Sun, 01 Oct 2023 18:54:23 +0200
implement textfield (WinUI3)
/* * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. * * Copyright 2023 Olaf Wintermann. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ #include "appmenu.h" #include <Windows.h> #undef GetCurrentTime #include <winrt/Windows.Foundation.Collections.h> #include <winrt/Windows.UI.Xaml.Interop.h> #include <winrt/Microsoft.UI.Xaml.Controls.h> #include <winrt/Microsoft.UI.Xaml.Controls.Primitives.h> #include <winrt/Microsoft.UI.Xaml.XamlTypeInfo.h> #include <winrt/Microsoft.UI.Xaml.Markup.h> #include <cx/linked_list.h> #include <cx/array_list.h> #include "util.h" using namespace winrt; using namespace Microsoft::UI::Xaml; using namespace Microsoft::UI::Xaml::Controls; using namespace Microsoft::UI::Xaml::XamlTypeInfo; using namespace Microsoft::UI::Xaml::Markup; using namespace Windows::UI::Xaml::Interop; static void add_top_menu_widget(MenuBar &parent, int i, UiMenuItemI* item, UiObject* obj); static void add_menu_widget(winrt::Windows::Foundation::Collections::IVector<winrt::Microsoft::UI::Xaml::Controls::MenuFlyoutItemBase> parent, int i, UiMenuItemI* item, UiObject* obj); static void add_menuitem_widget(winrt::Windows::Foundation::Collections::IVector<winrt::Microsoft::UI::Xaml::Controls::MenuFlyoutItemBase> parent, int i, UiMenuItemI* item, UiObject* obj); static void add_menuitem_st_widget(winrt::Windows::Foundation::Collections::IVector<winrt::Microsoft::UI::Xaml::Controls::MenuFlyoutItemBase> parent, int i, UiMenuItemI* item, UiObject* obj); static void add_menuseparator_widget(winrt::Windows::Foundation::Collections::IVector<winrt::Microsoft::UI::Xaml::Controls::MenuFlyoutItemBase> parent, int i, UiMenuItemI* item, UiObject* obj); static void add_checkitem_widget(winrt::Windows::Foundation::Collections::IVector<winrt::Microsoft::UI::Xaml::Controls::MenuFlyoutItemBase> parent, int i, UiMenuItemI* item, UiObject* obj); static void add_checkitemnv_widget(winrt::Windows::Foundation::Collections::IVector<winrt::Microsoft::UI::Xaml::Controls::MenuFlyoutItemBase> parent, int i, UiMenuItemI* item, UiObject* obj); static void add_menuitem_list_widget(winrt::Windows::Foundation::Collections::IVector<winrt::Microsoft::UI::Xaml::Controls::MenuFlyoutItemBase> parent, int i, UiMenuItemI* item, UiObject* obj); static ui_menu_add_f createMenuItem[] = { /* UI_MENU */ add_menu_widget, /* UI_MENU_SUBMENU */ add_menu_widget, /* UI_MENU_ITEM */ add_menuitem_widget, /* UI_MENU_STOCK_ITEM */ add_menuitem_st_widget, /* UI_MENU_CHECK_ITEM */ add_checkitem_widget, /* UI_MENU_CHECK_ITEM_NV */ add_checkitemnv_widget, /* UI_MENU_ITEM_LIST */ add_menuitem_list_widget, /* UI_MENU_ITEM_LIST_NV */ NULL, // TODO /* UI_MENU_SEPARATOR */ add_menuseparator_widget }; winrt::Microsoft::UI::Xaml::Controls::MenuBar ui_create_menubar(UiObject* obj) { MenuBar mb = MenuBar(); UiMenu* menus_begin = uic_get_menu_list(); UiMenu* ls = menus_begin; while (ls) { UiMenu* menu = ls; add_top_menu_widget(mb, 0, &menu->item, obj); ls = (UiMenu*)ls->item.next; } return mb; } static void add_top_menu_widget(MenuBar& parent, int i, UiMenuItemI* item, UiObject* obj) { UiMenu* menu = (UiMenu*)item; MenuBarItem mi = MenuBarItem(); wchar_t* wlabel = str2wstr(menu->label, NULL); mi.Title(wlabel); free(wlabel); UiMenuItemI* it = menu->items_begin; int index = 0; while (it) { createMenuItem[it->type](mi.Items(), index, it, obj); it = it->next; index++; } parent.Items().Append(mi); } static void add_menu_widget(winrt::Windows::Foundation::Collections::IVector<winrt::Microsoft::UI::Xaml::Controls::MenuFlyoutItemBase> parent, int i, UiMenuItemI* item, UiObject* obj) { UiMenu* menu = (UiMenu*)item; MenuFlyoutSubItem mi = MenuFlyoutSubItem(); wchar_t* wlabel = str2wstr(menu->label, NULL); mi.Text(wlabel); free(wlabel); parent.Append(mi); UiMenuItemI* it = menu->items_begin; int index = 0; while (it) { createMenuItem[it->type](mi.Items(), index, it, obj); it = it->next; index++; } } static void add_menuitem_widget(winrt::Windows::Foundation::Collections::IVector<winrt::Microsoft::UI::Xaml::Controls::MenuFlyoutItemBase> parent, int i, UiMenuItemI* item, UiObject* obj) { UiMenuItem* it = (UiMenuItem*)item; MenuFlyoutItem mi = MenuFlyoutItem(); wchar_t* wlabel = str2wstr(it->label, NULL); mi.Text(wlabel); free(wlabel); parent.Append(mi); } static void add_menuitem_st_widget(winrt::Windows::Foundation::Collections::IVector<winrt::Microsoft::UI::Xaml::Controls::MenuFlyoutItemBase> parent, int i, UiMenuItemI* item, UiObject* obj) { } static void add_menuseparator_widget(winrt::Windows::Foundation::Collections::IVector<winrt::Microsoft::UI::Xaml::Controls::MenuFlyoutItemBase> parent, int i, UiMenuItemI* item, UiObject* obj) { } static void add_checkitem_widget(winrt::Windows::Foundation::Collections::IVector<winrt::Microsoft::UI::Xaml::Controls::MenuFlyoutItemBase> parent, int i, UiMenuItemI* item, UiObject* obj) { } static void add_checkitemnv_widget(winrt::Windows::Foundation::Collections::IVector<winrt::Microsoft::UI::Xaml::Controls::MenuFlyoutItemBase> parent, int i, UiMenuItemI* item, UiObject* obj) { } static void add_menuitem_list_widget(winrt::Windows::Foundation::Collections::IVector<winrt::Microsoft::UI::Xaml::Controls::MenuFlyoutItemBase> parent, int i, UiMenuItemI* item, UiObject* obj) { }