--- a/ui/wpf/button.c Sat Apr 05 17:57:04 2025 +0200 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,58 +0,0 @@ -/* - * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. - * - * Copyright 2015 Olaf Wintermann. All rights reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * - * 1. Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * - * 2. Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" - * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE - * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE - * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR - * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF - * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS - * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN - * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) - * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE - * POSSIBILITY OF SUCH DAMAGE. - */ - -#include <stdio.h> -#include <stdlib.h> - -#include "button.h" -#include "../common/object.h" - -UIWIDGET ui_button(UiObject *obj, char *label, ui_callback f, void *data) { - UiEventData *event = NULL; - ui_callback callback = NULL; - if(f) { - event = malloc(sizeof(UiEventData)); - event->obj = obj; - event->callback = f; - event->user_data = data; - event->value = 0; - callback = (ui_callback)ui_button_callback; - } - - UiContainer *container = uic_get_current_container(obj); - return UIbutton(container, label, callback, event); -} - -void ui_button_callback(UiObject *obj, UiEventData *e) { - UiEvent event; - event.obj = e->obj; - event.document = event.obj->ctx->document; - event.window = event.obj->window; - event.intval = 0; - e->callback(&event, e->user_data); -}