obj, newobj);

	return widget;
}

// --------------------- UI TabView ---------------------

UiTabViewContainer::UiTabViewContainer(UiTabView* tabview) {
	this->tabview = tabview;
}

void UiTabViewContainer::Add(FrameworkElement control, UiBool fill) {
	// noop
}

static UiObject* create_subcontainer_obj(UiObject* current, Grid subcontainer, UiSubContainerType type, int margin, int spacing, int columnspacing, int rowspacing) {
	UiContainer* ctn = nullptr;
	switch (type) {
		default:
		case UI_CONTAINER_VBOX: {
			ctn = new UiBoxContainer(subcontainer, UI_BOX_CONTAINER_VBOX, margin, spacing);
			break;
		}
		case UI_CONTAINER_HBOX: {
			ctn = new UiBoxContainer(subcontainer, UI_BOX_CONTAINER_HBOX, margin, spacing);
			break;
		}
		case UI_CONTAINER_GRID: {
			ctn = new UiGridContainer(subcontainer, margin, columnspacing, rowspacing);
			break;
		}
	}
	ui_context_add_container_destructor(current->ctx, ctn);

	UIElement elm = subcontainer;
	UiWidget* widget = new UiWidget(elm);
	ui_context_add_widget_destructor(current->ctx, widget);
	UiObject* newobj = uic_object_new(current, widget);
	newobj->container = ctn;
	return newobj;
}

static UiTabView* tabview_pivot_create(UiObject* obj, UiTabViewArgs args) {
	Pivot pivot = Pivot();
	UiPivotTabView* tabview = new UiPivotTabView(obj, pivot, args);

	return tabview;
}

UiPivotTabView::UiPivotTabView(UiObject* obj, Pivot pivot, UiTabViewArgs args) {
	this->current = obj;
	this->pivot = pivot;
	this->subcontainer = args.subcontainer;
	this->margin = args.margin;
	this->spacing = args.spacing;
	this->columnspacing = args.columnspacing;
	this->rowspacing = args.rowspacing;
}

UiObject* UiPivotTabView::AddTab(const char* label, int index) {
	TextBlock text = TextBlock();
	wchar_t* wlabel = str2wstr(label, nullptr);
	winrt::hstring hstr(wlabel);
	text.Text(hstr);
	free(wlabel);

	PivotItem item = PivotItem();
	item.Header(text);

	// sub container
	Grid subcontainer = Grid();
	item.Content(subcontainer);
	pivot.Items().Append(item);

	return create_subcontainer_obj(current, subcontainer, this->subcontainer, margin, spacing, columnspacing, rowspacing);
}

void UiPivotTabView::Remove(int index) {
	pivot.Items().RemoveAt(index);
}

void UiPivotTabView::Select(int index) {
	
}

FrameworkElement UiPivotTabView::GetFrameworkElement() {
	return pivot;
}


static UiTabView* tabview_invisible_create(UiObject *obj, UiTabViewArgs args) {
	Grid container = Grid();
	container.HorizontalAlignment(HorizontalAlignment::Stretch);
	container.VerticalAlignment(VerticalAlignment::Stretch);
	UiInvisibleTabView *tabview = new UiInvisibleTabView(obj, container, args);
	return tabview;
}

UiInvisibleTabView::UiInvisibleTabView(UiObject* obj, Grid container, UiTabViewArgs args) {
	this->current = obj;
	this->container = container;
	this->subcontainer = args.subcontainer;
	this->margin = args.margin;
	this->spacing = args.spacing;
	this->columnspacing = args.columnspacing;
	this->rowspacing = args.rowspacing;
	this->currentIndex = -1;

	GridLength gl;
	gl.GridUnitType = GridUnitType::Star;
	gl.Value = 1;

	ColumnDefinition coldef = ColumnDefinition();
	coldef.Width(gl);
	container.ColumnDefinitions().Append(coldef);

	RowDefinition rowdef = RowDefinition();
	rowdef.Height(gl);
	container.RowDefinitions().Append(rowdef);
}

UiObject* UiInvisibleTabView::AddTab(const char* label, int index) {
	Grid subcontainer = Grid();
	subcontainer.HorizontalAlignment(HorizontalAlignment::Stretch);
	subcontainer.VerticalAlignment(VerticalAlignment::Stretch);
	
	if (pages.size() == 0) {
		container.Children().Append(subcontainer);
		currentIndex = 0;
	}

	if (index < 0) {
		pages.push_back(subcontainer);
	} else {
		pages.insert(pages.begin() + index, subcontainer);
	}

