Fri, 15 Nov 2024 21:50:20 +0100
add reference counting to download window
/* * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. * * Copyright 2021 Mike Becker, Olaf Wintermann All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ /** * \file buffer.h * * \brief Advanced buffer implementation. * * Instances of CxBuffer can be used to read from or to write to like one * would do with a stream. * * Some features for convenient use of the buffer * can be enabled. See the documentation of the macro constants for more * information. * * \author Mike Becker * \author Olaf Wintermann * \copyright 2-Clause BSD License */ #ifndef UCX_BUFFER_H #define UCX_BUFFER_H #include "common.h" #include "allocator.h" #ifdef __cplusplus extern "C" { #endif /** * No buffer features enabled (all flags cleared). */ #define CX_BUFFER_DEFAULT 0x00 /** * If this flag is enabled, the buffer will automatically free its contents when destroyed. */ #define CX_BUFFER_FREE_CONTENTS 0x01 /** * If this flag is enabled, the buffer will automatically extends its capacity. */ #define CX_BUFFER_AUTO_EXTEND 0x02 /** Structure for the UCX buffer data. */ typedef struct { /** A pointer to the buffer contents. */ union { /** * Data is interpreted as text. */ char *space; /** * Data is interpreted as binary. */ unsigned char *bytes; }; /** The allocator to use for automatic memory management. */ const CxAllocator *allocator; /** Current position of the buffer. */ size_t pos; /** Current capacity (i.e. maximum size) of the buffer. */ size_t capacity; /** Current size of the buffer content. */ size_t size; /** * The buffer may not extend beyond this threshold before starting to flush. * Default is \c SIZE_MAX (flushing disabled when auto extension is enabled). */ size_t flush_threshold; /** * The block size for the elements to flush. * Default is 4096 bytes. */ size_t flush_blksize; /** * The maximum number of blocks to flush in one cycle. * Zero disables flushing entirely (this is the default). * Set this to \c SIZE_MAX to flush the entire buffer. * * @attention if the maximum number of blocks multiplied with the block size * is smaller than the expected contents written to this buffer within one write * operation, multiple flush cycles are performed after that write. * That means the total number of blocks flushed after one write to this buffer may * be larger than \c flush_blkmax. */ size_t flush_blkmax; /** * The write function used for flushing. * If NULL, the flushed content gets discarded. */ cx_write_func flush_func; /** * The target for \c flush_func. */ void *flush_target; /** * Flag register for buffer features. * @see #CX_BUFFER_DEFAULT * @see #CX_BUFFER_FREE_CONTENTS * @see #CX_BUFFER_AUTO_EXTEND */ int flags; } cx_buffer_s; /** * UCX buffer. */ typedef cx_buffer_s CxBuffer; /** * Initializes a fresh buffer. * * \note You may provide \c NULL as argument for \p space. * Then this function will allocate the space and enforce * the #CX_BUFFER_FREE_CONTENTS flag. * * @param buffer the buffer to initialize * @param space pointer to the memory area, or \c NULL to allocate * new memory * @param capacity the capacity of the buffer * @param allocator the allocator this buffer shall use for automatic * memory management. If \c NULL, the default heap allocator will be used. * @param flags buffer features (see cx_buffer_s.flags) * @return zero on success, non-zero if a required allocation failed */ __attribute__((__nonnull__(1))) int cxBufferInit( CxBuffer *buffer, void *space, size_t capacity, const CxAllocator *allocator, int flags ); /** * Allocates and initializes a fresh buffer. * * \note You may provide \c NULL as argument for \p space. * Then this function will allocate the space and enforce * the #CX_BUFFER_FREE_CONTENTS flag. * * @param space pointer to the memory area, or \c NULL to allocate * new memory * @param capacity the capacity of the buffer * @param allocator the allocator to use for allocating the structure and the automatic * memory management within the buffer. If \c NULL, the default heap allocator will be used. * @param flags buffer features (see cx_buffer_s.flags) * @return a pointer to the buffer on