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add minimal working dnd implementation (WinUI3)
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1 | /* |
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2 | * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. |
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3 | * |
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4 | * Copyright 2023 Olaf Wintermann. All rights reserved. |
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5 | * |
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6 | * Redistribution and use in source and binary forms, with or without |
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7 | * modification, are permitted provided that the following conditions are met: |
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8 | * |
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9 | * 1. Redistributions of source code must retain the above copyright |
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10 | * notice, this list of conditions and the following disclaimer. |
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11 | * |
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12 | * 2. Redistributions in binary form must reproduce the above copyright |
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13 | * notice, this list of conditions and the following disclaimer in the |
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14 | * documentation and/or other materials provided with the distribution. |
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15 | * |
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16 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
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17 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
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18 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
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19 | * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE |
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20 | * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
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21 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
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22 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
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23 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
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24 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
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25 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
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26 | * POSSIBILITY OF SUCH DAMAGE. |
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27 | */ |
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28 | |
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29 | #include "pch.h" |
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30 | |
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31 | #include "appmenu.h" |
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32 | |
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33 | #include <cx/linked_list.h> |
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34 | #include <cx/array_list.h> |
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35 | |
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36 | #include "util.h" |
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37 | |
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38 | |
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39 | using namespace winrt; |
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40 | using namespace Microsoft::UI::Xaml; |
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41 | using namespace Microsoft::UI::Xaml::Controls; |
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42 | using namespace Microsoft::UI::Xaml::XamlTypeInfo; |
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43 | using namespace Microsoft::UI::Xaml::Markup; |
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44 | using namespace Windows::UI::Xaml::Interop; |
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45 | |
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46 | static void add_top_menu_widget(MenuBar &parent, int i, UiMenuItemI* item, UiObject* obj); |
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47 | |
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48 | static void add_menu_widget(winrt::Windows::Foundation::Collections::IVector<winrt::Microsoft::UI::Xaml::Controls::MenuFlyoutItemBase> parent, int i, UiMenuItemI* item, UiObject* obj); |
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49 | static void add_menuitem_widget(winrt::Windows::Foundation::Collections::IVector<winrt::Microsoft::UI::Xaml::Controls::MenuFlyoutItemBase> parent, int i, UiMenuItemI* item, UiObject* obj); |
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50 | static void add_menuseparator_widget(winrt::Windows::Foundation::Collections::IVector<winrt::Microsoft::UI::Xaml::Controls::MenuFlyoutItemBase> parent, int i, UiMenuItemI* item, UiObject* obj); |
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51 | static void add_checkitem_widget(winrt::Windows::Foundation::Collections::IVector<winrt::Microsoft::UI::Xaml::Controls::MenuFlyoutItemBase> parent, int i, UiMenuItemI* item, UiObject* obj); |
208 | 52 | static void add_radioitem_widget(winrt::Windows::Foundation::Collections::IVector<winrt::Microsoft::UI::Xaml::Controls::MenuFlyoutItemBase> parent, int i, UiMenuItemI* item, UiObject* obj); |
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53 | static void add_menuitem_list_widget(winrt::Windows::Foundation::Collections::IVector<winrt::Microsoft::UI::Xaml::Controls::MenuFlyoutItemBase> parent, int i, UiMenuItemI* item, UiObject* obj); |
208 | 54 | static void add_menucheckitem_list_widget(winrt::Windows::Foundation::Collections::IVector<winrt::Microsoft::UI::Xaml::Controls::MenuFlyoutItemBase> parent, int i, UiMenuItemI* item, UiObject* obj); |
55 | static void add_menuradioitem_list_widget(winrt::Windows::Foundation::Collections::IVector<winrt::Microsoft::UI::Xaml::Controls::MenuFlyoutItemBase> parent, int i, UiMenuItemI* item, UiObject* obj); | |
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56 | |
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57 | static ui_menu_add_f createMenuItem[] = { |
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58 | /* UI_MENU */ add_menu_widget, |
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59 | /* UI_MENU_ITEM */ add_menuitem_widget, |
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60 | /* UI_MENU_CHECK_ITEM */ add_checkitem_widget, |
208 | 61 | /* UI_MENU_RADIO_ITEM */ NULL, // TODO |
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62 | /* UI_MENU_ITEM_LIST */ add_menuitem_list_widget, |
208 | 63 | /* UI_MENU_CHECKITEM_LIST */ NULL, // TODO |
64 | /* UI_MENU_RADIOITEM_LIST */ NULL, // TODO | |
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65 | /* UI_MENU_SEPARATOR */ add_menuseparator_widget |
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66 | }; |
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67 | |
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68 | winrt::Microsoft::UI::Xaml::Controls::MenuBar ui_create_menubar(UiObject* obj) { |
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69 | MenuBar mb = MenuBar(); |
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70 | |
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71 | UiMenu* menus_begin = uic_get_menu_list(); |
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72 | |
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73 | UiMenu* ls = menus_begin; |
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74 | while (ls) { |
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75 | UiMenu* menu = ls; |
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76 | add_top_menu_widget(mb, 0, &menu->item, obj); |
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77 | |
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78 | ls = (UiMenu*)ls->item.next; |
