ui/cocoa/resource.m

Thu, 10 Dec 2020 13:43:25 +0100

author
Olaf Wintermann <olaf.wintermann@gmail.com>
date
Thu, 10 Dec 2020 13:43:25 +0100
changeset 2
ea89bbb0c4c8
parent 0
804d8803eade
permissions
-rw-r--r--

toolkit update

/*
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
 *
 * Copyright 2012 Olaf Wintermann. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *
 *   1. Redistributions of source code must retain the above copyright
 *      notice, this list of conditions and the following disclaimer.
 *
 *   2. Redistributions in binary form must reproduce the above copyright
 *      notice, this list of conditions and the following disclaimer in the
 *      documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 * POSSIBILITY OF SUCH DAMAGE.
 */

#import <stdio.h>
#import <stdlib.h>
#import <string.h>

#import "resource.h"
#import "../common/properties.h"



void ui_load_lang_def(char *locale, char *default_locale) {
    NSString *localeString = nil;
    char tmp[6];
    if(!locale) {
        NSString* lang = [[NSLocale currentLocale] localeIdentifier];
        if(lang) {
            localeString = lang;
        } else {
            [[NSString alloc]initWithUTF8String:default_locale];
        }
    } else {
        localeString = [[NSString alloc]initWithUTF8String:locale];
    }
    
    NSString *path = [[NSBundle mainBundle] pathForResource:localeString ofType:@"properties" inDirectory:@"locales"];
    
    const char *p = [path UTF8String];
    
    if(uic_load_language_file((char*)p)) {
        if(default_locale) {
            ui_load_lang_def(default_locale, NULL);
        } else {
            // cannot find any language file
            fprintf(stderr, "Ui Error: Cannot load language.\n");
            exit(-1);
        }
    }
}

void ui_locales_dir(char *path) {
    // empty
}

void ui_pixmaps_dir(char *path) {
    // empty
}

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