Sun, 19 Oct 2025 21:20:08 +0200
update toolkit
/* * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. * * Copyright 2017 Olaf Wintermann. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ #include <stdio.h> #include <stdlib.h> #include "object.h" #include "context.h" #include <cx/linked_list.h> #include "../ui/container.h" static CxList *creation_callbacks; static CxList *destruction_callbacks; typedef struct objcallback { ui_object_callback func; void *userdata; } objcallback; void ui_register_object_creation_callback(ui_object_callback func, void *userdata) { if(!creation_callbacks) { creation_callbacks = cxLinkedListCreateSimple(sizeof(objcallback)); } objcallback cb = { func, userdata }; cxListAdd(creation_callbacks, &cb); } void ui_register_object_destruction_callback(ui_object_callback func, void *userdata) { if(!destruction_callbacks) { destruction_callbacks = cxLinkedListCreateSimple(sizeof(objcallback)); } objcallback cb = { func, userdata }; cxListAdd(destruction_callbacks, &cb); } void uic_object_created(UiObject *obj) { CxIterator i = cxListIterator(creation_callbacks); cx_foreach(objcallback *, cb, i) { cb->func(obj, cb->userdata); } } void uic_object_destroyed(UiObject *obj) { CxIterator i = cxListIterator(destruction_callbacks); cx_foreach(objcallback *, cb, i) { cb->func(obj, cb->userdata); } } void ui_object_ref(UiObject *obj) { obj->ref++; } int ui_object_unref(UiObject *obj) { // it is possible to have 0 references, in case // a window was created but ui_show was never called if(obj->ref == 0 || --obj->ref == 0) { if(obj->destroy) { obj->destroy(obj); } uic_object_destroy(obj); return 0; } return 1; } void uic_object_destroy(UiObject *obj) { if(obj->ctx->close_callback) { UiEvent ev; ev.window = obj->window; ev.document = obj->ctx->document; ev.obj = obj; ev.eventdata = NULL; ev.eventdatatype = 0; ev.intval = 0; obj->ctx->close_callback(&ev, obj->ctx->close_data); } uic_object_destroyed(obj); cxMempoolFree(obj->ctx->mp); } UiObject* uic_object_new_toplevel(void) { CxMempool *mp = cxMempoolCreateSimple(256); UiObject *obj = cxCalloc(mp->allocator, 1, sizeof(UiObject)); obj->ctx = uic_context(obj, mp); obj->ctx->parent = ui_global_context(); uic_object_created(obj); return obj; } UiObject* uic_ctx_object_new(UiContext *ctx, UIWIDGET widget) { UiObject *newobj = cxCalloc(ctx->allocator, 1, sizeof(UiObject)); newobj->ctx = ctx; newobj->widget = widget; uic_object_created(newobj); return newobj; } void uic_object_push_container(UiObject *toplevel, UiContainerX *newcontainer) { newcontainer->prev = toplevel->container_end; if(toplevel->container_end) { toplevel->container_end->next = newcontainer; toplevel->container_end = newcontainer; } else { toplevel->container_begin = newcontainer; toplevel->container_end = newcontainer; } } void uic_object_pop_container(UiObject *toplevel) { toplevel->container_end = toplevel->container_end->prev; if(toplevel->container_end) { toplevel->container_end->next = NULL; } else { toplevel->container_begin = NULL; } }