diff -r 1f40ca07ae1b -r 839fefbdedc7 ucx/tree.c --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/ucx/tree.c Thu May 23 22:35:45 2024 +0200 @@ -0,0 +1,401 @@ +/* + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. + * + * Copyright 2024 Mike Becker, Olaf Wintermann All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + * POSSIBILITY OF SUCH DAMAGE. + */ + +#include "cx/tree.h" + +#include "cx/array_list.h" + +#include + +#define CX_TREE_PTR(cur, off) (*(void**)(((char*)(cur))+(off))) +#define CX_TREE_PTR(cur, off) (*(void**)(((char*)(cur))+(off))) +#define tree_parent(node) CX_TREE_PTR(node, loc_parent) +#define tree_children(node) CX_TREE_PTR(node, loc_children) +#define tree_prev(node) CX_TREE_PTR(node, loc_prev) +#define tree_next(node) CX_TREE_PTR(node, loc_next) + +void cx_tree_link( + void *restrict parent, + void *restrict node, + ptrdiff_t loc_parent, + ptrdiff_t loc_children, + ptrdiff_t loc_prev, + ptrdiff_t loc_next +) { + void *current_parent = tree_parent(node); + if (current_parent == parent) return; + if (current_parent != NULL) { + cx_tree_unlink(node, loc_parent, loc_children, + loc_prev, loc_next); + } + + if (tree_children(parent) == NULL) { + tree_children(parent) = node; + } else { + void *children = tree_children(parent); + tree_prev(children) = node; + tree_next(node) = children; + tree_children(parent) = node; + } + tree_parent(node) = parent; +} + +void cx_tree_unlink( + void *node, + ptrdiff_t loc_parent, + ptrdiff_t loc_children, + ptrdiff_t loc_prev, + ptrdiff_t loc_next +) { + if (tree_parent(node) == NULL) return; + + void *left = tree_prev(node); + void *right = tree_next(node); + assert(left == NULL || tree_children(tree_parent(node)) != node); + if (left == NULL) { + tree_children(tree_parent(node)) = right; + } else { + tree_next(left) = right; + } + if (right != NULL) tree_prev(right) = left; + tree_parent(node) = NULL; + tree_prev(node) = NULL; + tree_next(node) = NULL; +} + +int cx_tree_search( + void const *root, + void const *data, + cx_tree_search_func sfunc, + void **result, + ptrdiff_t loc_children, + ptrdiff_t loc_next +) { + int ret; + *result = NULL; + + // shortcut: compare root before doing anything else + ret = sfunc(root, data); + if (ret < 0) { + return ret; + } else if (ret == 0 || tree_children(root) == NULL) { + *result = (void*)root; + return ret; + } + + // create a working stack + CX_ARRAY_DECLARE(void const*, work); + cx_array_initialize(work, 32); + + // add the children of root to the working stack + { + void *c = tree_children(root); + while (c != NULL) { + cx_array_simple_add(work, c); + c = tree_next(c); + } + } + + // remember a candidate for adding the data + // also remember the exact return code from sfunc + void *candidate = NULL; + int ret_candidate = -1; + + // process the working stack + while (work_size > 0) { + // pop element + void const *node = work[--work_size]; + + // apply the search function + ret = sfunc(node, data); + + if (ret == 0) { + // if found, exit the search + *result = (void*) node; + work_size = 0; + break; + } else if (ret > 0) { + // if children might contain the data, add them to the stack + void *c = tree_children(node); + while (c != NULL) { + cx_array_simple_add(work, c); + c = tree_next(c); + } + + // remember this node in case no child is suitable + if (ret_candidate < 0 || ret < ret_candidate) { + candidate = (void *) node; + ret_candidate = ret; + } + } + } + + // not found, but was there a candidate? + if (ret != 0 && candidate != NULL) { + ret = ret_candidate; + *result = candidate; + } + + // free the working queue and return + free(work); + return ret; +} + +static bool cx_tree_iter_valid(void const *it) { + struct cx_tree_iterator_s const *iter = it; + return iter->node != NULL; +} + +static void *cx_tree_iter_current(void const *it) { + struct cx_tree_iterator_s const *iter = it; + return iter->node; +} + +static void cx_tree_iter_next(void *it) { + struct cx_tree_iterator_s *iter = it; + ptrdiff_t const loc_next = iter->loc_next; + ptrdiff_t const loc_children = iter->loc_children; + + void *children; + + // check if we are currently exiting or entering nodes + if (iter->exiting) { + children = NULL; + // skipping on exit is pointless, just clear the flag + iter->skip = false; + } else { + if (iter->skip) { + // skip flag is set, pretend that there are no children + iter->skip = false; + children = NULL; + } else { + // try to enter the children (if any) + children = tree_children(iter->node); + } + } + + if (children == NULL) { + // search for the next node + void *next; + cx_tree_iter_search_next: + // check if there is a sibling + if (iter->exiting) { + next = iter->node_next; + } else { + next = tree_next(iter->node); + iter->node_next = next; + } + if (next == NULL) { + // no sibling, we are done with this node and exit + if (iter->visit_on_exit && !iter->exiting) { + // iter is supposed to visit the node again + iter->exiting = true; + } else { + iter->exiting = false; + if (iter->depth == 1) { + // there is no parent - we have iterated the entire tree + // invalidate the iterator and free the node stack + iter->node = iter->node_next = NULL; + iter->stack_capacity = iter->depth = 0; + free(iter->stack); + iter->stack = NULL; + } else { + // the parent node can be obtained from the top of stack + // this way we can avoid the loc_parent in the iterator + iter->depth--; + iter->node = iter->stack[iter->depth - 1]; + // retry with the parent node to find a sibling + goto cx_tree_iter_search_next; + } + } + } else { + if (iter->visit_on_exit && !iter->exiting) { + // iter is supposed to visit the node again + iter->exiting = true; + } else { + iter->exiting = false; + // move to the sibling + iter->counter++; + iter->node = next; + // new top of stack is the sibling + iter->stack[iter->depth - 1] = next; + } + } + } else { + // node has children, push the first child onto the stack and enter it + cx_array_simple_add(iter->stack, children); + iter->node = children; + iter->counter++; + } +} + +CxTreeIterator cx_tree_iterator( + void *root, + bool visit_on_exit, + ptrdiff_t loc_children, + ptrdiff_t loc_next +) { + CxTreeIterator iter; + iter.loc_children = loc_children; + iter.loc_next = loc_next; + iter.visit_on_exit = visit_on_exit; + + // allocate stack + iter.stack_capacity = 16; + iter.stack = malloc(sizeof(void *) * 16); + iter.depth = 0; + + // visit the root node + iter.node = root; + iter.node_next = NULL; + iter.counter = 1; + iter.depth = 1; + iter.stack[0] = root; + iter.exiting = false; + iter.skip = false; + + // assign base iterator functions + iter.base.mutating = false; + iter.base.remove = false; + iter.base.current_impl = NULL; + iter.base.valid = cx_tree_iter_valid; + iter.base.next = cx_tree_iter_next; + iter.base.current = cx_tree_iter_current; + + return iter; +} + +static bool cx_tree_visitor_valid(void const *it) { + struct cx_tree_visitor_s const *iter = it; + return iter->node != NULL; +} + +static void *cx_tree_visitor_current(void const *it) { + struct cx_tree_visitor_s const *iter = it; + return iter->node; +} + +__attribute__((__nonnull__)) +static void cx_tree_visitor_enqueue_siblings( + struct cx_tree_visitor_s *iter, void *node, ptrdiff_t loc_next) { + node = tree_next(node); + while (node != NULL) { + struct cx_tree_visitor_queue_s *q; + q = malloc(sizeof(struct cx_tree_visitor_queue_s)); + q->depth = iter->queue_last->depth; + q->node = node; + iter->queue_last->next = q; + iter->queue_last = q; + node = tree_next(node); + } + iter->queue_last->next = NULL; +} + +static void cx_tree_visitor_next(void *it) { + struct cx_tree_visitor_s *iter = it; + ptrdiff_t const loc_next = iter->loc_next; + ptrdiff_t const loc_children = iter->loc_children; + + // add the children of the current node to the queue + // unless the skip flag is set + void *children; + if (iter->skip) { + iter->skip = false; + children = NULL; + } else { + children = tree_children(iter->node); + } + if (children != NULL) { + struct cx_tree_visitor_queue_s *q; + q = malloc(sizeof(struct cx_tree_visitor_queue_s)); + q->depth = iter->depth + 1; + q->node = children; + if (iter->queue_last == NULL) { + assert(iter->queue_next == NULL); + iter->queue_next = q; + } else { + iter->queue_last->next = q; + } + iter->queue_last = q; + cx_tree_visitor_enqueue_siblings(iter, children, loc_next); + } + + // check if there is a next node + if (iter->queue_next == NULL) { + iter->node = NULL; + return; + } + + // dequeue the next node + iter->node = iter->queue_next->node; + iter->depth = iter->queue_next->depth; + { + struct cx_tree_visitor_queue_s *q = iter->queue_next; + iter->queue_next = q->next; + if (iter->queue_next == NULL) { + assert(iter->queue_last == q); + iter->queue_last = NULL; + } + free(q); + } + + // increment the node counter + iter->counter++; +} + +CxTreeVisitor cx_tree_visitor( + void *root, + ptrdiff_t loc_children, + ptrdiff_t loc_next +) { + CxTreeVisitor iter; + iter.loc_children = loc_children; + iter.loc_next = loc_next; + + // allocate stack + iter.depth = 0; + + // visit the root node + iter.node = root; + iter.counter = 1; + iter.depth = 1; + iter.skip = false; + iter.queue_next = NULL; + iter.queue_last = NULL; + + // assign base iterator functions + iter.base.mutating = false; + iter.base.remove = false; + iter.base.current_impl = NULL; + iter.base.valid = cx_tree_visitor_valid; + iter.base.next = cx_tree_visitor_next; + iter.base.current = cx_tree_visitor_current; + + return iter; +} +