Thu, 23 Jan 2025 21:08:43 +0100
implement grid colspan/rowspan (Cocoa)
| 174 | 1 | /* |
| 2 | * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. | |
| 3 | * | |
| 4 | * Copyright 2023 Mike Becker, Olaf Wintermann All rights reserved. | |
| 5 | * | |
| 6 | * Redistribution and use in source and binary forms, with or without | |
| 7 | * modification, are permitted provided that the following conditions are met: | |
| 8 | * | |
| 9 | * 1. Redistributions of source code must retain the above copyright | |
| 10 | * notice, this list of conditions and the following disclaimer. | |
| 11 | * | |
| 12 | * 2. Redistributions in binary form must reproduce the above copyright | |
| 13 | * notice, this list of conditions and the following disclaimer in the | |
| 14 | * documentation and/or other materials provided with the distribution. | |
| 15 | * | |
| 16 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| 17 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| 18 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | |
| 19 | * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE | |
| 20 | * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR | |
| 21 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF | |
| 22 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS | |
| 23 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN | |
| 24 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) | |
| 25 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE | |
| 26 | * POSSIBILITY OF SUCH DAMAGE. | |
| 27 | */ | |
| 28 | /** | |
| 440 | 29 | * @file collection.h |
| 30 | * @brief Common definitions for various collection implementations. | |
| 31 | * @author Mike Becker | |
| 32 | * @author Olaf Wintermann | |
| 33 | * @copyright 2-Clause BSD License | |
| 174 | 34 | */ |
| 35 | ||
| 36 | #ifndef UCX_COLLECTION_H | |
| 37 | #define UCX_COLLECTION_H | |
| 38 | ||
| 39 | #include "allocator.h" | |
| 40 | #include "iterator.h" | |
| 324 | 41 | #include "compare.h" |
| 174 | 42 | |
| 43 | #ifdef __cplusplus | |
| 44 | extern "C" { | |
| 45 | #endif | |
| 46 | ||
| 47 | /** | |
| 48 | * Special constant used for creating collections that are storing pointers. | |
| 49 | */ | |
| 50 | #define CX_STORE_POINTERS 0 | |
| 51 | ||
| 52 | /** | |
| 324 | 53 | * Base attributes of a collection. |
| 174 | 54 | */ |
| 324 | 55 | struct cx_collection_s { |
| 56 | /** | |
| 57 | * The allocator to use. | |
| 58 | */ | |
| 59 | const CxAllocator *allocator; | |
| 60 | /** | |
| 61 | * The comparator function for the elements. | |
| 62 | */ | |
| 63 | cx_compare_func cmpfunc; | |
| 64 | /** | |
| 65 | * The size of each element. | |
| 66 | */ | |
| 67 | size_t elem_size; | |
| 68 | /** | |
| 69 | * The number of currently stored elements. | |
| 70 | */ | |
| 71 | size_t size; | |
| 72 | /** | |
| 73 | * An optional simple destructor for the collection's elements. | |
| 74 | * | |
| 75 | * @attention Read the documentation of the particular collection implementation | |
| 76 | * whether this destructor shall only destroy the contents or also free the memory. | |
| 77 | */ | |
| 78 | cx_destructor_func simple_destructor; | |
| 79 | /** | |
| 80 | * An optional advanced destructor for the collection's elements. | |
| 81 | * | |
| 82 | * @attention Read the documentation of the particular collection implementation | |
| 83 | * whether this destructor shall only destroy the contents or also free the memory. | |
| 84 | */ | |
| 85 | cx_destructor_func2 advanced_destructor; | |
| 86 | /** | |
| 87 | * The pointer to additional data that is passed to the advanced destructor. | |
| 88 | */ | |
| 89 | void *destructor_data; | |
| 90 | /** | |
| 91 | * Indicates if this list is supposed to store pointers | |
| 92 | * instead of copies of the actual objects. | |
| 93 | */ | |
| 94 | bool store_pointer; | |
| 95 | }; | |
| 174 | 96 | |
| 97 | /** | |
| 98 | * Use this macro to declare common members for a collection structure. | |
| 440 | 99 | * |
| 100 | * @par Example Use | |
| 101 | * @code | |
| 102 | * struct MyCustomSet { | |
| 103 | * CX_COLLECTION_BASE; | |
| 104 | * MySetElements *data; | |
| 105 | * } | |
| 106 | * @endcode | |
| 174 | 107 | */ |
| 324 | 108 | #define CX_COLLECTION_BASE struct cx_collection_s collection |
| 109 | ||
| 110 | /** | |
| 111 | * Sets a simple destructor function for this collection. | |
| 112 | * | |
| 440 | 113 | * @param c a pointer to a struct that contains #CX_COLLECTION_BASE |
| 324 | 114 | * @param destr the destructor function |
| 115 | */ | |
| 116 | #define cxDefineDestructor(c, destr) \ | |
| 117 | (c)->collection.simple_destructor = (cx_destructor_func) destr | |
| 118 | ||
| 119 | /** | |
