| 39 static UIWIDGET label_create(UiObject *obj, UiLabelArgs *args, int align) { |
39 static UIWIDGET label_create(UiObject *obj, UiLabelArgs *args, int align) { |
| 40 Arg xargs[16]; |
40 Arg xargs[16]; |
| 41 int n = 0; |
41 int n = 0; |
| 42 |
42 |
| 43 UiContainerPrivate *ctn = ui_obj_container(obj); |
43 UiContainerPrivate *ctn = ui_obj_container(obj); |
| 44 UI_APPLY_LAYOUT(ctn->layout, args); |
44 UiLayout layout = UI_ARGS2LAYOUT(args); |
| 45 |
45 |
| 46 Widget parent = ctn->prepare(ctn, xargs, &n); |
46 Widget parent = ui_container_prepare(ctn, &layout, xargs, &n); |
| 47 |
47 |
| 48 XtSetArg(xargs[n], XmNalignment, align); n++; |
48 XtSetArg(xargs[n], XmNalignment, align); n++; |
| 49 XmString label = NULL; |
49 XmString label = NULL; |
| 50 if(args->label) { |
50 if(args->label) { |
| 51 label = XmStringCreateLocalized((char*)args->label); |
51 label = XmStringCreateLocalized((char*)args->label); |
| 106 UIWIDGET ui_progressbar_create(UiObject *obj, UiProgressbarArgs *args) { |
106 UIWIDGET ui_progressbar_create(UiObject *obj, UiProgressbarArgs *args) { |
| 107 Arg xargs[16]; |
107 Arg xargs[16]; |
| 108 int n = 0; |
108 int n = 0; |
| 109 |
109 |
| 110 UiContainerPrivate *ctn = ui_obj_container(obj); |
110 UiContainerPrivate *ctn = ui_obj_container(obj); |
| 111 UI_APPLY_LAYOUT(ctn->layout, args); |
111 UiLayout layout = UI_ARGS2LAYOUT(args); |
| 112 |
112 |
| 113 Widget parent = ctn->prepare(ctn, xargs, &n); |
113 Widget parent = ui_container_prepare(ctn, &layout, xargs, &n); |
| 114 |
114 |
| 115 char *name = args->name ? (char*)args->name : "progressbar"; |
115 char *name = args->name ? (char*)args->name : "progressbar"; |
| 116 Widget frame = XmCreateFrame(parent, name, xargs, n); |
116 Widget frame = XmCreateFrame(parent, name, xargs, n); |
| |
117 ui_container_add(ctn, frame); |
| 117 |
118 |
| 118 // create a button and get some informations about the height, shadow, highlight, .... |
119 // create a button and get some informations about the height, shadow, highlight, .... |
| 119 // we want the frame to have the same dimensions as a normal button |
120 // we want the frame to have the same dimensions as a normal button |
| 120 Widget test = XmCreatePushButton(frame, "button", NULL, 0); |
121 Widget test = XmCreatePushButton(frame, "button", NULL, 0); |
| 121 XtManageChild(test); |
122 XtManageChild(test); |
| 189 UIWIDGET ui_progressspinner_create(UiObject* obj, UiProgressbarSpinnerArgs *args) { |
190 UIWIDGET ui_progressspinner_create(UiObject* obj, UiProgressbarSpinnerArgs *args) { |
| 190 Arg xargs[16]; |
191 Arg xargs[16]; |
| 191 int n = 0; |
192 int n = 0; |
| 192 |
193 |
| 193 UiContainerPrivate *ctn = ui_obj_container(obj); |
194 UiContainerPrivate *ctn = ui_obj_container(obj); |
| 194 UI_APPLY_LAYOUT(ctn->layout, args); |
195 UiLayout layout = UI_ARGS2LAYOUT(args); |
| 195 |
196 |
| 196 Widget parent = ctn->prepare(ctn, xargs, &n); |
197 Widget parent = ui_container_prepare(ctn, &layout, xargs, &n); |
| 197 |
198 |
| 198 XmString label = XmStringCreateSimple(""); |
199 XmString label = XmStringCreateSimple(""); |
| 199 XtSetArg(xargs[n], XmNlabelString, label); n++; |
200 XtSetArg(xargs[n], XmNlabelString, label); n++; |
| 200 XtSetArg(xargs[n], XmNalignment, XmALIGNMENT_END); n++; |
201 XtSetArg(xargs[n], XmNalignment, XmALIGNMENT_END); n++; |
| 201 XtSetArg(xargs[n], gridMinWidth, 40); n++; |
202 XtSetArg(xargs[n], gridMinWidth, 40); n++; |
| 202 |
203 |
| 203 char *name = args->name ? (char*)args->name : "progresss_spinner"; |
204 char *name = args->name ? (char*)args->name : "progresss_spinner"; |
| 204 Widget w = XmCreateLabel(parent, name, xargs, n); |
205 Widget w = XmCreateLabel(parent, name, xargs, n); |
| 205 XtManageChild(w); |
206 XtManageChild(w); |
| 206 ctn->add(ctn, w); |
207 ui_container_add(ctn, w); |
| 207 |
208 |
| 208 UiVar* var = uic_widget_var(obj->ctx, obj->ctx, args->value, args->varname, UI_VAR_INTEGER); |
209 UiVar* var = uic_widget_var(obj->ctx, obj->ctx, args->value, args->varname, UI_VAR_INTEGER); |
| 209 if(var) { |
210 if(var) { |
| 210 UiInteger *value = var->value; |
211 UiInteger *value = var->value; |
| 211 value->obj = w; |
212 value->obj = w; |