success, \c NULL if a required allocation failed */ CxBuffer *cxBufferCreate( void *space, size_t capacity, const CxAllocator *allocator, int flags ); /** * Destroys the buffer contents. * * Has no effect if the #CX_BUFFER_FREE_CONTENTS feature is not enabled. * If you want to free the memory of the entire buffer, use cxBufferFree(). * * @param buffer the buffer which contents shall be destroyed * @see cxBufferInit() */ __attribute__((__nonnull__)) void cxBufferDestroy(CxBuffer *buffer); /** * Deallocates the buffer. * * If the #CX_BUFFER_FREE_CONTENTS feature is enabled, this function also destroys * the contents. If you \em only want to destroy the contents, use cxBufferDestroy(). * * @param buffer the buffer to deallocate * @see cxBufferCreate() */ __attribute__((__nonnull__)) void cxBufferFree(CxBuffer *buffer); /** * Shifts the contents of the buffer by the given offset. * * If the offset is positive, the contents are shifted to the right. * If auto extension is enabled, the buffer grows, if necessary. * In case the auto extension fails, this function returns a non-zero value and * no contents are changed. * If auto extension is disabled, the contents that do not fit into the buffer * are discarded. * * If the offset is negative, the contents are shifted to the left where the * first \p shift bytes are discarded. * The new size of the buffer is the old size minus the absolute shift value. * If this value is larger than the buffer size, the buffer is emptied (but * not cleared, see the security note below). * * The buffer position gets shifted alongside with the content but is kept * within the boundaries of the buffer. * * \note For situations where \c off_t is not large enough, there are specialized cxBufferShiftLeft() and * cxBufferShiftRight() functions using a \c size_t as parameter type. * * \attention * Security Note: The shifting operation does \em not erase the previously occupied memory cells. * But you can easily do that manually, e.g. by calling * <code>memset(buffer->bytes, 0, shift)</code> for a right shift or * <code>memset(buffer->bytes + buffer->size, 0, buffer->capacity - buffer->size)</code> * for a left shift. * * @param buffer the buffer * @param shift the shift offset (negative means left shift) * @return 0 on success, non-zero if a required auto-extension fails */ __attribute__((__nonnull__)) int cxBufferShift( CxBuffer *buffer, off_t shift ); /** * Shifts the buffer to the right. * See cxBufferShift() for details. * * @param buffer the buffer * @param shift the shift offset * @return 0 on success, non-zero if a required auto-extension fails * @see cxBufferShift() */ __attribute__((__nonnull__)) int cxBufferShiftRight( CxBuffer *buffer, size_t shift ); /** * Shifts the buffer to the left. * See cxBufferShift() for details. * * \note Since a left shift cannot fail due to memory allocation problems, this * function always returns zero. * * @param buffer the buffer * @param shift the positive shift offset * @return always zero * @see cxBufferShift() */ __attribute__((__nonnull__)) int cxBufferShiftLeft( CxBuffer *buffer, size_t shift ); /** * Moves the position of the buffer. * * The new position is relative to the \p whence argument. * * \li \c SEEK_SET marks the start of the buffer. * \li \c SEEK_CUR marks the current position. * \li \c SEEK_END marks the end of the buffer. * * With an offset of zero, this function sets the buffer position to zero * (\c SEEK_SET), the buffer size (\c SEEK_END) or leaves the buffer position * unchanged (\c SEEK_CUR). * * @param buffer the buffer * @param offset position offset relative to \p whence * @param whence one of \c SEEK_SET, \c SEEK_CUR or \c SEEK_END * @return 0 on success, non-zero if the position is invalid * */ __attribute__((__nonnull__)) int cxBufferSeek( CxBuffer *buffer, off_t offset, int whence ); /** * Clears the buffer by resetting the position and deleting the data. * * The data is deleted by zeroing it with a call to memset(). * If you do not need that, you can use the faster cxBufferReset(). * * @param buffer the buffer to be cleared * @see cxBufferReset() */ __attribute__((__nonnull__)) void cxBufferClear(CxBuffer *buffer); /** * Resets the buffer by resetting the position and size to zero. * * The data in the buffer is not deleted. If you need a safe * reset of the buffer, use cxBufferClear(). * * @param buffer the buffer to be cleared * @see cxBufferClear() */ __attribute__((__nonnull__)) void cxBufferReset(CxBuffer *buffer); /** * Tests, if the buffer position has exceeded the buffer size. * * @param buffer the buffer to test * @return non-zero, if the current buffer position has exceeded the last * byte of the buffer's contents. */ __attribute__((__nonnull__)) int cxBufferEof(const CxBuffer *buffer); /** * Ensures that the buffer has a minimum capacity. * * If the current capacity is not sufficient, the buffer will be extended. * * @param buffer the buffer * @param capacity the minimum required capacity for this buffer * @return 0 on success or a non-zero value on failure */ __attribute__((__nonnull__)) int cxBufferMinimumCapacity( CxBuffer *buffer, size_t capacity ); /** * Writes data to a CxBuffer. * * If flushing is enabled and the buffer needs to flush, the data is flushed to * the target until the target signals that it cannot take more data by * returning zero via the respective write function. In that case, the remaining * data in this buffer is shifted to the beginning of this buffer so that the * newly available space can be used to append as much data as possible. This * function only stops writing more elements, when the flush target and this * buffer are both incapable of taking more data or all data has been written. * The number returned by this function is the total number of elements that * could be written during the process. It does not necessarily mean that those * elements are still in this buffer, because some of them could have also be * flushed already. * * If automatic flushing is not enabled, the position of the buffer is increased * by the number of bytes written. * * \note The signature is compatible with the fwrite() family of functions. * * @param ptr a pointer to the memory area containing the bytes to be written * @param size the length of one element * @param nitems the element count * @param buffer the CxBuffer to write to * @return the total count of elements written */ __attribute__((__nonnull__)) size_t cxBufferWrite( const void *ptr, size_t size, size_t nitems, CxBuffer *buffer ); /** * Reads data from a CxBuffer. * * The position of the buffer is increased by the number of bytes read. * * \note The signature is compatible with the fread() family of functions. * * @param ptr a pointer to the memory area where to store the read data * @param size the length of one element * @param nitems the element count * @param buffer the CxBuffer to read from * @return the total number of elements read */ __attribute__((__nonnull__)) size_t cxBufferRead( void *ptr, size_t size, size_t nitems, CxBuffer *buffer ); /** * Writes a character to a buffer. * * The least significant byte of the argument is written to the buffer. If the * end of the buffer is reached and #CX_BUFFER_AUTO_EXTEND feature is enabled, * the buffer capacity is extended by cxBufferMinimumCapacity(). If the feature is * disabled or buffer extension fails, \c EOF is returned. * * On successful write, the position of the buffer is increased. * * @param buffer the buffer to write to * @param c the character to write * @return the byte that has bean written or \c EOF when the end of the stream is * reached and automatic extension is not enabled or not possible */ __attribute__((__nonnull__)) int cxBufferPut( CxBuffer *buffer, int c ); /** * Writes a string to a buffer. * * @param buffer the buffer * @param str the zero-terminated string * @return the number of bytes written */ __attribute__((__nonnull__)) size_t cxBufferPutString( CxBuffer *buffer, const char *str ); /** * Gets a character from a buffer. * * The current position of the buffer is increased after a successful read. * * @param buffer the buffer to read from * @return the character or \c EOF, if the end of the buffer is reached */ __attribute__((__nonnull__)) int cxBufferGet(CxBuffer *buffer); #ifdef __cplusplus } #endif #endif // UCX_BUFFER_H