ui/ui/button.h

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1 /*
2 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
3 *
4 * Copyright 2017 Olaf Wintermann. All rights reserved.
5 *
6 * Redistribution and use in source and binary forms, with or without
7 * modification, are permitted provided that the following conditions are met:
8 *
9 * 1. Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer.
11 *
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
17 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
18 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
19 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
20 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
21 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
22 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
23 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
24 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
25 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
26 * POSSIBILITY OF SUCH DAMAGE.
27 */
28
29 #ifndef UI_BUTTON_H
30 #define UI_BUTTON_H
31
32 #include "toolkit.h"
33
34 #ifdef __cplusplus
35 extern "C" {
36 #endif
37
38 typedef struct UiButtonArgs {
39 UiTri fill;
40 UiBool hexpand;
41 UiBool vexpand;
42 int colspan;
43 int rowspan;
44
45 const char* label;
46 const char* stockid;
47 ui_callback onclick;
48 void* onclickdata;
49 } UiButtonArgs;
50
51 typedef struct UiToggleArgs {
52 UiTri fill;
53 UiBool hexpand;
54 UiBool vexpand;
55 int colspan;
56 int rowspan;
57
58 const char* label;
59 const char* stockid;
60 UiInteger* value;
61 const char* varname;
62 ui_callback onchange;
63 void* onchangedata;
64 } UiToggleArgs;
65
66 #define ui_button(obj, ...) ui_button_create(obj, (UiButtonArgs){ __VA_ARGS__ } )
67 #define ui_togglebutton(obj, ...) ui_togglebutton_create(obj, (UiToggleArgs){ __VA_ARGS__ } )
68 #define ui_checkbox(obj, ...) ui_checkbox_create(obj, (UiToggleArgs){ __VA_ARGS__ } )
69 #define ui_switch(obj, ...) ui_switch_create(obj, (UiToggleArgs){ __VA_ARGS__ } )
70 #define ui_radiobutton(obj, ...) ui_radiobutton_create(obj, (UiToggleArgs){ __VA_ARGS__ } )
71
72 UIEXPORT UIWIDGET ui_button_create(UiObject* obj, UiButtonArgs args);
73 UIEXPORT UIWIDGET ui_togglebutton_create(UiObject* obj, UiToggleArgs args);
74 UIEXPORT UIWIDGET ui_checkbox_create(UiObject* obj, UiToggleArgs args);
75 UIEXPORT UIWIDGET ui_switch_create(UiObject* obj, UiToggleArgs args);
76 UIEXPORT UIWIDGET ui_radiobutton_create(UiObject* obj, UiToggleArgs args);
77
78
79
80 #ifdef __cplusplus
81 }
82 #endif
83
84 #endif /* UI_BUTTON_H */
85

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