ui/gtk/dnd.h

Wed, 27 Nov 2024 13:28:21 +0100

author
Olaf Wintermann <olaf.wintermann@gmail.com>
date
Wed, 27 Nov 2024 13:28:21 +0100
branch
newapi
changeset 394
bedd499b640d
parent 147
2e384acc89a6
permissions
-rw-r--r--

implement table dnd (GTK)

/*
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
 *
 * Copyright 2017 Olaf Wintermann. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *
 *   1. Redistributions of source code must retain the above copyright
 *      notice, this list of conditions and the following disclaimer.
 *
 *   2. Redistributions in binary form must reproduce the above copyright
 *      notice, this list of conditions and the following disclaimer in the
 *      documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 * POSSIBILITY OF SUCH DAMAGE.
 */

#ifndef DND_H
#define DND_H

#include "../ui/dnd.h"
#include "toolkit.h"

#include <cx/list.h>

#ifdef __cplusplus
extern "C" {
#endif

#if GTK_MAJOR_VERSION >= 4
    
struct UiDnD {
    GtkDropTarget *target;
    const GValue *value;
    CxList *providers;
    GdkDragAction selected_action;
    gboolean delete;
    gboolean accept;
};
    
#else
   
struct UiDnD {
    GdkDragContext *context;
    GtkSelectionData *data;
    GdkDragAction selected_action;
    gboolean delete;
    gboolean accept;
};

#endif

UiDnD* ui_create_dnd(void);
void ui_dnd_free(UiDnD *dnd);

#ifdef __cplusplus
}
#endif

#endif /* DND_H */

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