| 120 | * Sets a simple destructor function for this collection. | |
| 121 | * | |
| 440 | 122 | * @param c a pointer to a struct that contains #CX_COLLECTION_BASE |
| 324 | 123 | * @param destr the destructor function |
| 124 | */ | |
| 125 | #define cxDefineAdvancedDestructor(c, destr, data) \ | |
| 126 | (c)->collection.advanced_destructor = (cx_destructor_func2) destr; \ | |
| 127 | (c)->collection.destructor_data = data | |
| 174 | 128 | |
| 129 | /** | |
| 130 | * Invokes the simple destructor function for a specific element. | |
| 131 | * | |
| 132 | * Usually only used by collection implementations. There should be no need | |
| 133 | * to invoke this macro manually. | |
| 134 | * | |
| 440 | 135 | * When the collection stores pointers, those pointers are directly passed |
| 136 | * to the destructor. Otherwise, a pointer to the element is passed. | |
| 137 | * | |
| 138 | * @param c a pointer to a struct that contains #CX_COLLECTION_BASE | |
| 139 | * @param e the element (the type is @c void* or @c void** depending on context) | |
| 174 | 140 | */ |
| 141 | #define cx_invoke_simple_destructor(c, e) \ | |
| 324 | 142 | (c)->collection.simple_destructor((c)->collection.store_pointer ? (*((void **) (e))) : (e)) |
| 174 | 143 | |
| 144 | /** | |
| 145 | * Invokes the advanced destructor function for a specific element. | |
| 146 | * | |
| 147 | * Usually only used by collection implementations. There should be no need | |
| 148 | * to invoke this macro manually. | |
| 149 | * | |
| 440 | 150 | * When the collection stores pointers, those pointers are directly passed |
| 151 | * to the destructor. Otherwise, a pointer to the element is passed. | |
| 152 | * | |
| 153 | * @param c a pointer to a struct that contains #CX_COLLECTION_BASE | |
| 154 | * @param e the element (the type is @c void* or @c void** depending on context) | |
| 174 | 155 | */ |
| 156 | #define cx_invoke_advanced_destructor(c, e) \ | |
| 324 | 157 | (c)->collection.advanced_destructor((c)->collection.destructor_data, \ |
| 158 | (c)->collection.store_pointer ? (*((void **) (e))) : (e)) | |
| 174 | 159 | |
| 160 | ||
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24ce2c326d85
implement toggle button (WinUI3)
Olaf Wintermann <olaf.wintermann@gmail.com>
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161 | /** |
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24ce2c326d85
implement toggle button (WinUI3)
Olaf Wintermann <olaf.wintermann@gmail.com>
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162 | * Invokes all available destructor functions for a specific element. |
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24ce2c326d85
implement toggle button (WinUI3)
Olaf Wintermann <olaf.wintermann@gmail.com>
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163 | * |
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24ce2c326d85
implement toggle button (WinUI3)
Olaf Wintermann <olaf.wintermann@gmail.com>
parents:
174
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164 | * Usually only used by collection implementations. There should be no need |
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24ce2c326d85
implement toggle button (WinUI3)
Olaf Wintermann <olaf.wintermann@gmail.com>
parents:
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changeset
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165 | * to invoke this macro manually. |
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24ce2c326d85
implement toggle button (WinUI3)
Olaf Wintermann <olaf.wintermann@gmail.com>
parents:
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changeset
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166 | * |
| 440 | 167 | * When the collection stores pointers, those pointers are directly passed |
| 168 | * to the destructor. Otherwise, a pointer to the element is passed. | |
| 169 | * | |
| 170 | * @param c a pointer to a struct that contains #CX_COLLECTION_BASE | |
| 171 | * @param e the element (the type is @c void* or @c void** depending on context) | |
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24ce2c326d85
implement toggle button (WinUI3)
Olaf Wintermann <olaf.wintermann@gmail.com>
parents:
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changeset
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172 | */ |
| 174 | 173 | #define cx_invoke_destructor(c, e) \ |
| 324 | 174 | if ((c)->collection.simple_destructor) cx_invoke_simple_destructor(c,e); \ |
| 175 | if ((c)->collection.advanced_destructor) cx_invoke_advanced_destructor(c,e) | |
| 174 | 176 | |
| 177 | #ifdef __cplusplus | |
| 178 | } // extern "C" | |
| 179 | #endif | |
| 180 | ||
| 181 | #endif // UCX_COLLECTION_H |