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79 | } |
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80 | |
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81 | return mb; |
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82 | } |
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83 | |
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84 | static void add_top_menu_widget(MenuBar& parent, int i, UiMenuItemI* item, UiObject* obj) { |
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85 | UiMenu* menu = (UiMenu*)item; |
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86 | |
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87 | MenuBarItem mi = MenuBarItem(); |
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88 | wchar_t* wlabel = str2wstr(menu->label, NULL); |
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89 | mi.Title(wlabel); |
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90 | free(wlabel); |
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91 | |
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92 | UiMenuItemI* it = menu->items_begin; |
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93 | int index = 0; |
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94 | while (it) { |
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95 | createMenuItem[it->type](mi.Items(), index, it, obj); |
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96 | |
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97 | it = it->next; |
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98 | index++; |
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99 | } |
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100 | |
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101 | parent.Items().Append(mi); |
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102 | } |
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103 | |
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104 | static void add_menu_widget(winrt::Windows::Foundation::Collections::IVector<winrt::Microsoft::UI::Xaml::Controls::MenuFlyoutItemBase> parent, int i, UiMenuItemI* item, UiObject* obj) { |
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105 | UiMenu* menu = (UiMenu*)item; |
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106 | |
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107 | MenuFlyoutSubItem mi = MenuFlyoutSubItem(); |
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108 | wchar_t* wlabel = str2wstr(menu->label, NULL); |
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109 | mi.Text(wlabel); |
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110 | free(wlabel); |
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111 | |
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112 | parent.Append(mi); |
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113 | |
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114 | UiMenuItemI* it = menu->items_begin; |
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115 | int index = 0; |
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116 | while (it) { |
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117 | createMenuItem[it->type](mi.Items(), index, it, obj); |
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118 | |
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119 | it = it->next; |
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120 | index++; |
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121 | } |
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122 | |
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123 | |
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124 | } |
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125 | |
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126 | static void add_menuitem_widget(winrt::Windows::Foundation::Collections::IVector<winrt::Microsoft::UI::Xaml::Controls::MenuFlyoutItemBase> parent, int i, UiMenuItemI* item, UiObject* obj) { |
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127 | UiMenuItem* it = (UiMenuItem*)item; |
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128 | |
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129 | MenuFlyoutItem mi = MenuFlyoutItem(); |
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130 | wchar_t* wlabel = str2wstr(it->label, NULL); |
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131 | mi.Text(wlabel); |
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132 | free(wlabel); |
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133 | |
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134 | parent.Append(mi); |
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135 | } |
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136 | |
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137 | static void add_menuitem_st_widget(winrt::Windows::Foundation::Collections::IVector<winrt::Microsoft::UI::Xaml::Controls::MenuFlyoutItemBase> parent, int i, UiMenuItemI* item, UiObject* obj) { |
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138 | |
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139 | } |
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140 | |
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141 | static void add_menuseparator_widget(winrt::Windows::Foundation::Collections::IVector<winrt::Microsoft::UI::Xaml::Controls::MenuFlyoutItemBase> parent, int i, UiMenuItemI* item, UiObject* obj) { |
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142 | |
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143 | } |
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144 | |
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145 | static void add_checkitem_widget(winrt::Windows::Foundation::Collections::IVector<winrt::Microsoft::UI::Xaml::Controls::MenuFlyoutItemBase> parent, int i, UiMenuItemI* item, UiObject* obj) { |
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146 | |
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147 | } |
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148 | |
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149 | static void add_checkitemnv_widget(winrt::Windows::Foundation::Collections::IVector<winrt::Microsoft::UI::Xaml::Controls::MenuFlyoutItemBase> parent, int i, UiMenuItemI* item, UiObject* obj) { |
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150 | |
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151 | } |
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152 | |
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153 | static void add_menuitem_list_widget(winrt::Windows::Foundation::Collections::IVector<winrt::Microsoft::UI::Xaml::Controls::MenuFlyoutItemBase> parent, int i, UiMenuItemI* item, UiObject* obj) { |
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154 | |
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155 | } |
207
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156 | |
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157 | |
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158 | |
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159 | winrt::Microsoft::UI::Xaml::Controls::MenuFlyout ui_create_menu_flyout(UiObject* obj, UiMenu* menudef) { |
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160 | MenuFlyout flyout = MenuFlyout(); |
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161 | |
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162 | UiMenuItemI* it = menudef->items_begin; |
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163 | int index = 0; |
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164 | while (it) { |
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165 | createMenuItem[it->type](flyout.Items(), index, it, obj); |
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166 | |
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167 | it = it->next; |
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168 | index++; |
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169 | } |
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170 | |
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171 | return flyout; |
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172 | } |