Wed, 07 Feb 2024 17:15:03 +0100
add missing UIEXPORT
/* * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. * * Copyright 2017 Olaf Wintermann. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ #ifndef UI_BUTTON_H #define UI_BUTTON_H #include "toolkit.h" #ifdef __cplusplus extern "C" { #endif typedef struct UiButtonArgs { UiTri fill; UiBool hexpand; UiBool vexpand; int colspan; int rowspan; const char* label; const char* stockid; const char* icon; UiLabelType labeltype; ui_callback onclick; void* onclickdata; } UiButtonArgs; typedef struct UiToggleArgs { UiTri fill; UiBool hexpand; UiBool vexpand; int colspan; int rowspan; const char* label; const char* stockid; const char* icon; UiLabelType labeltype; UiInteger* value; const char* varname; ui_callback onchange; void* onchangedata; } UiToggleArgs; #define ui_button(obj, ...) ui_button_create(obj, (UiButtonArgs){ __VA_ARGS__ } ) #define ui_togglebutton(obj, ...) ui_togglebutton_create(obj, (UiToggleArgs){ __VA_ARGS__ } ) #define ui_checkbox(obj, ...) ui_checkbox_create(obj, (UiToggleArgs){ __VA_ARGS__ } ) #define ui_switch(obj, ...) ui_switch_create(obj, (UiToggleArgs){ __VA_ARGS__ } ) #define ui_radiobutton(obj, ...) ui_radiobutton_create(obj, (UiToggleArgs){ __VA_ARGS__ } ) UIEXPORT UIWIDGET ui_button_create(UiObject* obj, UiButtonArgs args); UIEXPORT UIWIDGET ui_togglebutton_create(UiObject* obj, UiToggleArgs args); UIEXPORT UIWIDGET ui_checkbox_create(UiObject* obj, UiToggleArgs args); UIEXPORT UIWIDGET ui_switch_create(UiObject* obj, UiToggleArgs args); UIEXPORT UIWIDGET ui_radiobutton_create(UiObject* obj, UiToggleArgs args); #ifdef __cplusplus } #endif #endif /* UI_BUTTON_H */