ui/winui/commandbar.cpp

changeset 0
2483f517c562
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/ui/winui/commandbar.cpp	Sun Jan 21 16:30:18 2024 +0100
@@ -0,0 +1,212 @@
+/*
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
+ *
+ * Copyright 2023 Olaf Wintermann. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ *   1. Redistributions of source code must retain the above copyright
+ *      notice, this list of conditions and the following disclaimer.
+ *
+ *   2. Redistributions in binary form must reproduce the above copyright
+ *      notice, this list of conditions and the following disclaimer in the
+ *      documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
+ * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "pch.h"
+
+#include "commandbar.h"
+
+#include "util.h"
+#include "../common/object.h"
+#include "../common/context.h"
+
+#include "button.h"
+#include "appmenu.h"
+#include "icons.h"
+
+using namespace winrt;
+using namespace Microsoft::UI::Xaml;
+using namespace Microsoft::UI::Xaml::Controls;
+using namespace Microsoft::UI::Xaml::XamlTypeInfo;
+using namespace Microsoft::UI::Xaml::Markup;
+using namespace Windows::UI::Xaml::Interop;
+
+static void create_item(UiObject* obj, Windows::Foundation::Collections::IObservableVector<ICommandBarElement> cb, UiToolbarItemI* i);
+static void create_cmditem(UiObject* obj, Windows::Foundation::Collections::IObservableVector<ICommandBarElement> cb, UiToolbarItem* item);
+static void create_toggleitem(UiObject* obj, Windows::Foundation::Collections::IObservableVector<ICommandBarElement> cb, UiToolbarToggleItem* item);
+static void create_menuitem(UiObject* obj, Windows::Foundation::Collections::IObservableVector<ICommandBarElement> cb, UiToolbarMenuItem* item);
+
+static void create_appmenu_items(UiObject* obj, Windows::Foundation::Collections::IObservableVector<ICommandBarElement> cb, UiToolbarMenuItem* i);
+
+CommandBar ui_create_toolbar(UiObject *obj, CxList* defaults, bool addappmenu) {
+	
+	CommandBar cb = CommandBar();
+	cb.DefaultLabelPosition(CommandBarDefaultLabelPosition::Right);
+
+	// add pre-configured items
+	CxIterator i = cxListIterator(defaults);
+	cx_foreach(char*, def, i) {
+		UiToolbarItemI* item = uic_toolbar_get_item(def);
+		if (!item) {
+			exit(-1); // TODO: maybe an error dialog?
+		}
+		create_item(obj, cb.PrimaryCommands(), item);
+	}
+
+	// add appmenu
+	if (addappmenu) {
+		UiToolbarMenuItem* appmenu = uic_get_appmenu();
+		if (appmenu) {
+			create_appmenu_items(obj, cb.SecondaryCommands(), appmenu);
+		}
+	}
+
+	return cb;
+}
+
+static void create_item(UiObject* obj, Windows::Foundation::Collections::IObservableVector<ICommandBarElement> cb, UiToolbarItemI* i) {
+	switch (i->type) {
+		case UI_TOOLBAR_ITEM: {
+			create_cmditem(obj, cb, (UiToolbarItem*)i);
+			break;
+		}
+		case UI_TOOLBAR_TOGGLEITEM: {
+			create_toggleitem(obj, cb, (UiToolbarToggleItem*)i);
+			break;
+		}
+		case UI_TOOLBAR_MENU: {
+			create_menuitem(obj, cb, (UiToolbarMenuItem*)i);
+			break;
+		}
+	}
+}
+
+static void create_appmenu_items(UiObject* obj, Windows::Foundation::Collections::IObservableVector<ICommandBarElement> cb, UiToolbarMenuItem* i) {
+	for (UiMenuItemI* mi = i->menu.items_begin; mi; mi = mi->next) {
+		// convert UiMenuItemI to UiToolbarItemI
+		switch (mi->type) {
+			case UI_MENU: {
+				UiMenu* mitem = (UiMenu*)mi;
