/*
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
 *
 * Copyright 2014 Olaf Wintermann. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *
 *   1. Redistributions of source code must retain the above copyright
 *      notice, this list of conditions and the following disclaimer.
 *
 *   2. Redistributions in binary form must reproduce the above copyright
 *      notice, this list of conditions and the following disclaimer in the
 *      documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 * POSSIBILITY OF SUCH DAMAGE.
 */

#import <stdio.h>
#import <stdlib.h>
#import <string.h>

#import "menu.h"
#import "window.h"

@implementation UiMenuDelegate 

- (UiMenuDelegate*) init {
    items = NULL;
    return self;
}

- (void) menuNeedsUpdate:(NSMenu *) menu {
    NSWindow *activeWindow = [NSApp keyWindow];
    [(UiCocoaWindow*)activeWindow updateMenu: menu];
}

- (void) addItem:(NSMenuItem*) item var: (char*)name {
    UiStateItem *i = malloc(sizeof(UiStateItem));
    i->item = item;
    i->var = name;
    items = ucx_list_append(items, i);
}

- (UcxList*) items {
    return items;
}

@end




static NSMenu *currentMenu = NULL;
static UiMenuDelegate *delegate;

void ui_menu_init() {
    delegate = [[UiMenuDelegate alloc]init];
}

UiMenuDelegate* ui_menu_delegate() {
    return delegate;
}


void ui_menu(char *title) {
    NSString *str = [[NSString alloc] initWithUTF8String:title];
    
    NSMenu *menu = [[NSMenu alloc] initWithTitle: str];
    NSMenuItem *menuItem = [[NSApp mainMenu] addItemWithTitle:str
                                                       action:nil keyEquivalent:@""];
    [menu setDelegate: delegate];
    
    [[NSApp mainMenu] setSubmenu:menu forItem:menuItem];
    currentMenu = menu;
}

void ui_menuitem(char *label, ui_callback f, void *data) {
    EventWrapper *event = [[EventWrapper alloc]initWithData:data callback:f];
    NSString *str = [[NSString alloc] initWithUTF8String:label];
    
    NSMenuItem *item = [currentMenu addItemWithTitle:str
                                              action:@selector(handleEvent:) keyEquivalent:@""];
    [item setTarget:event];
    
    //[delegate addItem: item];
}

void ui_checkitem(char *label, ui_callback f, void *data) {
    EventWrapper *event = [[EventWrapper alloc]initWithData:data callback:f];
    NSString *str = [[NSString alloc] initWithUTF8String:label];
    
    NSMenuItem *item = [currentMenu addItemWithTitle:str
                                              action:@selector(handleStateEvent:) keyEquivalent:@""];
    [item setTarget:event];
    
    [delegate addItem: item var:NULL];
}

void ui_checkitem_nv(char *label, char *vname) {
    EventWrapper *event = [[EventWrapper alloc]initWithData:NULL callback:NULL];
    NSString *str = [[NSString alloc] initWithUTF8String:label];
    
    NSMenuItem *item = [currentMenu addItemWithTitle:str
                                              action:@selector(handleStateEvent:) keyEquivalent:@""];
    [item setTarget:event];
    
    [delegate addItem: item var:vname];
}

void ui_menuseparator() {
    
}



int ui_menuitem_get(UiInteger *i) {
    UiMenuItem *item = i->obj;
    i->value = [item->item state];
    return i->value;
}

void ui_menuitem_set(UiInteger *i, int value) {
    UiMenuItem *item = i->obj;
    [item->item setState: value];
    i->value = value;
    item->state = value;
}
