Wed, 13 Jul 2016 15:35:59 +0200
implemented simple toolbar items (Cocoa)
/* * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. * * Copyright 2015 Olaf Wintermann. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ #ifndef UI_GRAPHICS_H #define UI_GRAPHICS_H #include "toolkit.h" #ifdef __cplusplus extern "C" { #endif typedef struct UiGraphics UiGraphics; typedef struct UiTextLayout UiTextLayout; typedef void(*ui_drawfunc)(UiEvent*, UiGraphics*, void*); struct UiGraphics { int width; int height; }; UIWIDGET ui_drawingarea(UiObject *obj, ui_drawfunc f, void *userdata); void ui_drawingarea_mousehandler(UiObject *obj, UIWIDGET widget, ui_callback f, void *u); void ui_drawingarea_getsize(UIWIDGET drawingarea, int *width, int *height); void ui_drawingarea_redraw(UIWIDGET drawingarea); // text layout UiTextLayout* ui_text(UiGraphics *g); void ui_text_free(UiTextLayout *text); void ui_text_setstring(UiTextLayout *layout, char *str); void ui_text_setstringl(UiTextLayout *layout, char *str, int len); void ui_text_setfont(UiTextLayout *layout, char *font, int size); void ui_text_getsize(UiTextLayout *layout, int *width, int *height); void ui_text_setwidth(UiTextLayout *layout, int width); // drawing functions void ui_graphics_color(UiGraphics *g, int red, int green, int blue); void ui_draw_line(UiGraphics *g, int x1, int y1, int x2, int y2); void ui_draw_rect(UiGraphics *g, int x, int y, int w, int h, int fill); void ui_draw_text(UiGraphics *g, int x, int y, UiTextLayout *text); #ifdef __cplusplus } #endif #endif /* UI_GRAPHICS_H */