Tue, 29 Oct 2024 17:51:02 +0100
implement key management UI
/* * To change this license header, choose License Headers in Project Properties. * To change this template file, choose Tools | Templates * and open the template in the editor. */ /* * File: entry.h * Author: olaf * * Created on 11. November 2017, 13:38 */ #ifndef ENTRY_H #define ENTRY_H #include "toolkit.h" #include "../ui/entry.h" #include "../common/context.h" #ifdef __cplusplus extern "C" { #endif void ui_spinner_changed(GtkSpinButton *spinner, UiVarEventData *event); int64_t ui_spinbutton_getint(UiInteger *i); void ui_spinbutton_setint(UiInteger *i, int64_t val); double ui_spinbutton_getdouble(UiDouble *d); void ui_spinbutton_setdouble(UiDouble *d, double val); double ui_spinbutton_getrangeval(UiRange *r); void ui_spinbutton_setrangeval(UiRange *r, double val); void ui_spinbutton_setrange(UiRange *r, double min, double max); void ui_spinbutton_setextent(UiRange *r, double extent); #ifdef __cplusplus } #endif #endif /* ENTRY_H */