Thu, 01 Feb 2024 19:45:17 +0100
implement table dnd drop
/* * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. * * Copyright 2014 Olaf Wintermann. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ #include "model.h" UiListSelection* listSelection(QItemSelectionModel *s) { UiListSelection *selection = new UiListSelection(); QModelIndexList list = s->selectedRows(); selection->count = list.count(); if(selection->count > 0) { selection->rows = new int[selection->count]; } QModelIndex index; int i=0; foreach(index, list) { selection->rows[i] = index.row(); i++; } return selection; } ListModel::ListModel(UiObject* obj, QListView* view, UiListPtr* list, ui_model_getvalue_f getvalue, ui_callback f, void* userdata) { this->obj = obj; this->view = view; this->list = list; this->getvalue = getvalue; this->callback = f; this->userdata = userdata; } int ListModel::rowCount(const QModelIndex& parent) const { return list->list->count(list->list); } QVariant ListModel::data(const QModelIndex &index, int role) const { if(role == Qt::DisplayRole) { UiList *ls = list->list; void *rowData = ls->get(ls, index.row()); if(rowData && getvalue) { void *value = getvalue(rowData, 0); return QString::fromUtf8((char*)value); } } return QVariant(); } void ListModel::selectionChanged(const QItemSelection& selected, const QItemSelection& deselected) { UiListSelection *selection = listSelection(view->selectionModel()); UiEvent e; e.obj = obj; e.window = obj->window; e.document = obj->ctx->document; e.eventdata = selection; e.intval = selection->count > 0 ? selection->rows[0] : -1; callback(&e, userdata); if(selection->count > 0) { delete selection->rows; } delete selection; } TableModel::TableModel(UiObject *obj, QTreeView *view, UiListPtr *list, UiModelInfo *info) { this->obj = obj; this->list = list; this->info = info; this->view = view; } int TableModel::rowCount(const QModelIndex &parent) const { return list->list->count(list->list); } int TableModel::columnCount(const QModelIndex &parent) const { return info->columns; } QVariant TableModel::data(const QModelIndex &index, int role) const { if(role == Qt::DisplayRole) { UiList *ls = list->list; void *rowData = ls->get(ls, index.row()); if(rowData && info->getvalue) { void *value = info->getvalue(rowData, index.column()); switch(info->types[index.column()]) { case UI_STRING: { return QString::fromUtf8((char*)value); } case UI_INTEGER: { int *intptr = (int*)value; return QVariant(*intptr); } } } } return QVariant(); } QVariant TableModel::headerData(int section, Qt::Orientation orientation, int role) const { if(role == Qt::DisplayRole) { char *label = info->titles[section]; return QString::fromUtf8(label); } return QVariant(); } void TableModel::update() { emit dataChanged(QModelIndex(),QModelIndex()); } void TableModel::selectionChanged(const QItemSelection& selected, const QItemSelection& deselected) { UiListSelection *selection = listSelection(view->selectionModel()); UiEvent e; e.obj = obj; e.window = obj->window; e.document = obj->ctx->document; e.eventdata = selection; e.intval = selection->count > 0 ? selection->rows[0] : -1; info->selection(&e, info->userdata); if(selection->count > 0) { delete selection->rows; } delete selection; } void TableModel::activate(const QModelIndex &) { UiListSelection *selection = listSelection(view->selectionModel()); UiEvent e; e.obj = obj; e.window = obj->window; e.document = obj->ctx->document; e.eventdata = selection; e.intval = selection->count > 0 ? selection->rows[0] : -1; info->activate(&e, info->userdata); if(selection->count > 0) { delete selection->rows; } delete selection; }