	// sub container
	return create_subcontainer_obj(current, subcontainer, this->subcontainer, margin, spacing, columnspacing, rowspacing);
}

void UiInvisibleTabView::Remove(int index) {
	
}

void UiInvisibleTabView::Select(int index) {
	if (index >= 0 && index < pages.size()) {
		if (currentIndex != -1) {
			container.Children().RemoveAt(0);
		}
		
		container.Children().Append(pages.at(index));
	}
}

FrameworkElement UiInvisibleTabView::GetFrameworkElement() {
	return container;
}


static UiTabView* tabview_main_create(UiObject* obj, UiTabViewArgs args) {
	TabView tabview = TabView();
	tabview.IsAddTabButtonVisible(false);
	//tabview.CanDragTabs(false);
	//tabview.CanReorderTabs(false);
	UiMainTabView* uitabview = new UiMainTabView(obj, tabview, args);

	return uitabview;
}

UiMainTabView::UiMainTabView(UiObject* obj, TabView tabview, UiTabViewArgs args) {
	this->current = obj;
	this->tabview = tabview;
	this->subcontainer = args.subcontainer;
	this->margin = args.margin;
	this->spacing = args.spacing;
	this->columnspacing = args.columnspacing;
	this->rowspacing = args.rowspacing;
}

UiObject* UiMainTabView::AddTab(const char* label, int index) {
	TextBlock text = TextBlock();
	wchar_t* wlabel = str2wstr(label, nullptr);
	winrt::hstring hstr(wlabel);
	text.Text(hstr);
	free(wlabel);

	TabViewItem item = TabViewItem();
	item.Header(text);
	item.CanDrag(false);
	item.IsClosable(false);

	// sub container
	Grid subcontainer = Grid();
	item.Content(subcontainer);
	tabview.TabItems().Append(item);

	return create_subcontainer_obj(current, subcontainer, this->subcontainer, margin, spacing, columnspacing, rowspacing);
}

void UiMainTabView::Remove(int index) {
	this->tabview.TabItems().RemoveAt(index);
}

void UiMainTabView::Select(int index) {

}

FrameworkElement UiMainTabView::GetFrameworkElement() {
	return tabview;
}


static UiTabView* tabview_navigationview_create(UiObject* obj, UiTabViewArgs args, UiTabViewType type) {
	NavigationView navigationview = NavigationView();
	UiNavigationTabView* tabview = new UiNavigationTabView(obj, navigationview, args, type);
	navigationview.IsBackButtonVisible(NavigationViewBackButtonVisible::Collapsed);
	navigationview.IsSettingsVisible(false);

	return tabview;
}

UiNavigationTabView::UiNavigationTabView(UiObject* obj, NavigationView navigationview, UiTabViewArgs args, UiTabViewType type) {
	this->current = obj;
	this->navigationview = navigationview;
	this->type = type;
	this->margin = args.margin;
	this->spacing = args.spacing;
	this->columnspacing = args.columnspacing;
	this->rowspacing = args.rowspacing;

	if (type == UI_TABVIEW_NAVIGATION_TOP) {
		navigationview.PaneDisplayMode(NavigationViewPaneDisplayMode::Top);
	}

	navigationview.SelectionChanged({ this, &UiNavigationTabView::SelectionChanged });
}

UiObject* UiNavigationTabView::AddTab(const char* label, int index1) {
	TextBlock text = TextBlock();
	wchar_t* wlabel = str2wstr(label, nullptr);
	winrt::hstring hstr(wlabel);
	text.Text(hstr);
	free(wlabel);

	NavigationViewItem item = NavigationViewItem();
	item.Content(text);

	// sub container
	Grid subcontainer = Grid();
	if (pages.size() == 0) {
		navigationview.Content(subcontainer);
		navigationview.SelectedItem(item);
	}

	navigationview.MenuItems().Append(item);
	auto page = std::tuple<NavigationViewItem, FrameworkElement>{ item, subcontainer };
	pages.push_back(page);

	return create_subcontainer_obj(current, subcontainer, this->subcontainer, margin, spacing, columnspacing, rowspacing);
}

void UiNavigationTabView::Remove(int index) {
	navigationview.MenuItems().RemoveAt(index);
	pages.erase(pages.begin() + index);
}

void UiNavigationTabView::Select(int index) {

}

FrameworkElement UiNavigationTabView::GetFrameworkElement() {
	return navigationview;
}

void UiNavigationTabView::SelectionChanged(NavigationView const& sender, NavigationViewSelectionChangedEventArgs const& args) {
	for (auto page : pages) {
		NavigationViewItem item = std::get<0>(page);
		FrameworkElement elm = std::get<1>(page);
		if (item == navigationview.SelectedItem()) {
			navigationview.Content(elm);
			break;
		}
	}
}

static int64_t ui_tabview_get(UiInteger *i) {
	return 0;
}

static void ui_tabview_set(UiInteger *i, int64_t value) {
	UiTabView *tabview = (UiTabView*)i->obj;
	tabview->Select(value);
}

UIWIDGET ui_tabview_create(UiObject* obj, UiTabViewArgs args) {
	UiTabViewType type = args.tabview == UI_TABVIEW_DEFAULT ? UI_TABVIEW_NAVIGATION_TOP2 : args.tabview;
	UiTabView* tabview = nullptr;
	switch (type) {
		default: {
			tabview = tabview_pivot_create(obj, args);
			break;
		}
		case UI_TABVIEW_DOC: { 
			tabview = tabview_main_create(obj, args);
			break;
		}
		case UI_TABVIEW_NAVIGATION_SIDE: { 
			tabview = tabview_navigationview_create(obj, args, type);
			break;
		}
		case UI_TABVIEW_NAVIGATION_TOP: { 
			tabview = tabview_navigationview_create(obj, args, type);
			break;
		}
		case UI_TABVIEW_NAVIGATION_TOP2: { 
			tabview = tabview_pivot_create(obj, args);
			break;
		}
		case UI_TABVIEW_INVISIBLE: {
			tabview = tabview_invisible_create(obj, args);
			break;
		}
	}
	UiTabViewContainer* ctn = new UiTabViewContainer(tabview);

