ui/wpf/window.c

Tue, 29 Oct 2024 20:30:00 +0100

author
Olaf Wintermann <olaf.wintermann@gmail.com>
date
Tue, 29 Oct 2024 20:30:00 +0100
changeset 74
4466ebbd9fd5
parent 0
2483f517c562
permissions
-rw-r--r--

implement repo New Credentials button

/*
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
 *
 * Copyright 2015 Olaf Wintermann. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *
 *   1. Redistributions of source code must retain the above copyright
 *      notice, this list of conditions and the following disclaimer.
 *
 *   2. Redistributions in binary form must reproduce the above copyright
 *      notice, this list of conditions and the following disclaimer in the
 *      documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 * POSSIBILITY OF SUCH DAMAGE.
 */

#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#include "../ui/window.h"
#include "../ui/properties.h"
#include "../common/context.h"

#include "window.h"

UiObject* ui_window(char *title, void *window_data) {
    UcxMempool *mp = ucx_mempool_new(256);
    UiObject *obj = ucx_mempool_calloc(mp, 1, sizeof(UiObject));  
    obj->widget = UIwindow(title, obj);
    obj->ctx = uic_context(obj, mp);
    obj->container = (UiContainer*)obj->widget;
    //obj->window = window_data;
    //obj->next = NULL;
    
    return obj;
}

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