application/window.h

Sun, 29 Sep 2024 20:25:41 +0200

author
Olaf Wintermann <olaf.wintermann@gmail.com>
date
Sun, 29 Sep 2024 20:25:41 +0200
changeset 45
ab71409644b0
parent 18
af411868ab9b
child 51
e324291ca9f8
permissions
-rw-r--r--

update toolkit, fix download/upload progressbar

/*
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
 *
 * Copyright 2024 Olaf Wintermann. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *
 *   1. Redistributions of source code must retain the above copyright
 *      notice, this list of conditions and the following disclaimer.
 *
 *   2. Redistributions in binary form must reproduce the above copyright
 *      notice, this list of conditions and the following disclaimer in the
 *      documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 * POSSIBILITY OF SUCH DAMAGE.
 */

#ifndef IDAV_WINDOW_H
#define	IDAV_WINDOW_H

#include <ui/ui.h>
#include <libidav/webdav.h>
#include <libidav/config.h>

#include "application.h"

#ifdef	__cplusplus
extern "C" {
#endif

/*
 * toplevel UiObject* window data 
 */
typedef struct MainWindow {
    UiInteger *progress;
} MainWindow;

void window_init(void);


UiObject* window_create(void);

void* window_resource_table_getvalue(DavResource *res, int col);

void window_progress(MainWindow *win, int on);

void action_go_back(UiEvent *event, void *data);
void action_go_forward(UiEvent *event, void *data);

void action_path_selected(UiEvent *event, void *data);

void action_list_activate(UiEvent *event, void *data);

void action_dnd_drop(UiEvent *event, void *data);

#ifdef	__cplusplus
}
#endif

#endif /* IDAV_WINDOW_H */

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