--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/ui/wpf/window.c Wed Dec 09 11:32:01 2020 +0100 @@ -0,0 +1,49 @@ +/* + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. + * + * Copyright 2015 Olaf Wintermann. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + * POSSIBILITY OF SUCH DAMAGE. + */ + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> + +#include "../ui/window.h" +#include "../ui/properties.h" +#include "../common/context.h" + +#include "window.h" + +UiObject* ui_window(char *title, void *window_data) { + UcxMempool *mp = ucx_mempool_new(256); + UiObject *obj = ucx_mempool_calloc(mp, 1, sizeof(UiObject)); + obj->widget = UIwindow(title, obj); + obj->ctx = uic_context(obj, mp); + obj->container = (UiContainer*)obj->widget; + //obj->window = window_data; + //obj->next = NULL; + + return obj; +}