ui/common/object.c

Wed, 09 Dec 2020 11:33:00 +0100

author
Olaf Wintermann <olaf.wintermann@gmail.com>
date
Wed, 09 Dec 2020 11:33:00 +0100
changeset 1
fcacc15a2ef2
parent 0
804d8803eade
permissions
-rw-r--r--

add .hgignore

/*
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
 *
 * Copyright 2017 Olaf Wintermann. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *
 *   1. Redistributions of source code must retain the above copyright
 *      notice, this list of conditions and the following disclaimer.
 *
 *   2. Redistributions in binary form must reproduce the above copyright
 *      notice, this list of conditions and the following disclaimer in the
 *      documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 * POSSIBILITY OF SUCH DAMAGE.
 */

#include <stdio.h>
#include <stdlib.h>

#include "object.h"
#include "context.h"

void ui_end(UiObject *obj) {
    if(!obj->next) {
        return;
    }
    
    UiObject *prev = NULL;
    while(obj->next) {
        prev = obj;
        obj = obj->next;
    }
    
    if(prev) {
        // TODO: free last obj
        prev->next = NULL;
    }
}


UiObject* uic_object_new(UiObject *toplevel, UIWIDGET widget) {
    UiContext *ctx = toplevel->ctx;
    
    UiObject *newobj = ucx_mempool_calloc(ctx->mempool, 1, sizeof(UiObject));
    newobj->ctx = ctx;
    newobj->widget = widget;
    
    return newobj;
}

void uic_obj_add(UiObject *toplevel, UiObject *ctobj) {
    UiObject *current = uic_current_obj(toplevel);
    current->next = ctobj;
}

UiObject* uic_current_obj(UiObject *toplevel) {
    if(!toplevel) {
        return NULL;
    }
    UiObject *obj = toplevel;
    while(obj->next) {
        obj = obj->next;
    }
    return obj;
}

UiContainer* uic_get_current_container(UiObject *obj) {
    return uic_current_obj(obj)->container;
}

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