31 |
31 |
32 #include "stock.h" |
32 #include "stock.h" |
33 #include "../ui/properties.h" |
33 #include "../ui/properties.h" |
34 #include <cx/hash_map.h> |
34 #include <cx/hash_map.h> |
35 |
35 |
36 static CxMap *stock_items; |
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37 |
36 |
38 void ui_stock_init() { |
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39 stock_items = cxHashMapCreate(cxDefaultAllocator, CX_STORE_POINTERS, 64); |
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40 |
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41 ui_add_stock_item(UI_STOCK_NEW, "New", "Ctrl<Key>N", "Ctrl+N", NULL); |
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42 ui_add_stock_item(UI_STOCK_OPEN, "Open", "Ctrl<Key>O", "Ctrl+O", NULL); |
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43 ui_add_stock_item(UI_STOCK_SAVE, "Save", "Ctrl<Key>S", "Ctrl+S", NULL); |
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44 ui_add_stock_item(UI_STOCK_SAVE_AS, "Save as ...", NULL, NULL, NULL); |
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45 ui_add_stock_item(UI_STOCK_REVERT_TO_SAVED, "Revert to saved", NULL, NULL, NULL); |
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46 ui_add_stock_item(UI_STOCK_CLOSE, "Close", "Ctrl<Key>W", "Ctrl+W", NULL); |
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47 ui_add_stock_item(UI_STOCK_UNDO, "Undo", "Ctrl<Key>Z", "Ctrl+Z", NULL); |
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48 ui_add_stock_item(UI_STOCK_REDO, "Redo", NULL, NULL, NULL); |
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49 ui_add_stock_item(UI_STOCK_GO_BACK, "Back", NULL, NULL, NULL); |
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50 ui_add_stock_item(UI_STOCK_GO_FORWARD, "Forward", NULL, NULL, NULL); |
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51 ui_add_stock_item(UI_STOCK_CUT, "Cut", "Ctrl<Key>X", "Ctrl+X", NULL); |
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52 ui_add_stock_item(UI_STOCK_COPY, "Copy", "Ctrl<Key>C", "Ctrl+C", NULL); |
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53 ui_add_stock_item(UI_STOCK_PASTE, "Paste", "Ctrl<Key>V", "Ctrl+V", NULL); |
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54 ui_add_stock_item(UI_STOCK_DELETE, "Delete", NULL, NULL, NULL); |
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55 } |
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56 |
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57 void ui_add_stock_item(char *id, char *label, char *accelerator, char *accelerator_label, void *icon) { |
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58 UiStockItem *i = malloc(sizeof(UiStockItem)); |
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59 i->label = label; |
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60 i->accelerator = accelerator; |
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61 i->accelerator_label = accelerator_label; |
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62 // TODO: icon |
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63 |
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64 cxMapPut(stock_items, id, i); |
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65 } |
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66 |
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67 UiStockItem* ui_get_stock_item(char *id) { |
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68 UiStockItem *item = cxMapGet(stock_items, id); |
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69 if(item) { |
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70 char *label = uistr_n(id); |
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71 if(label) { |
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72 item->label = label; |
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73 } |
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74 } |
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75 return item; |
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76 } |
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