application/window.c

changeset 2
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child 3
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1:b5bb7b3cd597 2:fbdfaacc4182
1 /*
2 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
3 *
4 * Copyright 2024 Olaf Wintermann. All rights reserved.
5 *
6 * Redistribution and use in source and binary forms, with or without
7 * modification, are permitted provided that the following conditions are met:
8 *
9 * 1. Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer.
11 *
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
17 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
18 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
19 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
20 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
21 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
22 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
23 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
24 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
25 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
26 * POSSIBILITY OF SUCH DAMAGE.
27 */
28
29 #include "window.h"
30
31 #include <ui/stock.h>
32
33
34 UiObject* window_create(void) {
35 UiObject* obj = ui_window("iDAV", NULL);
36
37 // navigation bar
38 ui_hbox(obj, .fill = UI_OFF) {
39 // TODO: go back/forward buttons
40
41 ui_path_textfield(obj, .fill = UI_ON);
42 }
43
44 // main content
45 UiModel* model = ui_model(obj->ctx, UI_ICON_TEXT, "Name", UI_STRING, "Type", UI_STRING, "Last Modified", UI_STRING, "Size", -1);
46 ui_table(obj, .fill = UI_ON, .model = model);
47
48 // status bar
49 ui_hbox(obj, .fill = UI_OFF) {
50 ui_label(obj, .label = "");
51 }
52
53 ui_model_free(obj->ctx, model);
54
55 return obj;
56 }

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