+				UiToolbarMenuItem tbitem;
+				memset(&tbitem, 0, sizeof(UiToolbarMenuItem));
+				tbitem.item.type = UI_TOOLBAR_MENU;
+				tbitem.args.label = mitem->label;
+				tbitem.menu.items_begin = mitem->items_begin;
+				tbitem.menu.items_end = mitem->items_end;
+				create_menuitem(obj, cb, &tbitem);
+				break;
+			}
+			case UI_MENU_ITEM: {
+				UiMenuItem* mitem = (UiMenuItem*)mi;
+				UiToolbarItem tbitem;
+				memset(&tbitem, 0, sizeof(UiToolbarItem));
+				tbitem.item.type = UI_TOOLBAR_ITEM;
+				tbitem.args.label = mitem->label;
+				tbitem.args.onclick = mitem->callback;
+				tbitem.args.onclickdata = mitem->userdata;
+				create_cmditem(obj, cb, &tbitem);
+				break;
+			}
+		}
+	}
+}
+
+static void create_cmditem(UiObject* obj, Windows::Foundation::Collections::IObservableVector<ICommandBarElement> cb, UiToolbarItem* item) {
+	AppBarButton button = AppBarButton();
+	if (item->args.label) {
+		wchar_t* wlabel = str2wstr(item->args.label, nullptr);
+		button.Label(wlabel);
+		free(wlabel);
+	}
+	if(item->args.icon) {
+		button.Icon(ui_get_icon(item->args.icon));
+	}
+
+	// register callback
+	if (item->args.onclick) {
+		ui_callback cbfunc = item->args.onclick;
+		void* cbdata = item->args.onclickdata;
+		button.Click([cbfunc, cbdata, obj](Windows::Foundation::IInspectable const& sender, RoutedEventArgs) {
+			UiEvent evt;
+			evt.obj = obj;
+			evt.window = obj->window;
+			evt.document = obj->ctx->document;
+			evt.eventdata = nullptr;
+			evt.intval = 0;
+			cbfunc(&evt, cbdata);
+			});
+	}
+
+	cb.Append(button);
+}
+
+static void create_toggleitem(UiObject *obj, Windows::Foundation::Collections::IObservableVector<ICommandBarElement> cb, UiToolbarToggleItem* item) {
+	AppBarToggleButton button = AppBarToggleButton();
+	if (item->args.label) {
+		wchar_t* wlabel = str2wstr(item->args.label, nullptr);
+		button.Label(wlabel);
+		free(wlabel);
+	}
+	if (item->args.icon) {
+		button.Icon(ui_get_icon(item->args.icon));
+	}
+
+	UiVar* var = uic_widget_var(obj->ctx, obj->ctx, nullptr, item->args.varname, UI_VAR_INTEGER);
+	if (var) {	
+		UIElement elm = button;
+		UiWidget* widget = new UiWidget(elm);
+		ui_context_add_widget_destructor(obj->ctx, widget);
+
+		UiInteger* value = (UiInteger*)var->value;
+		int64_t i = value->value;
+		value->get = ui_toggle_button_get;
+		value->set = ui_toggle_button_set;
+		value->obj = widget;
+		ui_toggle_button_set(value, i); // init togglebutton state
+
+		// listener for notifying observers
+		togglebutton_register_checked_observers(button, obj, var);
+		togglebutton_register_unchecked_observers(button, obj, var);
+	}
+
+	UiToggleArgs args = {};
+	args.onchange = item->args.onchange;
+	args.onchangedata = item->args.onchangedata;
+	togglebutton_register_callback(button, obj, args);
+
+
+	cb.Append(button);
+}
+
+static void create_menuitem(UiObject* obj, Windows::Foundation::Collections::IObservableVector<ICommandBarElement> cb, UiToolbarMenuItem* item) {
+	AppBarButton button = AppBarButton();
+	if (item->args.label) {
+		wchar_t* wlabel = str2wstr(item->args.label, nullptr);
+		button.Label(wlabel);
+		free(wlabel);
+	}
+	if (item->args.icon) {
+		button.Icon(ui_get_icon(item->args.icon));
+	}
+
+	MenuFlyoutItem mi = MenuFlyoutItem();
+
+	MenuFlyout flyout = ui_create_menu_flyout(obj, &item->menu);
+	button.Flyout(flyout);
+
+	cb.Append(button);
+}

mercurial