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1 /* |
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2 * To change this license header, choose License Headers in Project Properties. |
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3 * To change this template file, choose Tools | Templates |
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4 * and open the template in the editor. |
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5 */ |
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6 |
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7 #include "image.h" |
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8 |
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9 UiIcon* ui_icon(const char *name, int size) { |
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10 |
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11 } |
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12 |
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13 UiIcon* ui_icon_unscaled(const char *name, int size) { |
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14 |
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15 } |
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16 |
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17 void ui_free_icon(UiIcon *icon) { |
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18 |
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19 } |
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20 |
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21 UiImage* ui_icon_image(UiIcon *icon) { |
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22 |
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23 } |
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24 |
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25 UiImage* ui_image(const char *filename) { |
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26 |
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27 } |
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28 |
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29 UiImage* ui_named_image(const char *filename, const char *name) { |
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30 |
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31 } |
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32 |
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33 UiImage* ui_load_image_from_path(const char *path, const char *name) { |
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34 |
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35 } |
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36 |
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37 void ui_free_image(UiImage *img) { |
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38 |
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39 } |
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40 |