	// add frame to the parent container
	UiObject* current = uic_current_obj(obj);
	UI_APPLY_LAYOUT1(current, args);
	current->container->Add(tabview->GetFrameworkElement(), true);

	UIElement elm = tabview->GetFrameworkElement();
	UiWidget* widget = new UiWidget(elm);
	ui_context_add_widget_destructor(current->ctx, widget);
	widget->data1 = tabview;

	// TODO: add tabview destructor

	// bind variable
	UiVar* var = uic_widget_var(obj->ctx, current->ctx, args.value, args.varname, UI_VAR_INTEGER);
	if (var) {
		UiInteger *i = (UiInteger*)var->value;
		i->obj = tabview;
		i->get = ui_tabview_get;
		i->set = ui_tabview_set;
	}

	UiObject* newobj = uic_object_new(obj, widget);
	newobj->container = ctn;
	uic_obj_add(obj, newobj);

	return widget;
}

void ui_tab_create(UiObject* obj, const char* title) {
	UiObject* current = uic_current_obj(obj);
	UiTabView* tabview = (UiTabView*)current->widget->data1;
	UiObject* newobj = tabview->AddTab(title);
	uic_obj_add(current, newobj);
}

UIEXPORT void ui_tabview_select(UIWIDGET tabview, int tab) {
	UiTabView* t = (UiTabView*)tabview->data1;
	t->Select(tab);
}

UIEXPORT void ui_tabview_remove(UIWIDGET tabview, int tab) {
	UiTabView* t = (UiTabView*)tabview->data1;
	t->Remove(tab);
}

UIEXPORT UiObject* ui_tabview_add(UIWIDGET tabview, const char *name, int tab_index) {
	UiTabView* t = (UiTabView*)tabview->data1;
	UiObject* newobj = t->AddTab(name, tab_index);
	return newobj;
}



// --------------------- UI Headerbar ---------------------

// TODO: replace placeholder implementation

UIEXPORT UIWIDGET ui_headerbar_create(UiObject *obj, UiHeaderbarArgs args) {
	UiContainerArgs boxargs = { };
	boxargs.fill = UI_OFF;
	return ui_hbox_create(obj, boxargs);
}

UIEXPORT void ui_headerbar_start_create(UiObject *obj) {
	UiContainerArgs boxargs = { };
	boxargs.fill = UI_OFF;
	ui_hbox_create(obj, boxargs);
}

UIEXPORT void ui_headerbar_center_create(UiObject *obj) {
	UiContainerArgs boxargs = { };
	boxargs.fill = UI_OFF;
	ui_hbox_create(obj, boxargs);
}

UIEXPORT void ui_headerbar_end_create(UiObject *obj) {
	UiContainerArgs boxargs = { };
	boxargs.fill = UI_OFF;
	ui_hbox_create(obj, boxargs);
}


/*
* -------------------- Layout Functions --------------------
*
* functions for setting layout attributes for the current container
*
*/

void ui_layout_fill(UiObject* obj, UiBool fill) {
	UiContainer* ct = uic_get_current_container(obj);
	ct->layout.fill = ui_bool2lb(fill);
}

void ui_layout_hexpand(UiObject* obj, UiBool expand) {
	UiContainer* ct = uic_get_current_container(obj);
	ct->layout.hexpand = expand;
}

void ui_layout_vexpand(UiObject* obj, UiBool expand) {
	UiContainer* ct = uic_get_current_container(obj);
	ct->layout.vexpand = expand;
}

void ui_layout_hfill(UiObject* obj, UiBool fill) {
	UiContainer* ct = uic_get_current_container(obj);
	ct->layout.hfill = fill;
}

void ui_layout_vfill(UiObject* obj, UiBool fill) {
	UiContainer* ct = uic_get_current_container(obj);
	ct->layout.vfill = fill;
}

void ui_layout_width(UiObject* obj, int width) {
	UiContainer* ct = uic_get_current_container(obj);
	ct->layout.width = width;
}

void ui_layout_height(UiObject* obj, int height) {
	UiContainer* ct = uic_get_current_container(obj);
	ct->layout.height = height;
}

void ui_layout_colspan(UiObject* obj, int cols) {
	UiContainer* ct = uic_get_current_container(obj);
	ct->layout.colspan = cols;
}

void ui_layout_rowspan(UiObject* obj, int rows) {
	UiContainer* ct = uic_get_current_container(obj);
	ct->layout.rowspan = rows;
}

void ui_newline(UiObject* obj) {
	UiContainer* ct = uic_get_current_container(obj);
	ct->layout.newline = TRUE;
}

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