application/main.c

Wed, 13 Jul 2016 16:40:59 +0200

author
Olaf Wintermann <olaf.wintermann@gmail.com>
date
Wed, 13 Jul 2016 16:40:59 +0200
changeset 127
ce342364fad5
parent 126
f190d03dce0f
child 133
6dd780cbc8c6
permissions
-rw-r--r--

added drawingarea (Cocoa)

/*
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
 *
 * Copyright 2012 Olaf Wintermann. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *
 *   1. Redistributions of source code must retain the above copyright
 *      notice, this list of conditions and the following disclaimer.
 *
 *   2. Redistributions in binary form must reproduce the above copyright
 *      notice, this list of conditions and the following disclaimer in the
 *      documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 * POSSIBILITY OF SUCH DAMAGE.
 */

#include <stdio.h>
#include <stdlib.h>

#include <ui/ui.h>
#include <ucx/buffer.h>
#include <ucx/utils.h>

UiInteger radio;
UiRange range;
UIWIDGET drawingarea;

void action_menu(UiEvent *event, void *data) {
    printf("action_menu test: {%s}\n", data);
    //printf("text: {%s}\n", ui_gettext(event->obj, "text"));
    //fflush(stdout);
    //
    //char *file = ui_openfiledialog(event->obj);
    ////printf("file: %s\n", file);
    //fflush(stdout);
    //free(file);
}

void action_button(UiEvent *event, void *data) {
    //printf("radio: %d\n", ui_getval(radio));
}

void action_button2(UiEvent *event, void *data) {
    ui_setval(radio, 1);
}

UiTextLayout *text;

void action_scroll(UiEvent *event, void *data) {
    //ui_drawingarea_redraw(drawingarea);
    printf("scroll\n");
}


void draw(UiEvent *event, UiGraphics *g, void *data) {
    int width = g->width;
    int height = g->height;
    //printf("rec[%d,%d]\n", width, height);
    
    ui_graphics_color(g, 64, 64, 64);
    ui_draw_rect(g, 0, 0, width, height, TRUE);
    
    
}
/*

void* model_getval(void *obj, int col) {
    if(col == 0) {
        return "folder";
    } else if(col == 2) {
        return "test@localhost";
    }
    return obj;
}

UIMENU ctxmenu;
void click(UiEvent *event, void *data) {
    UiMouseEvent *me = event->eventdata;
    printf("click[%d](%d,%d)\n", me->type, me->x, me->y);
    
    if(me->button == 1) {
        ui_contextmenu_popup(ctxmenu);
    }
    
}

void window_close(UiEvent *event, void *data) {
    printf("window close\n");
}
*/

int main(int argc, char** argv) { 
    ui_init("app1", argc, argv);
    
    UiList *list = ui_list_new();
    ui_list_append(list, "Hello");
    ui_list_append(list, "World");
    ui_list_append(list, "Test");
    
    ui_menu("File");
    ui_menuitem("Hello", action_menu, "hello");
    ui_submenu("Submenu1");
    ui_submenu("Submenu2");
    ui_menuitem("item2", NULL, NULL);
    ui_submenu_end();
    ui_menuitem("item3", NULL, NULL);
    ui_submenu_end();
    ui_menuitem("item4", NULL, NULL);
    
    ui_toolitem("button1", "Test", action_button, NULL);
    ui_toolitem("button2", "OK", action_button, NULL);
    //ui_toolbar_combobox_str("combo", list, NULL, NULL);
    ui_toolbar_add_default("button1");
    ui_toolbar_add_default("button2");
    //ui_toolbar_add_default("combo");
    
    UiObject *obj = ui_window("Test", NULL);
    //ui_context_closefunc(obj->ctx, window_close, NULL);
    ui_drawingarea(obj, draw, NULL);
    
    ui_show(obj);
    ui_main();
    
    return (EXIT_SUCCESS);
}

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