Sun, 09 Jun 2024 15:31:07 +0200
add dnd selection functions (unimplemented) (GTK)
/* * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. * * Copyright 2017 Mike Becker, Olaf Wintermann All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ /** * @file properties.h * * Load / store utilities for properties files. * * @author Mike Becker * @author Olaf Wintermann */ #ifndef UCX_PROPERTIES_H #define UCX_PROPERTIES_H #include <cx/hash_map.h> #include <cx/string.h> #include <stdio.h> #ifdef __cplusplus extern "C" { #endif /** * UcxProperties object for parsing properties data. * Most of the fields are for internal use only. You may configure the * properties parser, e.g. by changing the used delimiter or specifying * up to three different characters that shall introduce comments. */ typedef struct { /** * Input buffer (don't set manually). * Automatically set by calls to ucx_properties_fill(). */ char *buffer; /** * Length of the input buffer (don't set manually). * Automatically set by calls to ucx_properties_fill(). */ size_t buflen; /** * Current buffer position (don't set manually). * Used by ucx_properties_next(). */ size_t pos; /** * Internal temporary buffer (don't set manually). * Used by ucx_properties_next(). */ char *tmp; /** * Internal temporary buffer length (don't set manually). * Used by ucx_properties_next(). */ size_t tmplen; /** * Internal temporary buffer capacity (don't set manually). * Used by ucx_properties_next(). */ size_t tmpcap; /** * Parser error code. * This is always 0 on success and a nonzero value on syntax errors. * The value is set by ucx_properties_next(). */ int error; /** * The delimiter that shall be used. * This is '=' by default. */ char delimiter; /** * The first comment character. * This is '#' by default. */ char comment1; /** * The second comment character. * This is not set by default. */ char comment2; /** * The third comment character. * This is not set by default. */ char comment3; } UcxProperties; /** * Constructs a new UcxProperties object. * @return a pointer to the new UcxProperties object */ UcxProperties *ucx_properties_new(); /** * Destroys a UcxProperties object. * @param prop the UcxProperties object to destroy */ void ucx_properties_free(UcxProperties *prop); /** * Sets the input buffer for the properties parser. * * After calling this function, you may parse the data by calling * ucx_properties_next() until it returns 0. The function ucx_properties2map() * is a convenience function that reads as much data as possible by using this * function. * * * @param prop the UcxProperties object * @param buf a pointer to the new buffer * @param len the payload length of the buffer * @see ucx_properties_next() * @see ucx_properties2map() */ void ucx_properties_fill(UcxProperties *prop, char *buf, size_t len); /** * Retrieves the next key/value-pair. * * This function returns a nonzero value as long as there are key/value-pairs * found. If no more key/value-pairs are found, you may refill the input buffer * with ucx_properties_fill(). * * <b>Attention:</b> the cxstring.ptr pointers of the output parameters point to * memory within the input buffer of the parser and will get invalid some time. * If you want long term copies of the key/value-pairs, use sstrdup() after * calling this function. * * @param prop the UcxProperties object * @param name a pointer to the cxstring that shall contain the property name * @param value a pointer to the cxstring that shall contain the property value * @return Nonzero, if a key/value-pair was successfully retrieved * @see ucx_properties_fill() */ int ucx_properties_next(UcxProperties *prop, cxstring *name, cxstring *value); /** * Retrieves all available key/value-pairs and puts them into a UcxMap. * * This is done by successive calls to ucx_properties_next() until no more * key/value-pairs can be retrieved. * * The memory for the map values is allocated by the map's own allocator. * * @param prop the UcxProperties object * @param map the target map * @return The UcxProperties.error code (i.e. 0 on success). * @see ucx_properties_fill() * @see UcxMap.allocator */ int ucx_properties2map(UcxProperties *prop, CxMap *map); /** * Loads a properties file to a UcxMap. * * This is a convenience function that reads data from an input * stream until the end of the stream is reached. * * @param map the map object to write the key/value-pairs to * @param file the <code>FILE*</code> stream to read from * @return 0 on success, or a non-zero value on error * * @see ucx_properties_fill() * @see ucx_properties2map() */ int ucx_properties_load(CxMap *map, FILE *file); /** * Stores a UcxMap to a file. * * The key/value-pairs are written by using the following format: * * <code>[key] = [value]\\n</code> * * @param map the map to store * @param file the <code>FILE*</code> stream to write to * @return 0 on success, or a non-zero value on error */ int ucx_properties_store(CxMap *map, FILE *file); #ifdef __cplusplus } #endif #endif /* UCX_PROPERTIES_H */